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MLB '10: The Show Rosters: OS Full Minors V.1

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Old 05-21-2010, 01:02 AM   #1577
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Re: MLB '10: The Show Rosters: OS Full Minors V.1

Quote:
Originally Posted by krulmichael
Alright so please don't jump down my throat as I haven't checked this thread in like a good month. Just curious as to when the coveted V2 of these rosters will be released? I just got a brand new slim PS3 since my old one crapped out earlier today and I lost all my game saves (ie Chises and what not), so I figured I'd wait til V2 to start another one. Appreciate all your hard work Knight & co!
Knight said early next week and if not, by Memorial Weekend for sure.
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Old 05-21-2010, 03:04 AM   #1578
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Re: MLB '10: The Show Rosters: OS Full Minors V.1

I would presume he's done sometime Saturday if he only has the NL West left and he's been working on it Wednesday and Thursday
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Old 05-21-2010, 11:47 AM   #1579
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Re: MLB '10: The Show Rosters: OS Full Minors V.1

I am trying to follow the discussion of the 3rd patch and its correction relative to Knight's roster and am a bit unclear.

One poster said that you would have to re-download the roster to avoid a glitch where too many A-potential players were released into FA.

Is this so? If not, does the original download of Knight's roster produce an error of this sort?
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Old 05-21-2010, 12:47 PM   #1580
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Re: MLB '10: The Show Rosters: OS Full Minors V.1

Quote:
Originally Posted by cdiddy71323
I would presume he's done sometime Saturday if he only has the NL West left and he's been working on it Wednesday and Thursday
Nope.
I started the N.L. West last night.
I can do 1 team per day(45-50 players at 10-15 minutes per player....you do the math!)
I have a little of Arizona left to do(I caught a couple of things from other teams that took a little extra time)....so you can see that it won't be tomorrow.
I also have work on Sunday and Tuesday/Wednesday....so if the Fire Gods are good to me...I might be able to come home Wednesday night and complete the set.

I'm very happy with how it's shaping up.
Everyone is looking good and it plays out very nicely.

As far as this set and the patch.
If you are going to make it 4 or 5 years into your franchise.....honestly....then you are going to have to use 30 team control and keep the cost of some of the lower level (A) players down. The patch did not in itself do anything to combat the teams spending too much(as I hoped it would)...but rather, SCEA combated it through a roster(and I'm guessing subsequent rosters) release that has less A potential players in it.
So you will have to either control costs with mine....or use fake players with their latest....as I will not be re-doing the set ala last year.
I don't believe re-downloading will change this......as I believe my potentials are locked....where SCEA's are now random(which leads me to point out to you guys...if you plan to go the route with default SCEA rosters.....look at the potentials...as it seems they have locked in a set number of A/B/C potentials and then randomized it...including MLB players!....each time you download...just FYI).

Question;
Jon Raynor....he started with Pitt this year, correct?....he is now with Florida?
I left him with Pitt as I believe he started the year in the MLB.
Thanks.

M.K.
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Old 05-21-2010, 01:29 PM   #1581
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Re: MLB '10: The Show Rosters: OS Full Minors V.1

Quote:
Originally Posted by Knight165
...The patch did not in itself do anything to combat the teams spending too much(as I hoped it would)...but rather, SCEA combated it through a roster(and I'm guessing subsequent rosters) release that has less A potential players in it.

....

(which leads me to point out to you guys...if you plan to go the route with default SCEA rosters.....look at the potentials...as it seems they have locked in a set number of A/B/C potentials and then randomized it...including MLB players!....each time you download...just FYI).

...

M.K.
Knight165
man, they really need to get a handle on their franchise next year... assigning actual MLB players with random potentials seems like a really bad idea on their part

30 team control for me! can't wait!
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Old 05-21-2010, 01:45 PM   #1582
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Re: MLB '10: The Show Rosters: OS Full Minors V.1

Thanks for the "warning" Knight before I had to sim through and check it myself.

Minor league players are important to me, and having the correct potential assigned to players, so I'll be using 30 team control from here on out..

It actually might be more interested during the offseason being able to shift players to certain teams and you'll avoid NL teams signing 2 superstars at 1B when they don't have a DH, and stuff like that.. Will just have to keep a close eye out on spending though, that could be tricky the first go-around..
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Old 05-21-2010, 01:55 PM   #1583
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Re: MLB '10: The Show Rosters: OS Full Minors V.1

Quote:
Originally Posted by Knight165
correct.

M.K.
Knight165
Sorry to keep asking questions but what update would have all up to date transactions

The only reason I ask this is we still can`t move over players with out subtracting someone off the other teams roster, ie a 2player for 1player trade
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Old 05-21-2010, 02:55 PM   #1584
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Re: MLB '10: The Show Rosters: OS Full Minors V.1

Quote:
Originally Posted by B_rad13
Sorry to keep asking questions but what update would have all up to date transactions

The only reason I ask this is we still can`t move over players with out subtracting someone off the other teams roster, ie a 2player for 1player trade
No worries...

I'm keeping anyone on the MLB roster as of opening day on their original team.
All the minor league transactions....players that were NRI's or FA's that have since signed with a different team...will be on their new team.

M.K.
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