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Madden NFL 11 Demo Available Now, Please Post Impressions Here

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Old 07-27-2010, 10:55 AM   #121
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Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

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Originally Posted by sgtspit
trust me guys,this demo does nothing to show how madden will be.the full game is waaaaayyyyyyy better.There is no fading of the crowd noise in the full game.there r more stadium music and noise and much more in between plays.if uve been to a real game u will know what im talking about.
honestly,i cant play this demo after playing the full game.i wont b buying it the first day but i can tell u not to make a judgement on this crappy dull,boring game..sounds like the player voices r in a tunnel..im just saying dont judge by this demo..play the full.im still liking ncaa a better this year..

How about take a pic of the full version of the game and send to Mods... This way we can open up a Madden Retail Impressions Thread... That would be cool.
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Old 07-27-2010, 10:55 AM   #122
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Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

First impressins are everything and if they aren't good, people hold onto their money.

Honestly the D-pad isn't really awful...it's the animations, the defensive swatting passes down, the locomotion isn't as good as NCAA as well as gameplan/gameflow isn't that great.

Graphics are commentary are ok although Gus and Cris aren't spliced well together but thats not their fault..it's the audio team from EA.
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Old 07-27-2010, 10:55 AM   #123
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Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

Nice D pass interference called on the CPU.
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Old 07-27-2010, 10:56 AM   #124
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Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

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Originally Posted by ps3veron
Hows the auto turbo working for you guys?

Is it problematic when AI is on offense?
The auto turbo is best playing with a dlineman. It will start sprinting right after you get off a block helping prevent you from using it too soon and just get pancaked.
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Old 07-27-2010, 10:56 AM   #125
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Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

ugh...i dunno...it feels like 10 to me and those cuts scenes irritate me and completely takes me out of the game...i just hate them..

i will play more later and give it more chance but damn the cut scenes get so old fast...
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Old 07-27-2010, 10:56 AM   #126
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Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

I only got to play one quarter before work. But MAAAANNNNNNNNN!!!! The catching animations are crazy
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Old 07-27-2010, 10:56 AM   #127
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Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

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Originally Posted by MastaJedi1
Thanks Ezio!!
No problem. It updates between 5:00 - 8:00 EST I think. However, if the UK is getting the demo as well you might be able to get it from there if you have a UK account I would assume that would update between 12:00 - 3:00 EST. If not, you can create a UK account.
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Old 07-27-2010, 11:00 AM   #128
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Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

Thoughts

The Good
Graphics are excellent.
Sideline and endzone catches are spectacular.
Game Flow (w/ a Game Plan) is actually pretty cool.
Gus Johnson is generally great (though not flawless).
Stadium sounds are very good.
Presentation is the best it's ever been.
Locomotion works pretty well.

The Average
The Strategy Pad - it's not this awful thing that people are making it out to be, you just have to get used to it. With that said, it is a much more cumbersome way of controlling things pre-snap. Not to mention how hard it is to go from NCAA (traditional pre-play controls) to Madden w/o screwing things up. I wish that had been considered.

Run blocking - improved in Madden NFL 10, but not as good as NCAA 11. I feel like I can see a hole in NCAA and burst through it. In Madden, I see the same hole, but as soon as I try to go through it, the guy nearest sheds his block 9/10 times and tackles me. It's very frustrating, especially when I know I should have realistically had a big gain. Guess that can be tuned w/ sliders.

The Bad
The game feels a lot like Madden 10, I'll be honest. The sideline catches, locomotion, and Game Flow are all nice additions that make this game feel "new," but the core gameplay is pretty similar. I guess when I heard no Franchise or Superstar changes were made this year, I expected a lot to be done "on field." My expectations may have been too high in so far as what can be accomplished in 9 months or so, but it's a bit frustrating that this year's gameplay is pretty similar to Madden 10, and next year's will be similar as well (assuming Franchise mode is the main focus). I'm hoping something can be done over the next development cycle to alter gameplay significantly (think NHL & NBA 11 real time physics) to really make Madden NFL 12 feel fresh.

Overall - 8/10
A solid effort. Lots to like in this year's game for sure, as presentation is amazing, graphics are excellent, gameplay is improved and Game Flow is pretty cool as well, but I still wish more had been done, on and off the field.
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