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NCAA Football 11 Updates From Demo to Retail

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Old 06-21-2010, 05:22 PM   #65
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ea had me nervous about the d line not having no effect to the game I'm glad they fixed that, but there's still no chain gang i see.
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Old 06-21-2010, 05:48 PM   #66
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Definitely seen some of these issues on the PS3 demo and glad they are fixed. Was also looking for the "Michael Jackson Spinners" to be fixed but I think that was in last year's game, too. It's actually funny to see when it happens but, still, it is a glitch that needs to be removed.
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Old 06-21-2010, 05:59 PM   #67
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Re: NCAA Football 11 Updates From Demo to Retail

Wow. Ea is on point! Great list.
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Old 06-21-2010, 07:10 PM   #68
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Originally Posted by LionsFanNJ
This. a thousand times This. The gameplay's just about at a point where all it needs is slight tuning and time for all the bells and whistles...



NO DREADS NO PEACE!

ok enough derailing by me.
dreads, mouthpieces that cover your mouth, and a road to glory like ncaa 07 and this game would be perfect
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Old 06-21-2010, 07:12 PM   #69
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Re: NCAA Football 11 Updates From Demo to Retail

to all of the 1st post.
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Old 06-21-2010, 07:36 PM   #70
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Icon5 Re: NCAA Football 11 Updates From Demo to Retail

Wow!! Thank you NCAA devs for the fixes, this game will
be a classic. Also I have question about a play in the
Florida State playbook. The play is Shotgun Tight, Nole
WR Screen. What happens in the play doesn't seem
normal. Or maybe its how the play is setup. After the
ball is hiked, you can "only" throw to the WR thats runs
the screen. You cannot throw to any of the other
receivers. In fact all the other receiver button icons
fade away and all you see is the screen receiver(B)
on the 360. Is this a glitch or how the play is setup.
I looked at the list and I didn't see that it was
addressed.
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Old 06-21-2010, 07:55 PM   #71
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Re: NCAA Football 11 Updates From Demo to Retail

Quote:
Originally Posted by umm-uuu
*Dual Stick Ballcarrier Control has been improved, making R-Stick moves look and feel more responsive. Also made some visual improvements with turning and leaning animations.


i hope this fixes how the players looked like they were running on ice cuz that was kinda a game killer for me
Me too, I hope the ice skating is fixed.
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Old 06-21-2010, 08:00 PM   #72
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Re: NCAA Football 11 Updates From Demo to Retail

Quote:
Originally Posted by nxt
I don't mind some of the in your face replays, but every replay does not need to be in at a super close-up angle either. Some of the replay angles are down right ugly and useless... I've seen running plays where the camera (low and tight) would follow the ball carrier, then someone blocking or a defender would enter the screen and totally block the view of the runner and the actual run... and I am very tired of the replay of QB throwing the ball, then cutting to the receiver catching the ball. I'd like to see the actual pass in the air or maybe how the receiver got got open to make the catch. They need to add way more variety. It just doesn't make sense to show every replay close-up.
Totally agree. More variety and show some press box replays again.


Quote:
Originally Posted by Papi34
Just about my only issue now that's still niggling me is the lack of stat overlays. I know we get a quick bar telling us what the last play was, but I'd love regular player and team stats, really helps with that broadcast feel, for me at least.
There is no reason that a little ticker by the clock doesn't pop up after every run or catch showing who was involved in the play and the result. Every once in awhile show game total stats instead. NCAA 09 wasn't that bad in this area.
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