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NHL 11 Gameplay Fixes Addressed

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Old 05-10-2010, 11:03 AM   #33
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Re: NHL 11 Gameplay Fixes Addressed

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Originally Posted by Vikes1
I use 9 minute periods too Mk.

And for the most part, I get pretty accurate stats.
Same here. Takes 30 minutes to finish a game, which I love.
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Old 05-10-2010, 11:52 AM   #34
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Re: NHL 11 Gameplay Fixes Addressed

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Originally Posted by Djwlfpack
Same here. Takes 30 minutes to finish a game, which I love.
Yep, not being able to save, I really like to finish my games (any sports video games, for that matter) in 30 minutes or less.
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Old 05-12-2010, 04:20 AM   #35
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Re: NHL 11 Gameplay Fixes Addressed

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Originally Posted by Djwlfpack
Same here. Takes 30 minutes to finish a game, which I love.
My games normally take about 45 minutes or so to finish.

Of course I take the time to watch all the cut scenes, and check out the stats between periods. Kind of a nut for stats...and it gives my hands a chance to rest.
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Old 05-12-2010, 10:47 AM   #36
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Re: NHL 11 Gameplay Fixes Addressed

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Originally Posted by Vikes1
My games normally take about 45 minutes or so to finish.

Of course I take the time to watch all the cut scenes, and check out the stats between periods. Kind of a nut for stats...and it gives my hands a chance to rest.
I play 15min periods w/ full penalty scaling, so I'm usually in the 45-60 min range. I also almost always check TOI for my players between periods to see if I'm not playing my big guns enough. Sometimes if I don't, Crosby or Malkin will only play 14 or 15 minutes if I don't get many PPs. Not a good recipe for success...
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Old 05-12-2010, 12:35 PM   #37
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Re: NHL 11 Gameplay Fixes Addressed

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Originally Posted by Qb
I play 15min periods w/ full penalty scaling, so I'm usually in the 45-60 min range. I also almost always check TOI for my players between periods to see if I'm not playing my big guns enough. Sometimes if I don't, Crosby or Malkin will only play 14 or 15 minutes if I don't get many PPs. Not a good recipe for success...
What kind of sliders are you using with your 15min periods Qb?
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Old 05-12-2010, 01:07 PM   #38
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Good ones... HA! I never posted my sliders after jumping to Superstar, maybe I can get them up sometime soon. IMO you have to use manual passing to get a good offline game.
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Old 08-10-2010, 11:34 AM   #39
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I just hope offensive AI is improved too. I want my team-mates to learn on how to be open. They never are, and the CPU has to stop turning back at my blueline, it's so unrealistic and annoying
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Old 08-10-2010, 04:29 PM   #40
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Re: NHL 11 Gameplay Fixes Addressed

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Originally Posted by BLemieux
I just hope offensive AI is improved too. I want my team-mates to learn on how to be open. They never are, and the CPU has to stop turning back at my blueline, it's so unrealistic and annoying
This is what I'm hoping for most, at this point. My brother and I play a lot of co-op games with locked positions, and our teammates just don't offer the support we'd like to see. Two points stick out the most. First, the other forward is either right in front of the goalie, waiting for the pass, or he's too far back to receive any pass. The other problem is the play of the D-men. Anytime I pass it back to the point, they'll pass the puck right back. They don't try to create any offense. The only way I can get them to do something else is if I skate into trouble after passing, but where's the fun in that? Maybe we're in the minority, but I shouldn't have to create all the scoring chances.
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