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Old 07-30-2010, 10:10 AM   #161
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Re: Old Madden Ratings Site Reborn Under New Management

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Originally Posted by DCEBB2001
Because Madden incorporates a players physical attributes into the OVR rating such as SPD, it will affect the OVR.

As I recall, Michael Turner is a guy who has been, and can be, caught from behind. His 4.49 40 time simply backs that up. I would give him an 89 SPD if he ran a 4.40, but since he is not capable of doing so, I cannot simply cheat him up. Now also add in how he played slow and fat last season...with another year of wear and tear (a HB loses about .03 to his 40 yard time every 500 carries of his career on the average). 85 is what he gets, which is still good for a RB in this system.

This system incorporates injuries into the OVR rating as well. Therefore, if a player is injured or is coming off of an injury it will affect his overall rating until he is proven to be over it.
Yeah and those attributes affect how good a player is in real life. So Lets say D. Robinson deserves to be an 85 rating. Though he has great natural attributes, you should lower his coverage abilities to compensate in order to make him play at the same level he plays in real life.

And although I disagree about Turner, I like that you are sticking to your speed system there. It is a good system in my opinion. But is it just based on one 40 time? Because who is to say that he has never run a 4.40?
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Old 07-30-2010, 04:25 PM   #162
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Re: Old Madden Ratings Site Reborn Under New Management

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Originally Posted by angels eclipse7
Yeah and those attributes affect how good a player is in real life. So Lets say D. Robinson deserves to be an 85 rating. Though he has great natural attributes, you should lower his coverage abilities to compensate in order to make him play at the same level he plays in real life.

And although I disagree about Turner, I like that you are sticking to your speed system there. It is a good system in my opinion. But is it just based on one 40 time? Because who is to say that he has never run a 4.40?
I agree 100% with what you're saying. Finally someone agreeing with me! Haha. I was comparing Starks and Colon before. If they both played RT, and this was an exact comparison, then this is my take on it again: Even though Starks has the better physical attributes, he still put up similar stats to Colon. Colon just has better footwork than Starks. They should still be rated the same, just be rated differently in the attrbiutes they excel at.
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Old 07-30-2010, 04:46 PM   #163
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Re: Old Madden Ratings Site Reborn Under New Management

Quote:
Originally Posted by DCEBB2001
Because Madden incorporates a players physical attributes into the OVR rating such as SPD, it will affect the OVR.

As I recall, Michael Turner is a guy who has been, and can be, caught from behind. His 4.49 40 time simply backs that up. I would give him an 89 SPD if he ran a 4.40, but since he is not capable of doing so, I cannot simply cheat him up. Now also add in how he played slow and fat last season...with another year of wear and tear (a HB loses about .03 to his 40 yard time every 500 carries of his career on the average). 85 is what he gets, which is still good for a RB in this system.

This system incorporates injuries into the OVR rating as well. Therefore, if a player is injured or is coming off of an injury it will affect his overall rating until he is proven to be over it.
I agree with this post....

I'm re-creating him on a huge NCAA Roster file and I have him at 83 speed just a step below your 85

But 83-86 range is where I think Turner belongs based on his combine 40 time
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Old 07-30-2010, 06:29 PM   #164
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Re: Old Madden Ratings Site Reborn Under New Management

Quote:
Originally Posted by angels eclipse7
Yeah and those attributes affect how good a player is in real life. So Lets say D. Robinson deserves to be an 85 rating. Though he has great natural attributes, you should lower his coverage abilities to compensate in order to make him play at the same level he plays in real life.

And although I disagree about Turner, I like that you are sticking to your speed system there. It is a good system in my opinion. But is it just based on one 40 time? Because who is to say that he has never run a 4.40?
Robinson's 92 rating is the sum off all the attributes according to how he graded out in every category that relates to a Madden rating. I cannot help that he is as fast as he is and will not bump him down because his coverage skills are lacking. I also do not have control over how much weight is attributed to an attribute. Speed and AWR count a lot for a CB and Robinson has both. Until he under-performs in those categories, they cannot be decreased.

As for Turner, he ran a 4.42 as a freshman in college which was hand-timed. That 4.49 is the best verifiable time I have. I get all of my times from my employer, NFLDS. We have all 6 times that Turner ran at the combine. Remember, you have 2 hand times and one electronic time for every 40 yard dash ran at the combine...which gives you 6 total times. At his pro day in 2004, Turner ran an official 4.50. Now, I always choose the best average time. That means that for every time you have there is a high, low, and average. For Turner, his high was 4.62 and his low was 4.42. His average of all 6 was 4.49. For the pro day, we only have the one electronic time of 4.50. So the way I see it, you can take the 85 SPD rating with the best verifiable average of 4.49, or you can take the 4.50 and make him an 84 speed.
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Old 07-30-2010, 06:34 PM   #165
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Re: Old Madden Ratings Site Reborn Under New Management

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Originally Posted by at23steelers
I agree 100% with what you're saying. Finally someone agreeing with me! Haha. I was comparing Starks and Colon before. If they both played RT, and this was an exact comparison, then this is my take on it again: Even though Starks has the better physical attributes, he still put up similar stats to Colon. Colon just has better footwork than Starks. They should still be rated the same, just be rated differently in the attrbiutes they excel at.
They will be and are different from one another. Starks is simply better than him in ACC, STR, and AGI...which is most likely why he is playing the more difficult position of LT. If they have comparable stats and Starks played on the left side, you have to give him more credit for going up against all those pass rush specialists attacking Ben's blind side. For Colon, he has more of a cake-walk against those elephant ends.
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Old 07-30-2010, 06:36 PM   #166
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Re: Old Madden Ratings Site Reborn Under New Management

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Originally Posted by Playmakers
I agree with this post....

I'm re-creating him on a huge NCAA Roster file and I have him at 83 speed just a step below your 85

But 83-86 range is where I think Turner belongs based on his combine 40 time
Yeah that is what I determined as well. I think people will be more satisfied when they realize that the game will play MUCH more accurately to the real thing once they edit rosters and use them. I remember how different it was back in the day...LS actually blocking, having to actually read your blocks, having OL that will get to the second level...it really makes a difference.
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Old 08-01-2010, 09:03 PM   #167
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Re: Old Madden Ratings Site Reborn Under New Management

Just another update here:

The RAW attributes have been completed for AZ-CLE and GB. Feel free to check them out and make any comments/suggestions. Thanks.
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Old 08-03-2010, 03:13 PM   #168
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Re: Old Madden Ratings Site Reborn Under New Management

All teams AZ-GB are now complete for those of you who can't wait to see how Tebow graded out LOL.
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