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UFC 2010 Undisputed Demo Available, Post Impressions Here

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Old 05-01-2010, 11:55 AM   #281
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Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

Quote:
Originally Posted by countryboy
anyone else feel like they stand you up too quickly? Seems that you can't stop punching or moving before the ref is standing you back up.
Sometimes yes, sometimes no.

I've had times where I was like "what the ****?"

And others where I stalled and just held the right stick, and took shots here and there and they didn't do anything. So I'm not sure how they decide.
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Old 05-01-2010, 12:00 PM   #282
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Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

Quote:
Originally Posted by MC Fatigue
Sometimes yes, sometimes no.

I've had times where I was like "what the ****?"

And others where I stalled and just held the right stick, and took shots here and there and they didn't do anything. So I'm not sure how they decide.
unless I stay busy either trying to improve position or punch...I get stood up. Not sure what to think, but good to hear that you are allowed to work on the ground.
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Old 05-01-2010, 12:03 PM   #283
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Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

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Originally Posted by gigadkc
played about 10 fight now on expert and I think UFC 2009 is better than 2010. It's a lot of little things I don't like, e.g. that the fighters' techniques aren't shown in the screen where u can select the fighters. And "normal" punches like jabs seem to have no effect at all, and hard uppercuts and stuff also don't look good. In 09 you could really see how punches hit hard, now everything looks like girl slaps that have no effect at all. I hope EA will do a better job with their MMA game.
I believe if you hit the toggle stats on the selection screen you can hit R1 and you get to see a bunch of different things from techniques to MMA record and their UFC record, what camp their in, their nickname etc. I'm not in front of my game so I can remember.

I like the fact that the standups are varied because that's how they are in real life for the most part. Most refs aren't very consistent with their standups. Sometimes it's too early and sometimes they leave the guy on there way too long.
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Old 05-01-2010, 12:14 PM   #284
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Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

I'm getting turned off by this demo with all of the excessive KO's..

I hope the demo is accelerated, Im going to look at some early gameplay vids to see if the clock is moving as fast as it is in the demo....

I have not seen a sub, decision nor a TKO....

All of my matches end with me getting KO or me KO'n the CPU..

Seem like if you connect on a counter, its a auto KO......

LoL guess they was influenced by FNR4...
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Old 05-01-2010, 12:32 PM   #285
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Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

alright just played on expert Rua (me) vs Rampage , 3 round fight.

I was holding my own and I think I was winning the fight but then in the 3rd with 1 min left he did that flying hook and knocked me out. Thing is, I was pretty confident I had been blocking and the replay confirmed it - I was holding block and my hand was up by my head but the punch landed anyway - I actually didn't mind, it looks like punches can get through the defense which is kinda cool IMO -

btw yesterday I played my brother in about 15 matches yesterday and were both decent players - only 3 fights ended in KO ... .4 in TKO, 3 submissions and the rest were decisions. I think the balance was pretty decent once you learn how to defend yourself.
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Old 05-01-2010, 12:40 PM   #286
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Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

hey take a look at this link - shows that on average only 30% of ufc fights end in decision which i was actually surprised at. HW was the highest KO % (35) so while there may be a lot of ko's in this game - if your gonna stand and trade recklessly that seems pretty accurate.

http://www.sherdog.net/forums/f2/how...68/index3.html

Here is what this method percentage would be for all weight categories.
This is for all promotions, but just for fights in last 2 years:

ctg - count - KO/TKO - Sub - Decision - Draw
125 -- 184 - 17.4% - 34.2% - 39.1% - 9.2%
135 -- 706 - 25.8% - 41.9% - 28.2% - 3.0%
145 - 1141 - 27.4% - 43.2% - 25.9% - 2.1%
155 -- 878 - 24.1% - 40.7% - 30.1% - 4.2%
170 - 1141 - 27.4% - 43.2% - 25.9% - 2.1%
185 - 1886 - 29.2% - 40.1% - 26.8% - 2.5%
205 - 1739 - 32.3% - 42.3% - 22.1% - 2.1%
265 -- 196 - 35.2% - 30.6% - 31.1% - 1.0%

Here Decision percentage is much more evenly distributed (around 30%).

Still, HW have the most KO/TKO (35%), but it is not that much more then other weight categories.

LHW are the most exciting, because they have only 22% of decision.

http://www.tapology.com/2009/10/heav...ore-knockouts/

Last edited by wyrm187; 05-01-2010 at 12:49 PM. Reason: direct link
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Old 05-01-2010, 12:45 PM   #287
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Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

Quote:
Originally Posted by Jukeman
I'm getting turned off by this demo with all of the excessive KO's..

I hope the demo is accelerated, Im going to look at some early gameplay vids to see if the clock is moving as fast as it is in the demo....

I have not seen a sub, decision nor a TKO....

All of my matches end with me getting KO or me KO'n the CPU..

Seem like if you connect on a counter, its a auto KO......

LoL guess they was influenced by FNR4...
I feel the same way.
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Old 05-01-2010, 12:49 PM   #288
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Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

I have been having my %^$ handed to me but still loving every minute. I know part of it is my slow, aging reflexes but part of it is having to relearn how to play the game. Defending yourself is way more important than it was last year. Last year you couldn't get knocked out if you started throwing your punch or kick before your opponent. This year you can. That changes everything for the better IMO. Now you really have to pick and choose your spots to attack and be conscious of how susceptible that leaves you. I'm working on it but I still make that one mistake which sends me to la-la-land. I have won a couple of matches but mostly I'm losing, and having fun doing so. I love how deep the game is.

The coolest thing I've seen so far is the ref stopping the fight to have a doctor look at the cut I opened up on Shogun's head. He was able to continue and I proceeded to continually attack the cut and ended up knocking him out.

There's so many little nuances to be learned that I'm loving it.
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