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Please Welcome Two Members of the NBA Elite 11 Team To Our OS Family

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Old 06-24-2010, 05:58 PM   #97
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Re: Please Welcome Two Members of the NBA Elite 11 Team To Our OS Family

Will the A.I. understand defensive matchups in 5v5 and Be A Pro modes?

Will they put stoppers like Battier/Artest on players other than just the small forward?
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Old 06-24-2010, 06:10 PM   #98
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Re: Please Welcome Two Members of the NBA Elite 11 Team To Our OS Family

Welcome guys, I look forward to your insight and communication on OS.

I will definitely bug you in the future, especially after the release of Elite 11. And will definitely support you two as well as the Blackflash and the other EA members here, with criticism, videos, and screens.

Again welcome to OS and we appreciate your time!
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Old 06-24-2010, 07:38 PM   #99
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Re: Please Welcome Two Members of the NBA Elite 11 Team To Our OS Family

And Hoosier, will the actual PG position be able to inbound the ball? For some reason, the PG position will never go out of bounds to inbound.
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Old 06-24-2010, 11:19 PM   #100
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Re: Please Welcome Two Members of the NBA Elite 11 Team To Our OS Family

Welcome EA developers, my first question is will the ball-rim interaction be affected by real time physics and feels more natural? Thanks for your time guys, really appreciate.
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Old 06-24-2010, 11:25 PM   #101
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Re: Please Welcome Two Members of the NBA Elite 11 Team To Our OS Family

Quote:
Originally Posted by bonannogiovanni
Welcome EA developers, my first question is will the ball-rim interaction be affected by real time physics and feels more natural? Thanks for your time guys, really appreciate.
I already asked this and they said they tweaked the ball/rim interaction physics this year, but they're not based on the new physics system. This was not a focus area.
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Old 06-25-2010, 03:19 AM   #102
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Re: Please Welcome Two Members of the NBA Elite 11 Team To Our OS Family

Quote:
Originally Posted by Vaiasucks
Will the A.I. understand defensive matchups in 5v5 and Be A Pro modes?

Will they put stoppers like Battier/Artest on players other than just the small forward?
Depends on what you mean by 'understand' the matchups. The AI is aware of mismatches in terms of how good a player is at guarding a given position. This factors into how tightly defenders will defend, and also on the flip side how likely the cpu will attack a defensive weakness. It also factors into double teams, particularly in the post. Another aspect is in transition, and this one is one of the more difficult aspects of a good bball AI in my opinion...you don't want defensive mismatches coming out of transition, but you also need to stop the break.

Does it work its way into the rotation logic? Not so much. Players are aware however of what positions they can play, so they're not required to sub in to their primary role.
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Old 06-25-2010, 03:51 AM   #103
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Re: Please Welcome Two Members of the NBA Elite 11 Team To Our OS Family

welcome to the OS
one qiuck question !!

how about the hustle play??!!

last year the hustle play was happened automatically!!

in this year with new hand-conctrol. the hustle play will be.....the same??
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Old 06-25-2010, 06:14 AM   #104
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Re: Please Welcome Two Members of the NBA Elite 11 Team To Our OS Family

Quote:
Originally Posted by clivo1050
I already asked this and they said they tweaked the ball/rim interaction physics this year, but they're not based on the new physics system. This was not a focus area.
Thanks, I've always felt ball/rim interaction "scripted" in mid/long range shooting in NBA Live in this sense: whenever the system calculates that you're gonna miss a shot, it makes the ball hit the rim, whereas I'd like to see lucky rolls, in and outs, etc.

Last edited by bonannogiovanni; 06-25-2010 at 06:18 AM.
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