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Madden NFL 11 Blog: Lighting Improvements

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Old 07-01-2010, 07:58 AM   #49
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NICE!!!!! Now lets hope they can polish gameplay before release. I still havent gave up hope on madden 11
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Old 07-01-2010, 10:54 AM   #50
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now this is a QUALITY BLOG!! good job to whoever this cat is. detailed and showed good comparisons to real life and madden 10. now if only they would do this with gameplay and make theyre animations stand up to real life. it would force them to add better blending and transition animations to look more natural and less tron-ish.

its not progressive lighting like ncaa 11 but u cant deny that they made some progress on it nonetheless. this is what we need in ALL areas of madden. QUALITY PROGRESSION....franchise and online franchise and gameplay...im looking at u
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Old 07-01-2010, 12:17 PM   #51
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Lighting looks great. Now, can they fix the feed from the JUMBOTRON. It shouldn't mirror what you're seeing on screen. It should be a 'free camera'......that is...if they're trying to be authentic. When a player is watching himself on the screen...it shouldn't be the same perspective you're looking at as you play....it should by from a side broadcast view.
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Old 07-01-2010, 12:38 PM   #52
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Re: Madden NFL 11 Blog: Lighting Improvements

Quote:
Originally Posted by R9NALD9




It troubles me that they still can't see that the color of the grass is still way off.

The lighting is a major improvement on M10, no doubt, but they still have some way to go before getting it absolutely right! Arent' games supposed to be more colorful etc. In this screenshots the videogame looks so pale against real life.

I remember Kazunori Yamauchi (the creator of Gran Turismo) talking about videogames having the advantage in the sense that they can manipulate lighting to the extent that the colors etc. look better than real life, more colorful etc.

Good job EA, but it can still be better!
I'm not bitching though, just dissapointed, that the color of the grass is again too pale and unrealistic! And the ironic thing is, it will take a matter of seconds to make it better! Maybe EA can send the grass textures to me and I'll be happy to correct them.
Really depends on the camera and the time of day what color the grass looks like.






As you can see getting the grass just right isn't that easy, not to mention that original picture of M&T is from a few years back you can tell by the kickoff logos.

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Old 07-01-2010, 12:40 PM   #53
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Re: Madden NFL 11 Blog: Lighting Improvements

My biggest problem between Madden 11 and the real picture is that in Madden 11 the sky is purple. In real life it is basically all black. I guess if thats my biggest problem thats a good sign.
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Old 07-01-2010, 12:45 PM   #54
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Re: Madden NFL 11 Blog: Lighting Improvements

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Originally Posted by canes21
My biggest problem between Madden 11 and the real picture is that in Madden 11 the sky is purple. In real life it is basically all black. I guess if thats my biggest problem thats a good sign.
That's light runoff only coming from around the stadium lights.
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Old 07-01-2010, 01:11 PM   #55
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Re: Madden NFL 11 Blog: Lighting Improvements

Madden 08 had really detailed grass, probably some of the best in NG. Unfortunately, the frame rates suffered. (On the PS3)

I don't want that again. The grass is fine, if at the very least it makes for a smoother running game.
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Old 07-01-2010, 01:15 PM   #56
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Re: Madden NFL 11 Blog: Lighting Improvements

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Originally Posted by Segagendude
Madden 08 had really detailed grass, probably some of the best in NG. Unfortunately, the frame rates suffered. (On the PS3)

I don't want that again. The grass is fine, if at the very least it makes for a smoother running game.
I actually think grass is too detailed. I would rather have it look something like APF 2k8's and have a better looking crowd than what we have now. Look at the picture reference in the blog of the real game and look at the Madden 11 example of that game. The grass is way too detailed.
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