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NHL 11 Screenshot: All-New Real-Time Physics Engine

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Old 05-20-2010, 09:37 PM   #41
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Re: NHL 11 Screenshot: All-New Real-Time Physics Engine

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Originally Posted by wildthing2022000
What exactly is a bigger change? I think new stick physics is pretty big since there might finally be a decent collision detection when it comes to the stick and the possible new puck physics. Whiffing on shots with a broken stick is finally a possibility or just weakened shots or rolling puck shots.

I believe that the Hawks player is also doing a lower hip check than any hip check in 10. He's nearly on the ice while in 10 from a few clips I've seen on EA the player barely bends half way down on a hip check.
Never seen a hip check that low irl. I remain un-impressed with news about the physics engine. The NHL team said they fixed puck physics for this year's title and it turned out to be a load of garbage. I need video proof.
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Old 05-20-2010, 09:45 PM   #42
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Re: NHL 11 Screenshot: All-New Real-Time Physics Engine

My favorite console sports game gets even better!
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Old 05-20-2010, 09:50 PM   #43
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Re: NHL 11 Screenshot: All-New Real-Time Physics Engine

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Originally Posted by armi5718
Never seen a hip check that low irl. I remain un-impressed with news about the physics engine. The NHL team said they fixed puck physics for this year's title and it turned out to be a load of garbage. I need video proof.
Unfortunately we probably won't see any videos until after E3. I really hope that Qb can get "fix skating!" into their heads.
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Old 05-20-2010, 10:19 PM   #44
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if you guys look closely in the background in the right hand corner of the pic, you can see a section in the crowd standing up and reacting to the hit
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Old 05-20-2010, 10:22 PM   #45
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Re: NHL 11 Screenshot: All-New Real-Time Physics Engine

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Originally Posted by Japino25
if you guys look closely in the background in the right hand corner of the pic, you can see a section in the crowd standing up and reacting to the hit
Doesn't the crowd usually stand up and randomly cheer during the games in NHL 10?
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Old 05-20-2010, 10:25 PM   #46
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Re: NHL 11 Screenshot: All-New Real-Time Physics Engine

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Originally Posted by armi5718
Never seen a hip check that low irl. I remain un-impressed with news about the physics engine. The NHL team said they fixed puck physics for this year's title and it turned out to be a load of garbage. I need video proof.
http://www.youtube.com/watch?v=5Q_LydGErDA
http://www.youtube.com/watch?v=BbTUC...eature=related

Not the best picture quality but you can see it.

Last edited by wildthing2022000; 05-20-2010 at 10:27 PM.
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Old 05-20-2010, 10:35 PM   #47
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Re: NHL 11 Screenshot: All-New Real-Time Physics Engine

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http://www.youtube.com/watch?v=mDYViRuwFZA
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Old 05-20-2010, 10:42 PM   #48
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Re: NHL 11 Screenshot: All-New Real-Time Physics Engine

Wow, looks like big changes... Real time physics can only make things better. Because now they can just give the puck real physical properties and it will react life-like. This also translates onto many other features of the game.

Last edited by 06woz; 05-20-2010 at 11:03 PM.
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