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NHL 11 Screenshot: All-New Real-Time Physics Engine

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Old 05-20-2010, 12:43 PM   #9
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Re: NHL 11 Screenshot: All-New Real-Time Physics Engine

WOOOOOOOOWWWWWWWW. If they added a real-time physics engine this will be by far the greatest sports game of ALL-TIME. (That is not an exaggeration)

I am so excited for this game! I still play NHL 10 constantly, the NHL team really knows how to make a great game!!
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Old 05-20-2010, 12:56 PM   #10
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Re: NHL 11 Screenshot: All-New Real-Time Physics Engine

WOW O WOW how sweet
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Old 05-20-2010, 12:57 PM   #11
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Re: NHL 11 Screenshot: All-New Real-Time Physics Engine

This prolly means no more generic check animations and (hopefully) the end of that stupid tripping dive animation they've had since NHL07.
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Old 05-20-2010, 12:57 PM   #12
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Re: NHL 11 Screenshot: All-New Real-Time Physics Engine

Alright I just put Firefox on my computer (to get around the proxies) and saw the screenshot. I couldn't really tell much from the screenshot, I would really like to see skating not hitting but the broken stick on the ice looks awesome!!! Maybe in June we'll see some videos of it?
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Old 05-20-2010, 12:57 PM   #13
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Re: NHL 11 Screenshot: All-New Real-Time Physics Engine

Can anyone confirm if that is a broken stick? It looks like it but I can tell..
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Old 05-20-2010, 01:01 PM   #14
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I hope that real time physics translates to puck physics as well, I wouldn't like it to be confined to body checks only.
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Old 05-20-2010, 01:25 PM   #15
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Re: NHL 11 Screenshot: All-New Real-Time Physics Engine

This would be huge. This game needs a physics engine for checks, stopping, passing, etc. Excited to see it.
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Old 05-20-2010, 01:30 PM   #16
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Hmm. Sounds interesting. I want to see how this pans out. I've been wanting to buy a NHL game for the last few years but never pull the trigger. Maybe this will be the one I'll, uhh, shoot for.
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