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Your E3 NCAA Football 11 Questions: Round One

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Old 06-19-2010, 04:17 PM   #129
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Re: Your E3 Questions - Round 1

Quote:
Originally Posted by SECElite3
Was an accelerated clock similar to Madden's last year, implemented into this year's game or are we stuck with the chew clock feature?
No accelerated clock this year.
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Old 06-19-2010, 04:18 PM   #130
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Re: Your E3 Questions - Round 1

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Originally Posted by BIGD419
So I'm assuming that the E3 build was a later build then the demo, correct?

Have any more cut scenes been added for the intro? Seems like the same thing over and over in the demo with the exception of one team touching a rock and another linking arms.
There are about 30 or so "Specific" team entrances for the most popular teams. Outside of that, you get a couple random generic entrances.
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Old 06-19-2010, 04:22 PM   #131
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Re: Your E3 Questions - Round 1

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Originally Posted by stevedrumsdw
Is the final build going to have broken zone coverages like in the demo? Its the same problem we have seen for years, when the ball is on a hash the defensive secondary has a tendency to cover spots on the field that are not based on the actual positions of the WRs. The hook zones are borked on this demo. I have had mutiple instances of throwing deep pases against the AI in which the deep cover man in zone is clueless on the football field as to where his man is. The new locomotion system is benefical and more realistic, but has changed the reaction time and cutting ability of cpu controlled AI DBs in a negative fashion. Unreal reaction times prevented big plays from happening in the secondary, now they are ubiquitous. 10 was more balanced in the defense/offense offsetting one another, I hope this demo is an early build because the gameplay reminds me of 09's scorefest. This demo has huge issues with streak routes, and honsetly pass defense as a whole is broken as is.
I will answer this to the best of my ability:

Zones are better than in the demo, but still not 100%. I still notice linebackers in zones with a man right in front of them allowing the guy to stand open. That being said, this can be fixed with the gameplan, and I noticed more of an effect on the defense when changing it.

I'm still not happy with DB/WR play, but good WR's do tend to beat DB's more from what I could tell, which is better than last year. The WR/DB play doesn't have the polish that Madden does this year, but it is better than 10.
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Old 06-19-2010, 04:33 PM   #132
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Re: Your E3 NCAA Football 11 Questions: Round One

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Originally Posted by ODogg
Just a comment about the linemen sometimes missing blocks. Do we really want all linemen to execute every, single block? That's unrealistic the same as them missing obvious blocks. If they are making the obvious blocks and lesser rated linemen are missing more difficult ones then I'd say EA has tuned the blocking to what it should be. I know for one I don't want to see all the linemen making every block.
And they don't make every block. Before each play you can see the assigments each lineman has, it even changes as defenses move around. But I did see lineman miss blocks at times.
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Old 06-19-2010, 04:38 PM   #133
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Re: Your E3 NCAA Football 11 Questions: Round One

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Originally Posted by Skyboxer
If you call a 4 wide formation - Run inside play... Does the AI stack the line?

Also can you select a balanced formation -toss or run right and see if the AI shifts to that side. Then flip play and see if AI also switches...

Not huge things but just curious ....

It SEEMS like psychic defense is gone. I ran multiple 3-4 wide draws on 3rd down, and the defense spread out with me.
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Old 06-19-2010, 04:44 PM   #134
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Re: Your E3 NCAA Football 11 Questions: Round One

To answer the presentation questions:

There are some more stat overlays, just not a ton. The biggest upgrades are the presence of ESPN banners/end of quarter images.

I didn't get a chance to see any of the dynasty presentation upgrades such as halftime shows, etc.
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Old 06-19-2010, 04:44 PM   #135
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Re: Your E3 NCAA Football 11 Questions: Round One

Unlocked for more questions.
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Old 06-19-2010, 04:48 PM   #136
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im just curroius, i havent seen it yet but is that piggyback, best of both worlds animations till in the game and if so why ?
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