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NBA 2K11 Developer Insights: Enhanced Control

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Old 07-30-2010, 07:15 PM   #17
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Re: NBA 2K11 Developer Insight "Enhanced Control"

Boozer looks like he's about to cry.

All very promising. Especially the part about defensive movement enhancements.
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Old 07-30-2010, 07:18 PM   #18
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Re: NBA 2K11 Developer Insights: Enhanced Control

Footplanting was awful in 2k10 aka defensive stance and general movement. It's good to see they are trying to change it. Cant wait to see what they did about the passing.
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Old 07-30-2010, 07:26 PM   #19
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Re: NBA 2K11 Developer Insights: Enhanced Control

Very vague. But I will trust 2k did make improvements on the controls.

They did mention transistion game is smarter! I sure hope so. The issue with bigs not running past the 3pt line kept 2k10 from being **** for me. Along with the horrible playbooks that is.

I feel like this is the gaming golden age. 2k putting out a game on the PC!!!! That was the greatest thing ever!

October 5th is a vacation day.

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Old 07-30-2010, 07:35 PM   #20
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Re: NBA 2K11 Developer Insights: Enhanced Control

Yeah that was a pretty vague insight but nice little info, can't wait for this game. Oct 6 will be my Vacation Day, sometimes im not able to get games till around 12 or so here and half of the day is wasted. I will get it on the 5th, play late..wake up on the 6th and play most if not all day.
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Old 07-30-2010, 07:43 PM   #21
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Re: NBA 2K11 Developer Insights: Enhanced Control

I'm really hoping they have options for players on certain plays.

For example, the Celtics.

Ray Allen usually has his teammate set a screen near the wing, and if the defender goes under the screen Ray will come towards the center of the court (above the screen) for the open 3.

If the defender shoots the passing lane to deny the wing 3, Ray will drift to the corner for the 3. I play as Boston, but I'm sure every team has a similar thing for their perimeter shooters
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Old 07-30-2010, 07:45 PM   #22
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Re: NBA 2K11 Developer Insights: Enhanced Control

Quote:
Originally Posted by Sinner
Yeah that was a pretty vague insight but nice little info, can't wait for this game. Oct 6 will be my Vacation Day, sometimes im not able to get games till around 12 or so here and half of the day is wasted. I will get it on the 5th, play late..wake up on the 6th and play most if not all day.
That was the day MJ retired for the first time. Do you see the significance?
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Old 07-30-2010, 08:08 PM   #23
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Re: NBA 2K11 Developer Insights: Enhanced Control

Quote:
Originally Posted by Furq
I'm really hoping they have options for players on certain plays.

For example, the Celtics.

Ray Allen usually has his teammate set a screen near the wing, and if the defender goes under the screen Ray will come towards the center of the court (above the screen) for the open 3.

If the defender shoots the passing lane to deny the wing 3, Ray will drift to the corner for the 3. I play as Boston, but I'm sure every team has a similar thing for their perimeter shooters
Something like this is why I don't get why they haven't just taken Live's play running, where the icon above multiple players while the play is running. Press pass and it goes to the option the play is ran for, but see something the defense is doing and instead you could hit your shooter or a big downlow.
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Old 07-30-2010, 08:25 PM   #24
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Re: NBA 2K11 Developer Insights: Enhanced Control

Good information but I'd rather see it than read about it. The screen shots also provide no satisfaction, the info is vague and the timing on insights remains TBD/random. Is it really so early that they can't go more in-depth?

I guess the Jordan info is a tough act to follow. Perhaps I was expecting too much.
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