Home

Madden NFL 11 Blog: Run Blocking Improvements

This is a discussion on Madden NFL 11 Blog: Run Blocking Improvements within the Madden NFL Old Gen forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen
A New Patch Creates That Urge to Start Fresh
NBA 2K25 MyNBA: How to Avoid Too Many Free Agents Staying Unsigned
College Football 25 Guide: What Goes Into a 'Best Playbook' and How to Find Your Own
Reply
 
Thread Tools
Old 05-12-2010, 07:01 PM   #81
MVP
 
kjcheezhead's Arena
 
OVR: 27
Join Date: May 2009
Blog Entries: 1
Re: Madden NFL 11 Blog: Run Blocking Improvements

Quote:
Originally Posted by splff3000
I think the blocking improvements look nice. I'm not too worried about the defensive side of the ball, as far as this is concerned, because I think, if run blocking is too powerful, we can fix it by adjusting sliders.

I am worried about the defensive side of the ball in general though. From what I can tell, everything that has been mentioned so far, besides locomotion, has been heavily favored toward the offensive side of the ball. I haven't heard one peep about defensive improvements. It seems like every blog that comes out as something new and shiny for the offense. I hope this doesn't turn into Madden 04 again where, in general, the offense overpowered the defense tremendously. Right now, that's where it looks like we're headed.

As far as the blog is concerned, I'm guessing that they're playing on rookie or pro. There's no way the D is reacting that slow on All Pro or All Madden. It would make sense for them to do that so they can show off what they've done.

What I would really like to have seen was 1 vid showing the play against a weak D line and 1 vid showing the play against a dominant D line so we could see the difference a dominant D line makes. Still though, it looks nice.

For those saying that they don't trust the blogs this year, I was right there with you, but I've noticed something this year about the blogs. Most of the vids shown this year, are in game. It's not just one or two players, but it's a full 22 players on the field. That's why I'm not as skeptical as I was before about these blogs now. When I see it in game, I guess I feel reassured that it'll be in since I've seen it in game already.
That's a good point, however we all know the game plays different on all-pro and all madden. Vids that look good on 1 play on rookie level or pro are still not necessarily a good representation of the actual gameplay on an overall basis or on the higher levels most people play on. One other problem is for all we know, every oline will play this way for the cpu like it felt like they did in Madden 10.


That's why I still have to have a wait and see approach. I can't deny I like how it plays in these vids tho.
kjcheezhead is offline  
Reply With Quote
Advertisements - Register to remove
Old 05-12-2010, 07:07 PM   #82
Banned
 
OVR: 0
Join Date: May 2010
Re: Madden NFL 11 Blog: Run Blocking Improvements

Yeah looks to be much improved. Haha it reminded me of the old-gen maddens. Which to some of you may be a good thing but to me is just so so. Keep improving EA(X
Yall2Funny is offline  
Reply With Quote
Old 05-12-2010, 07:07 PM   #83
MVP
 
stlstudios189's Arena
 
OVR: 41
Join Date: Jan 2009
Location: Toledo, OH
Blog Entries: 26
Re: Madden NFL 11 Blog: Run Blocking Improvements

I am excited about this.
__________________
Gaming hard since 1988

I have won like 20 Super Bowls in Madden so I am kinda a big deal.
stlstudios189 is offline  
Reply With Quote
Old 05-12-2010, 07:21 PM   #84
Pro
 
OVR: 9
Join Date: Aug 2008
Re: Madden NFL 11 Blog: Run Blocking Improvements

Im also curious what happens if you stack one side of the line on defense or some of the crazy things that people do online. Will assignments adjust?
NYyankz225 is offline  
Reply With Quote
Old 05-12-2010, 07:28 PM   #85
Rookie
 
The Clairvoyant's Arena
 
OVR: 4
Join Date: May 2009
Re: Madden NFL 11 Blog: Run Blocking Improvements

Looks great.
The Clairvoyant is offline  
Reply With Quote
Advertisements - Register to remove
Old 05-12-2010, 07:32 PM   #86
Banned
 
IndyColts2's Arena
 
OVR: 15
Join Date: Mar 2009
Blog Entries: 1
Re: Madden NFL 11 Blog: Run Blocking Improvements

I'm sure this has been said and I didnt read through the posts but the LBs and Safeties react way too slow. I'm sure the difficulty was on like rookie but the Lbs need to take their read step and then attack the ball. they play run first they dont sit in their zone after the running back gets the ball. They arent supposed to wait till the RB hits the LOS to attack the ball, same with the safeties. Atleast the players werent skating around like in the documentary vids and the trailer.
IndyColts2 is offline  
Reply With Quote
Old 05-12-2010, 07:37 PM   #87
Banned
 
OVR: 0
Join Date: Dec 2009
Re: Madden NFL 11 Blog: Run Blocking Improvements

Quote:
Originally Posted by LBzrule
That's a concern I have. If the principles on D have not been hashed out, we could be looking at a running game in comparison to ESPN NFL 2k4.

I also would like to know what happens when you have two guys like Ngata and Cody up there on that line. If one blocker releases to the second level those guys should be able to throw the single blocker off and make the tackle. They should be very hard to move.

This is a huge concern for me as well.. by the looks of most of the video clips of Madden 11, it just looks like the offense is overpowering the defense.. I realty hope that's not the case. A good football game is well balanced on both sides, and knowing EA sports history of Madden games it leaves you wondering and a bit concerned. Also I do hope that superstars and huge DT's like LBzrules mentioned do have an effect on how running game plays out. Meaning that you see a difference with such players and how they affect the running game. Balance is key..
nygmen92 is offline  
Reply With Quote
Old 05-12-2010, 07:42 PM   #88
MVP
 
OVR: 15
Join Date: Mar 2009
Re: Madden NFL 11 Blog: Run Blocking Improvements

This is a very nice addition and looks like it actually is working pretty well. However, the animations and camera seems to snap or jerk when the ball is snapped then it happens again when the ball is handed off. It's very displeasing, however, I'm aware it's a WIP and hope this is smoothed out in the final version.
huskerwr38 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 05:38 PM.
Top -