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NHL 11: Physics, Faceoffs, Broken Sticks, & New Dekes

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Old 06-15-2010, 03:05 PM   #49
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Re: NHL 11: Physics, Faceoffs, Broken Sticks, & New Dekes

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Originally Posted by Qb
There is still more "feature" news to come
Good news. Hopefully there are some presentation layers that they're holding off on showing us. That way we can appease the rabid "presentation" group.

Quote:
Too bad I can't talk about most of them yet...
The fact that you want to shows that they might be awesome!!

In comparison to the news of physics actually being implemented ... Would you categorize what's left as "mind blowing" (like the physics) or "just cool" or "meh"?
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Old 06-15-2010, 03:12 PM   #50
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Re: NHL 11: Physics, Faceoffs, Broken Sticks, & New Dekes

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Originally Posted by Bama83
Would you categorize what's left as "mind blowing" (like the physics) or "just cool" or "meh"?
One of the remaining big announcements will be exciting for many, but possibly "meh" for others...

Most of the stuff I was thinking of is more along the lines of cool little tweaks & additions based on the stuff we asked for over the past year or two. I made it a point to check out the menus/settings/game modes/etc to look for changes. Encountered some surprising stuff, although much of it isn't "back of the box" material. It's more about depth & satisfying all of us internet crazies and our damn wishlists.
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Old 06-15-2010, 04:43 PM   #51
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Re: NHL 11: Physics, Faceoffs, Broken Sticks, & New Dekes

Quote:
Originally Posted by Qb
One of the remaining big announcements will be exciting for many, but possibly "meh" for others...

Most of the stuff I was thinking of is more along the lines of cool little tweaks & additions based on the stuff we asked for over the past year or two. I made it a point to check out the menus/settings/game modes/etc to look for changes. Encountered some surprising stuff, although much of it isn't "back of the box" material. It's more about depth & satisfying all of us internet crazies and our damn wishlists.
We can finally fight the hotdog vendor??? The 4-year-olds on the EA boards are going to flip!!!
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Old 06-15-2010, 05:57 PM   #52
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Re: NHL 11: Physics, Faceoffs, Broken Sticks, & New Dekes

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Originally Posted by Qb
There is still more "feature" news to come, plus I stumbled across a lot of cool improvements/additions while checking out the various game modes that aren't big ticket items. Too bad I can't talk about most of them yet...
Improved creation modes......improved creation modes...

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Old 06-16-2010, 01:38 AM   #53
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Re: NHL 11: Physics, Faceoffs, Broken Sticks, & New Dekes

QB, can you tell us if they have a choice for 20/40/85 game seasons? I would love to actually play every game of a multiple year GM or BAP!
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Old 06-16-2010, 10:55 AM   #54
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Re: NHL 11: Physics, Faceoffs, Broken Sticks, & New Dekes

Quote:
Originally Posted by Money99
We can finally fight the hotdog vendor??? The 4-year-olds on the EA boards are going to flip!!!
You can fight the hotdog vendor if you wish, but not in NHL11.


Quote:
Originally Posted by Lightbringer719
Improved creation modes......improved creation modes...

Not something I was speaking vaguely about


Quote:
Originally Posted by slapdinger69
QB, can you tell us if they have a choice for 20/40/85 game seasons? I would love to actually play every game of a multiple year GM or BAP!
I cannot. I can say that I spent some time pitching it to the right people.
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Old 06-16-2010, 05:38 PM   #55
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Re: NHL 11: Physics, Faceoffs, Broken Sticks, & New Dekes

I'm just hoping i can finally make a player that looks like me.
Game face would be a plus (If it works, i haven't looked into it much) but even a model animator like the one in fight night round 3 would at least let me get closer than the few pre-made faces i have now.
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Old 06-16-2010, 05:57 PM   #56
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Re: NHL 11: Physics, Faceoffs, Broken Sticks, & New Dekes

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Originally Posted by actionhank
I'm just hoping i can finally make a player that looks like me.
Game face would be a plus (If it works, i haven't looked into it much) but even a model animator like the one in fight night round 3 would at least let me get closer than the few pre-made faces i have now.
GameFace works REALLY well as per my expirience and that was dating back to Tiger Woods 08. I never understood how this hasnt made it into the game yet. Especially with the EASHL! Maybe that will be one of the big announcements still left?

Also, we need more players to look like themselves. I understand it is a time consuming thing, but look at Marc Staal in NHL 10... he looks Puerto Rican!!! I mean, even if you dont consider him a top 10 defenseman (which he surely is) he is easily one of the best players on the Rangers. To not have him look ANYTHING at all like the real life really makes me shake my head. Things like this need to be fixed... Especially becasue some of my favorite cutscenes are moments when they are showing players and I am like "ooh. there's whats-his-face talking to whats-his-head", all just by recognizing their faces.
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