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The Franchise Man: NBA Free Agency and Its Impact on the Digital Hardwood

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Old 07-22-2010, 05:19 PM   #9
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Those were good ideas Andrew. I think those things should be integrated as well as other things into the Association. Honestly, I think that they were headed in the right direction with the way the NBA.com front page was setup. I hope that 2K does improve off-season as well as season hype through the rumors and speculation of the players.

I think they also need to bring about the need for more than "superstars" on teams. There needs to be a better algorithm to the team building. I think that could bring about more excitement to the game also. Still, I like the article.
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Old 07-22-2010, 05:40 PM   #10
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Great ideas.

Would love to see this in all sports games.

Especially 2k b-ball & Madden.
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Old 07-23-2010, 04:01 AM   #11
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Great article and good suggestions.... Hopefully we'll be able to see this soon
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Old 07-23-2010, 04:24 AM   #12
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I am really feeling the League Buzz Idea, and I feel that is major for making franchise modes more alive and exciting, these are great ideas and really would do a number on franchise modes to have them feel like they have more of a purpose than just click-clacks of some buttons. Great article.
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Old 07-23-2010, 06:57 AM   #13
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Re: The Franchise Man: NBA Free Agency and Its Impact on the Digital Hardwood

Quote:
Originally Posted by n_cruz69
KG didnt leave after his team won 66 games and was a player away from winning a championship, he left after the team failed to make the playoffs in multiple years after giving going through multiple rebuilding process while his talent was being wasted. The funny thing is, it was Lebron who didnt want Hickson traded. You see Lebron had a say an ALL of the Cavs transactions, including the Jamison trade and the Shaq signing. The organization did everything Lebron asked and got the players he wanted, and they still go the shaft. It was Lebron who quit on the team in a very winnable series against the Celtics. IMO, the pressure of winning as THE MAN and in a city like Cleveland got to him and he decided he wanted to take the easy road and not be the man.
You're right KG left like two-three years later, when he was just half of what he was in his prime. He is still a good player but no where close to what he was when he was in Minnesota. Lebron was smart to leave when he did, and not six years from now with two bad knees and maybe a ring. But its nice to know that you are in Bron's inner circle to know who he actually wants and who he did not want to trade. But if I'm not mistaken, it was the owner that stated to the media, that Lebron had no input on the roster or the coaching decisions. So either you are mistaken or the owner is a liar, well I will leave that up to you to decide. But lets be clear on one thing, Lebron and Varejao was the only players to show up in that series. It took M. Williams the last game to even put forth an effort. To be honest in the last game Lebron's effort was not the best. Maybe he was tired, maybe just got tired of carrying the team, who knows. But if you believe like the owner does, that the Cavs will win a ring before Lebron, you and the owner need to stop borrowing hand rolled cigarettes from Willie Nelson.
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Last edited by convince; 07-23-2010 at 07:02 AM.
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Old 07-23-2010, 10:36 AM   #14
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Re: The Franchise Man: NBA Free Agency and Its Impact on the Digital Hardwood

Of course Dan Gilbert isn't gonna say "We let LeBron run this orginization".
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Old 07-23-2010, 03:12 PM   #15
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Re: The Franchise Man: NBA Free Agency and Its Impact on the Digital Hardwood

Of course not but there was a better way to answer the question. For example, "every player on the team is important and their input is appreciated but the final say lays in the hands of myself and the GM." Maybe its not completely true but at least you don't alienate the star player you are trying to resigned. When its all said and done, I'm not a Cavs or MIA fan so i could care less. But I love to root for players that most people hate.
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Old 07-23-2010, 03:17 PM   #16
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could be a good idea. though since the cba is changing in a year, it's hard to make a big engine change to economic structures in video games.

i think that what this collection of talent should do though is help the teams work on their simulation engines. also I wish they would have teams change styles based on personnel
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