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Madden NFL 11 "Swagger" Rating Explained (MyMaddenPad)

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Old 06-29-2010, 04:13 PM   #41
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Thats pretty cool. I can foresee some potential in that rating.
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Old 06-29-2010, 04:18 PM   #42
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Re: Madden NFL 11 "Swagger" Rating Explained (MyMaddenPad)

i could be wrong but i'm thinking the swagger animations must be automatic now...otherwise why else have it added when you could've spent time doing something else more important...
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Old 06-29-2010, 04:20 PM   #43
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Re: Madden NFL 11 "Swagger" Rating Explained (MyMaddenPad)

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Originally Posted by jscrub3
waiting to see desean jackon's 100 rating
chris johnson and ochocinco too
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Old 06-29-2010, 04:36 PM   #44
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Re: Madden NFL 11 "Swagger" Rating Explained (MyMaddenPad)

I'm really quite pleased with this. Adds some personality to the game that it's been sort of lacking. Whenever you play the CPU every player looks and acts the same, and now that's fixed and I think it's a positive thing.
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Old 06-29-2010, 04:37 PM   #45
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Re: Madden NFL 11 "Swagger" Rating Explained (MyMaddenPad)

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Originally Posted by Vaporub83
As long there isn't any Allstate Hands (Catching) Rating I'm ok with this.
Hahaha I'd actually just thought of that one as well...I'll contribute with the "Ford Toughness" rating.
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Old 06-29-2010, 04:38 PM   #46
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Re: Madden NFL 11 "Swagger" Rating Explained (MyMaddenPad)

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Originally Posted by WeAreAllWitnesses
I'm really quite pleased with this. Adds some personality to the game that it's been sort of lacking. Whenever you play the CPU every player looks and acts the same, and now that's fixed and I think it's a positive thing.
Yeah i kind of agree with this. Nice little touch. I am against all robots
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Old 06-29-2010, 04:39 PM   #47
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Re: Madden NFL 11 "Swagger" Rating Explained (MyMaddenPad)

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Originally Posted by WeAreAllWitnesses
I'm really quite pleased with this. Adds some personality to the game that it's been sort of lacking. Whenever you play the CPU every player looks and acts the same, and now that's fixed and I think it's a positive thing.
I wouldn't say it's "fixed" until we see how it plays out on the field. Personally, I think given EA's track record it'd be a little much to expect them to have something as complicated and variable as player emotions and personality done perfectly well on the first get go. Nonetheless, this is a good first step, that indicates they recognize this is an area for improvement. As tlc said, let's just hope they decide to actually develop this concept and not dump it after a couple of years.
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Old 06-29-2010, 04:48 PM   #48
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Re: Madden NFL 11 "Swagger" Rating Explained (MyMaddenPad)

You're right, fixed was the wrong word until I actually see it working. I just like the concept and if it works well it's going to add some much needed personality to the game.
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