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Backbreaker Demo Available, Post Your Impressions Here

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Old 05-21-2010, 04:45 PM   #265
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Re: Backbreaker Demo Available, Post Your Impressions Here

on a squib kick, because I screwed up, 2 CPU OL both went for the bouncing high ball and knocked each other over
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Old 05-21-2010, 04:45 PM   #266
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Re: Backbreaker Demo Available, Post Your Impressions Here

I wish you could switch receivers with the triggers or something because it takes too long this way I think and you don't have a lot of time in the pocket as it is. Other than that I love the game.
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Old 05-21-2010, 04:50 PM   #267
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Re: Backbreaker Demo Available, Post Your Impressions Here

The muffed punts going into the endzone rules are correct.



You can switch WRs before play by using Focus and R-Stick
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Old 05-21-2010, 04:51 PM   #268
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Re: Backbreaker Demo Available, Post Your Impressions Here

wow, it feels so nice to finally have a new fresh football game.

having said that, man i really suck at this game right now.
I wish i could turn down the game speed or something.

I find myself losing my bearings on some pass plays, and even running the wrong way a couple of times.

Wish i could just zoom out a little bit. not a lot , but just a little more.
definitely a steep learning curve here.

but honestly, its better than i thought it would be so far.
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Old 05-21-2010, 04:56 PM   #269
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Re: Backbreaker Demo Available, Post Your Impressions Here

Still loving the tackles and animations in this game. It's a sight to behold.

Last game, punted a ball and three players tried to catch it and they all went down like bowling pins. Interesting.

Another missed XP after a TD for the A.I. That's 7 missed XP's for the A.I. in five games, three on pro hard.

Also, I question the A.I's decision in the 1st quarter up 12 to 0 to go for two. I think most of the time, coach's are happy to be up by 13 and kick the XP.

Also, another weird time management call. The A.I. is up 14 to 0 with 21 seconds left in the half and the ball on their 20. They come out in GL formation, so, I think they will run out the clock with 21 ticks left. They run straight ahead and for 4 yds and then call timeout with 12 seconds left. Weird. They came out with 3 wide and tried to pass the ball and I intercept.

Just seeing some questionable playcalls and time management issues throughout the 5 games I've played.

Also, not one penalty thrown, either.

Still a good game, but I need to see more of the A.I.
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Old 05-21-2010, 04:56 PM   #270
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Re: Backbreaker Demo Available, Post Your Impressions Here

I think the special teams are too loose. I've gotten numerous roughing the kicker penalties. i just got a blocked punt last game where the offense's blocker strafed in front of the punter and blocked if for me. Keep in mind it's a punt RETURN play not a block attempt. Not a fan.

The player interactions are definitely phenomenal at all aspects of tackling and blocking. I had one play where I was the MLB and I kept grinding and fighting through a blocker with the HB behind him so the rest of my team could come in and wrap the guy up. It felt great. Plays consistently feel that way. The tackles don't get old. They all make sense...very free flowing.

The jump passes are bad to be honest. The CPU is doing that garbage all the time. DL gets penetration so fast and the QB doesn't seem capable of handling it.

I like how difficult pass accuracy is, but so far I'm really struggling to switch WR. I was kind of hoping they'd let us change who the primary WR is. I feel like I'm almost forced to hit my first read.

I also have not seen a tipped pass. Not one. Every pass has been an INT attempt by defenders. Every single one.

QB scrambling seems too easy. I've had pass plays where I didn't see anything open and instead I tucked it down and ran for over 15 yards easily. I remember that preview a long time ago griping about the D not recognizing the QB scrambles. There may be a grain of truth to that article.

All in all I'm still on the fence. I saw some great pass blocking schemes and I LOVE how messy the game plays... that's real sport. I just don't know if I'd play this game seriously online. I'll probably end up waiting until release to see how online lag is and if they have any regulation of CAP teams. I don't feel like screening games to face a non-99 OVR team.
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Old 05-21-2010, 04:57 PM   #271
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Re: Backbreaker Demo Available, Post Your Impressions Here

After playing for awhile, I will say, what this game does well it really does well. I know the camera is supposed to be realistic, but I'm literally sick to my stomach from all of the quick switching and I have a headache from it. Now of course, one my say, is BB the cause? I would respond, who knows. But I've been taking my allergy medicine every morning and felt fine. I'm on the same eating regimen from the start of the month. I really like what they accomplished with the pass protection schemes and I like that there is pre-snap movement on defense and you get a lot of different looks in the box.
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Old 05-21-2010, 04:58 PM   #272
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Re: Backbreaker Demo Available, Post Your Impressions Here

Quote:
Originally Posted by CreatineKasey
I think the special teams are too loose. I've gotten numerous roughing the kicker penalties. i just got a blocked punt last game where the offense's blocker strafed in front of the punter and blocked if for me. Keep in mind it's a punt RETURN play not a block attempt. Not a fan.

The player interactions are definitely phenomenal at all aspects of tackling and blocking. I had one play where I was the MLB and I kept grinding and fighting through a blocker with the HB behind him so the rest of my team could come in and wrap the guy up. It felt great. Plays consistently feel that way. The tackles don't get old. They all make sense...very free flowing.

The jump passes are bad to be honest. The CPU is doing that garbage all the time. DL gets penetration so fast and the QB doesn't seem capable of handling it.

I like how difficult pass accuracy is, but so far I'm really struggling to switch WR. I was kind of hoping they'd let us change who the primary WR is. I feel like I'm almost forced to hit my first read.

I also have not seen a tipped pass. Not one. Every pass has been an INT attempt by defenders. Every single one.

QB scrambling seems too easy. I've had pass plays where I didn't see anything open and instead I tucked it down and ran for over 15 yards easily. I remember that preview a long time ago griping about the D not recognizing the QB scrambles. There may be a grain of truth to that article.

All in all I'm still on the fence. I saw some great pass blocking schemes and I LOVE how messy the game plays... that's real sport. I just don't know if I'd play this game seriously online. I'll probably end up waiting until release to see how online lag is and if they have any regulation of CAP teams. I don't feel like screening games to face a non-99 OVR team.
You can Kasey by holding the left trigger before the snap and selecting the receiver with the right stick.
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