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NCAA Football 11 Video: New Locomotion in Action

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Old 04-28-2010, 07:55 AM   #89
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Re: NCAA Football 11 Video: New Locomotion in Action

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Originally Posted by JerseySuave4
i love how you claim they have the ability to have those replays without any proof to support that statement. They dont have the ability to do some of the things they do with the replays in the game because they dont have camera guys at every single position to catch those things.
I'm sorry, but this is totally false. I know 2 things for a fact:

1. There is no game on planet earth being programmed in some variation of C, that you can't program to show what ever angle you want. In fact, you could program a match to any angle a TV broadcast team can do and then some. I find it funny that people are giving all of these passes to Tiburon, when there are a number of games in the past and games currently that have gotten these right.

2. I sat right next to Ian Cummings while he was showing me a tool they use to set angles to whatever they want.

Thirdly, replay angles are only part of this, that one point is being overblown. This is about all of their camera work. No, it's not authentic. That's just the way it is. If a person likes it, great. But when the creators say it's authentic ESPN presentation when it's not, then of course you should expect that to be challenged.

None of this is a matter of "they can't do this because they don't have TV camera's". They have tools to set the angles to whatever they want, but for whatever reason they want to tell us it's the real deal while delivering the opposite.

Last edited by TheWatcher; 04-28-2010 at 08:02 AM.
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Old 04-28-2010, 09:05 AM   #90
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Re: NCAA Football 11 Video: New Locomotion in Action

I'd rather them do what looks best, not just replicate what is on TV. I actually liked the replay shown of the defender blocking the pass. So what if it's not on TV??!!
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Old 04-28-2010, 09:54 AM   #91
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Re: NCAA Football 11 Video: New Locomotion in Action

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Originally Posted by ODogg
I'd rather them do what looks best, not just replicate what is on TV. I actually liked the replay shown of the defender blocking the pass. So what if it's not on TV??!!
To reiterate, what looks best is a matter of opinion. My opinion is that the replay angle looks cool (but again, this is more about all of their camera work, not just the replay angle). My opinion in addition to that, is broadcast angles look even cooler (see MLB The Show, 2K5, NBA 2K, APF) But "cool" was never in question. The fact is that it's not an ESPN broadcast angle as they are trying to come across with.

Rivals summed it up best:

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Originally Posted by Rivals
If realism isn't the goal, then why even bother modeling football players in the game at all? Why not just use Super Mario characters. They could score touchdowns, or use Mortal Combat finishing moves to score extra points. Oh, that's right. Because if it's in the game, IT'S IN THE GAME. Thus, the discussion is driven by comparing the video game with what's in real live football games.

Besides, in this context, going outside and playing football in your backyard is about as real as sitting on the couch playing football with your Wii Nunchuk controller in hand. Suuuure. Uncle Rico replays from the camcorder are just like Saturday night SEC football replays. Minus 90,000 people, goal posts, hash marks, lights, athletes...

And I can only speak for myself, but I don't think anyone is telling EA to sacrifice gameplay for replay angles. There are plenty of threads discussing gameplay. This is simply one thread discussing a different facet of the game. Gameplay, presentation, graphics, functionality etc. are all important. I'm not a physicist, so my opinion is limited when it comes to gameplay issues. However, I do cover college football for a living, so the visual inconsistencies of the game stand out like a sore thumb to me. Playing Uncle Rico out back doesn't exercise those demons.

Last edited by TheWatcher; 04-28-2010 at 10:00 AM.
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Old 04-28-2010, 10:19 AM   #92
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Re: NCAA Football 11 Video: New Locomotion in Action

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I might be in the minority here, but I could honestly care less about the replays UNTIL the gameplay is good.
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Old 04-28-2010, 11:45 AM   #93
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Re: NCAA Football 11 Video: New Locomotion in Action

Quote:
Originally Posted by TheWatcher
I'm sorry, but this is totally false. I know 2 things for a fact:

1. There is no game on planet earth being programmed in some variation of C, that you can't program to show what ever angle you want. In fact, you could program a match to any angle a TV broadcast team can do and then some. I find it funny that people are giving all of these passes to Tiburon, when there are a number of games in the past and games currently that have gotten these right.

2. I sat right next to Ian Cummings while he was showing me a tool they use to set angles to whatever they want.

Thirdly, replay angles are only part of this, that one point is being overblown. This is about all of their camera work. No, it's not authentic. That's just the way it is. If a person likes it, great. But when the creators say it's authentic ESPN presentation when it's not, then of course you should expect that to be challenged.

None of this is a matter of "they can't do this because they don't have TV camera's". They have tools to set the angles to whatever they want, but for whatever reason they want to tell us it's the real deal while delivering the opposite.
no, in real life they can't show you some of the angles they show you in replays for the game. There aren't cameras on the sideline of the 50 yard line from the ground. Straight from the developers from EA's mouth they said we have the ability to do things that can't be done in real life (when talking about replays).
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Old 04-28-2010, 12:02 PM   #94
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Re: NCAA Football 11 Video: New Locomotion in Action

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Originally Posted by fsufan4423
I can honestly say I never sat and watched a football game or any other sporting event and marveled at the replay angle. After watching the very first video EA put out, I don't know how anyone can complain about anything I've seen since.

No the replays are not true to real life, name me one other thing in a sports game that is.
Just about every single aspect of THE SHOW....from presentation, to physics to AI behaviors to player likeness etc etc etc etc etc....

Never played it i am assuming. With that example...Developers CAN achieve what most of us want in ALOT of areas....It just comes down to execution,talent and time....Differant developers have several differant priorities and vision of what works and what doesnt...what the consumer wants and WHO their target audience actually is.

Its VERY possible with the technology today....VERY.

Back on topic...The funny thing is i really DONT CARE about replays as i click past them 95% of the time anyway. They are GREAT to have as is presentation. But i would GLADY sacrifice replay angles and presentation stuff for SOLID realistic gameplay every day and twice on sunday....

when i want to see a replay...i just go into REPLAY and set up whatever angle i like....

Last edited by SA1NT401; 04-28-2010 at 12:07 PM.
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Old 04-28-2010, 12:07 PM   #95
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Re: NCAA Football 11 Video: New Locomotion in Action

It's not possible with EA. So quit expecting it.
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Old 04-28-2010, 12:10 PM   #96
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Re: NCAA Football 11 Video: New Locomotion in Action

I'm veryyy impressed.
Football games this year have reallly stepped up to plate. After the meh year of Baseball and Basketball games, the sports games really needed a surprise. Both NCAA and Madden look really good, and I haven't gotten a football game in 3 years. I might have to get both Madden and NCAA this year.
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