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NBA 2K11 Screenshot: Andre Iguodala

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Old 07-30-2010, 09:29 PM   #33
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his head looks way small.
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Old 07-30-2010, 09:58 PM   #34
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these screen shots are from a really early build...so the player models are still 2k10 like
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Old 07-30-2010, 10:09 PM   #35
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you need to put a more recent pic of iggy, like a usa team pic
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Old 07-30-2010, 10:09 PM   #36
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Re: NBA 2K11 Screenshot: Andre Iguodala

He looks exactly the same as he did in 2k10.
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Old 07-30-2010, 10:09 PM   #37
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Re: NBA 2K11 Screenshot: Andre Iguodala

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Originally Posted by youvalss
No I haven't. I'm not a modding freak and I actually downloaded maybe 2 cyberfaces for 2K10, because I'm not a cyberface freak. I'm not saying it takes that long for anyone, but I am saying that I go the NBA-Live forums from time to time and see what some modders do and I see some great results that take time. You know what? How long would it take you to mod 300+ players to look perfect? And I think this department doesn't only create faces. So you need to mod 300+ faces, uniforms, courts, body models, shoes (and don't know what else)... and you need them all to be perfect. also remember that they not necessarily use the same models that you use to mod - because they're already done. I'm sure they used ones that are based on last year, but probably different, so I assume they need to change some face layouts.

Again, I'n not syaing they shouldn't make it all great, or that they're not getting enough money for that. I am saying that in my opininon they're far more busy than the guy who does it in his basement.
I take your point, but there's not ONE GUY doing 300 faces. And they have an ENTIRE YEAR. I'm sure if they want great faces/bodies etc..they're not going to delegate additional responsibilities(uniforms, courts, body models, shoes) on the project to the same guy doing the faces. Pointless to speculate that part though.

Anyway, I find the glaring discrepancies between virtual and real counter-part year after year to be quite notable... Especially after reading quotes like this:

Quote:
2K Sports has always been about the authenticity of the sport, down to the most minute details, and NBA 2K11 continues that attention to detail.
- Rob Jones


This is the reason I'm in this debate. I'm trying to find an answer to this disparity in philosophy and application...

Last edited by michaeljordanjr; 07-30-2010 at 10:17 PM.
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Old 07-30-2010, 10:29 PM   #38
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i think this is nba 2k10 ... looks the exact same ... hopefully 2k is just trying to hide the real deal for later ...
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Old 07-30-2010, 10:31 PM   #39
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Re: NBA 2K11 Screenshot: Andre Iguodala

Faces are hard to do. They really are.

As far as body models. 2k has body tweak sliders but haven't made them available on the edit screen for some reason. On the PC we can edit this but consoles not.

Hopefully 2k opens this up to be edited.
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Old 07-30-2010, 10:40 PM   #40
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Re: NBA 2K11 Screenshot: Andre Iguodala

hmm looks like 2k didnt add tats on legs yet...from the pic the MJJR posted he has a tat on his right calf..
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