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Madden NFL 11 Interview with Developer Ian Cummings (VGrevolution)

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Old 04-26-2010, 10:48 PM   #25
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Re: Madden NFL 11 Interview with Developer Ian Cummings

I would say that M11 could be a good game, but I know better.
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Old 04-26-2010, 11:13 PM   #26
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Re: Madden NFL 11 Interview with Developer Ian Cummings

I understand what they are doing! The ratings of the players come into play more.

I played alot of Head Coach 09! I don't need to hear my D-Coord saying "He's running the wrong play" over & over again. Hopefully they are alot better!

Does this mean that we get a full coaching staff?

When promoting or bringing in a new Coordinator, does the teams playbook change? Does that coach just call the same plays as per the teams offense and defense systems?

Can the head coach take over playcalling duties on both sides of the ball?

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Old 04-26-2010, 11:53 PM   #27
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Re: Madden NFL 11 Interview with Developer Ian Cummings

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Originally Posted by Beauchal
I would say that M11 could be a good game, but I know better.
Come on I know you want to fall for the hype train and all like the rest of us. Come on before it leaves the station my friend. I will by the ticket for you.
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Old 04-27-2010, 12:20 AM   #28
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Re: Madden NFL 11 Interview with Developer Ian Cummings

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Originally Posted by Legend Killer
Come on I know you want to fall for the hype train and all like the rest of us. Come on before it leaves the station my friend. I will by the ticket for you.

Lol. I for one am on the first car of the hype train. Madden and NCAA look improved with NCAA probably improving the most. Seeing that gameplay was really focused on I can't help but be excited for both games. Throw in Backbreaker as well and I'm going to have my hands full this year with football video games!!
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Old 04-27-2010, 12:31 AM   #29
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Re: Madden NFL 11 Interview with Developer Ian Cummings

With all of the information we have now, I'm going to buy this game asap no doubt.

If they give us info about the offline franchise mode being improved, I will play this game 7 days a week for multiple hours. Offline franchise is the most important thing to me in video games. Games like CH2k8, MLB The Show...those are GREAT franchise modes. I hope Madden can relate to those SOMEHOW and make this game a classic.
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Old 04-27-2010, 12:32 AM   #30
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Re: Madden NFL 11 Interview with Developer Ian Cummings

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Originally Posted by dmick4324
Lol. I for one am on the first car of the hype train. Madden and NCAA look improved with NCAA probably improving the most. Seeing that gameplay was really focused on I can't help but be excited for both games. Throw in Backbreaker as well and I'm going to have my hands full this year with football video games!!
Agreed bro. It's looking good for this year. But it is still early. But I'm hyped up as usual. Never fails.
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Old 04-27-2010, 12:34 AM   #31
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Re: Madden NFL 11 Interview with Developer Ian Cummings

Quote:
Originally Posted by Legend Killer
Come on I know you want to fall for the hype train and all like the rest of us. Come on before it leaves the station my friend. I will by the ticket for you.
is this the train your talking about?


all kidding aside, i think there was some actual substance this time with some of the new features Ian was talking about instead of just the usual hype bs.

Only time will tell if this new locomotion system is truly something new and fresh.

Its just funny how every year.. year after year after year, Ian is always claiming this is the year they really overhauled the game, and got it right.. yet the outcome is always something different.
Especially this year, when he is basically calling last years Madden 10 game "old tech".

It just kinds of ruins the whole credibility thing for me.. but we shall see..

Last edited by boooey; 04-27-2010 at 12:43 AM.
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Old 04-27-2010, 12:42 AM   #32
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Re: Madden NFL 11 Interview with Developer Ian Cummings

Well Boooey, to be fair to Ian last year was his first year leading the charge and things did change drastically. Going off of that, I have to give him the benefit of the doubt.
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