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Tecmo Bowl Throwback Impressions (PS3 and 360)

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Old 04-28-2010, 08:40 AM   #25
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This is in essence the SNES TSB....which does have the jump catch cut scene..i believe it's from birds-eye view. I don't know if it has the WR/CB jump-ball like in the NES TSB (which had way better cut scenes). As long as I've played TSB(SNES), I'd never seen the double jump-ball. Does anyone know whether or not the 16-bit cut scenes have a current graphical counterpart? Or does the switch to 3D have it's own animations?
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Old 04-28-2010, 08:53 AM   #26
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re: Tecmo Bowl Throwback Impressions (PS3 and 360)

MAN! I love this game. Simple, easy, fun and for $10 why not? I know I'm not getting a deep SIM here but just a basic game.

My only gripe at this point is when it comes to editing players' names in that you can't tell who you're editing. The Season Mode has some nice menus for roster management that helps you figure out who is who - also it breaks down every player's strengths & weaknesses - but from the Main Menu you merely see players and positions. For example: I accidentally made Emmitt as Johnston and vise versa, had to exit my game, go back, re-edit. Not horrible, but merely having the player's number next to his name would help leaps and bounds in editing.

By they way is there a way to share rosters or do we need to manually go in and input it ourselves?
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Old 04-28-2010, 08:56 AM   #27
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re: Tecmo Bowl Throwback Impressions (PS3 and 360)

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Originally Posted by RaiderKtulu
Jump Ball - when a pass is overthrown, on the old version, occasionally you'd get a cutscene where both receiver and defender go up for the ball. I don't think anyone can say they don't exist yet though, they didn't happen that much.

On the safety, it was a ball that was caught in the endzone, and I stood there and got tackled. Maybe you have to push a button to kneel, not sure. Had them kick one past the endzone and it worked properly. I could've sworn the original game turned it into a touchback as soon as it crossed the line though. Maybe I'm thinking NES instead of SNES.
Well, it should be a touchback no matter what.

Ah, okay. I remember the cutscene, I was thinking an actual way to jump. I was going to say, I don't remember that.
As far as playbooks, I could change plays during a single player game, not sure about before or during online play.
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Old 04-28-2010, 08:58 AM   #28
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If you can edit rosters online...who's gonna be the guy that turns this game into Tecmo Bowl 2010? We need this!
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Old 04-28-2010, 09:02 AM   #29
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re: Tecmo Bowl Throwback Impressions (PS3 and 360)

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Originally Posted by dropseven
If you can edit rosters online...who's gonna be the guy that turns this game into Tecmo Bowl 2010? We need this!
You can edit names, not numbers or ratings.

And there's 28 teams, not 32.

So it's not really possible.
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Old 04-28-2010, 09:04 AM   #30
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re: Tecmo Bowl Throwback Impressions (PS3 and 360)

Yeah, make no sense to give players current info, but it's doable. To each their own, honestly.

And no, we're the Wesley CRUSHERS not the Wesley Crushers.
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Old 04-28-2010, 09:05 AM   #31
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re: Tecmo Bowl Throwback Impressions (PS3 and 360)

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Originally Posted by ExtremeGamer
You can edit names, not numbers or ratings.

And there's 28 teams, not 32.

So it's not really possible.

Darnit! That sux. I'll probably just stick to my NES ROM 2010 then. Unless someone can find a way!
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Old 04-28-2010, 09:05 AM   #32
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re: Tecmo Bowl Throwback Impressions (PS3 and 360)

Quote:
Originally Posted by RaiderKtulu
You can't change the colors of the teams, just the names, and it doesn't effect the field graphics. So if you change Los Angeles to Oakland, the endzone still says Los Angeles.
At least Browns fans can feel better that Ravens fans won't get to see Baltimore in their endzones even if they change the team to the Ravens.
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