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NBA Elite 11 Blog: Real Physics

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Old 07-31-2010, 12:19 AM   #25
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Re: NBA Elite 11 Blog: Real Physics

REanimator so is it possible for a shot or layup to look just as good as a simulated animation, if the move is pulled of perfectly with stick by the user.
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Old 07-31-2010, 12:31 AM   #26
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Re: NBA Elite 11 Blog: Real Physics

REanimator, will the real physics affect how bad an injury is? Will it sometimes cause the player to lose the ball after a collision or something?
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Old 07-31-2010, 12:33 AM   #27
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Re: NBA Elite 11 Blog: Real Physics

Quote:
Originally Posted by 2kfanatic
REanimator, will the real physics affect how bad an injury is? Will it sometimes cause the player to lose the ball after a collision or something?
Injuries aren't determined through physics. That is as much an answer as we've gotten about injuries.
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Old 07-31-2010, 12:39 AM   #28
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Re: NBA Elite 11 Blog: Real Physics

This was a good blog, nice and detailed..
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Old 07-31-2010, 01:04 AM   #29
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Re: NBA Elite 11 Blog: Real Physics

In regards to the player strength, like stated with mid-air collisions and the outcome based on the strength of the player, I'm assuming it applies to perimeter man-to-man defense as well? If I have Earl Boykins guarded by Chauncey Billups for example, will Billups make it harder to Earl to move around and especially get to the basket, without the use of pick and rolls? On the flipside, can bigger ballhandlers muscle smaller ball handlers beyond the perimeter?
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Old 07-31-2010, 01:05 AM   #30
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Re: NBA Elite 11 Blog: Real Physics

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Originally Posted by bballdude17
sounds good
Agreed sound great! I cant wait for the demo.
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Old 07-31-2010, 01:58 AM   #31
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This article got me excited and skeptical at the same time. The physics sound like they will really add realism to the game; however he basically told us that their animations will not look as good as 2ks. I understand what he is saying because watching a 2k game the animations play out very well and move realistically; however once you have the controller in your hand you can see how the animations limit the control of the user. I love that Elite gives the user more control, but I would hate if the animations make the players look lifeless. The article really stresses the advantage of physics over canned animations, clearly going at 2k, I just hope that they back their talk. Im more of a 2K fan, and will probably pick up 2k11, but i always give Live(Elite) a chance. Live 10 was the first Live in about 8 years that I considered getting so I am looking forward to trying out the demo for Elite.

Hey rEAnimator can you give us any clue as to when we will be able to play the demo?
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Old 07-31-2010, 02:04 AM   #32
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Re: NBA Elite 11 Blog: Real Physics

Can't wait for the demo.
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