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Your New UFC / WWE THQ Community Manager

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Old 06-24-2010, 08:49 PM   #89
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Re: Your New UFC / WWE THQ Community Manager

I hope he gives a statement soon. Seems as though the patch has done more damage than good. Personally I really like the game but at the same time I hate the KO's every fight. I find myself trying to darag a fight out only to be KO'd. This drives me nuts. I know 100% that the KO is coming.

Somebody from THQ throw us a bone. PEACE!!!!
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Old 06-24-2010, 09:00 PM   #90
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Re: Your New UFC / WWE THQ Community Manager

He's smart, he saw the writing on the wall lol
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Old 06-24-2010, 09:05 PM   #91
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Re: Your New UFC / WWE THQ Community Manager

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He's smart, he saw the writing on the wall lol
Is Tank still around????
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Old 06-24-2010, 09:28 PM   #92
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Re: Your New UFC / WWE THQ Community Manager

I think it is safe to say that Tank, Tanked.
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Old 06-24-2010, 10:43 PM   #93
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Re: Your New UFC / WWE THQ Community Manager

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I think it is safe to say that Tank, Tanked.
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Old 06-25-2010, 10:20 AM   #94
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Re: Your New UFC / WWE THQ Community Manager

Just in case he comes back.

Tank I was a die hard UFC 09 player. I played the game literally every night and it was my most played game of last year. You guys have clearly ruined UFC 2010. I will outline below the horrible design choices you guys have made.

1) Reversal system - My most hated inclusion in this years game. Everything from punch power to ground grapple skills have a stat that can determine a fighters skill. Yet the reversal system has ZERO rating and is purely user skill only. You add to the fact the auto-transition block and you then receive a reversal nightmare. Watching Kimbo Slice reverse Frank Mir from off his back 10 to 12 times in a single fight is DISGUSTING!!!!!!! There is nothing more to say about this horrible design choice.

2) Stamina system - What stamina??????????? That is my view point on stamina. There is zero penalty of swing haymakers all fight long. You can literally do this and win a fight easy by KO, because your fighter never gets tired. 3 or 4 haymakers should see a gassed fighter. but noooooooo the design choice of making this a arcade fighter rather than a true sim has you guys stuck in this position. Yet again Horrible

3) CPU AI - You got to be kidding me. Every fighter fights as if he is running into a medieval battle. Every fighter charges head first and uses no strategy. Horrible

4) Auto-transition block - STUPID.........No strategy on the ground anymore. No risk/reward type of gameplay. Go back to how 09 did it. Otherwise back to 09 for me

5) Online connection issues - Self explanatory

6) Degrading stats - I am going to keep this real short and simple. Career mode is way to tedious and is a chore to do. Bottom line, it is not fun at all.

7) KO rate - KO rate is a little high. I would not like to see it downgraded as bad as 09 has it but I think the KOs should be cut down by a tad. Honestly though this would be fixed completely if stamina was implemented correctly and you would not have to touch anything on KO power.

8) Auto-take down - I guess I should not mention this since you removed it in the patch. But it was a big mistake to have them there.

Tank, the 4 major issues are the reversals, stamina, Auto-transition block and CPU AI. These have ruined the game most of us here loved.

Send THQ a big Thank you for me

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Old 06-25-2010, 12:58 PM   #95
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Re: Your New UFC / WWE THQ Community Manager

I think Tank sees how small the community is over here and decided to spend his time at other places, like www.undisputedonline.net, where he's been posting the last couple of days in response to the Super CAF Red Title workaround.
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Old 06-25-2010, 01:00 PM   #96
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Re: Your New UFC / WWE THQ Community Manager

should see the games actual forums, he hasnt been there since the ps3 patch released lol people posting porn, ripping the game a new ***, etc.

its pretty bad and the 360 patch released, i wouldn't be surprised if they just stopped all interaction
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