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What Needs to Stay in NBA Live 11

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Old 04-24-2010, 03:18 PM   #17
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Re: What needs to stay in NBA Live 11

It has nothing to do with old staff members, thats been the history of this series all of this gen
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Old 04-24-2010, 03:54 PM   #18
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No dude, you made that up, Mike Wang was Huge for Nba Live 10 being back on track No Doubt, but with the foundation laid they can move forward, Perfect example Dave Jaffe moved on after God of War 1, people were concerned then, Cory Balrog replaces him for God of war 2, That game was better then 1, He leaves and They move Stig Asmussen to lead developer, people were worried again, Well God of War 3 is just easily Top 3 Game of All time...
I get what you're saying but the God of War games weren't going to fundamentally change with new lead developers. If the higher-ups at EA hadn't decided on a new direction for the series, Mike Wang would never have left. His absence and quick resignation lead me to believe this new direction has very little to do with sim-style ball. Of course it's all speculation on my part but it's no more speculative than anyone saying that the game will still be sim.

Fact is, Mike Wang leading that development team led to the best NBA Live game since Live 2005. Him leaving because of a new vision for the game that he wants nothing to do with leads me to believe all the work they did for 10 will be for nothing. Think about how much pride Mike had to swallow to go back to the 2K series? It couldn't have been an easy decision and short of a total 180 on EA's part, I don't think he would have left. But he did, which makes me think the game is going away from a sim baller in a big way.
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Old 04-24-2010, 06:26 PM   #19
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sroz39 - I honestly have a hard time believing that EA is going away from sim and going in a completely new direction especially if they plan to keep trying to compete with NBA 2K. MW said some disparaging things against 2K and it's limited tech but guess what? He went back. Couldn't have been as bad as he made it seem over at 2K after going to EA.
What I seem to gather from what he said as a parting shot at EA is that, basically, he can't do what he wants like he thought. I've said a while ago that I believe devs at 2K have had more range to do things than devs at EA. EA seems like they have stricter structure, not giving devs as much freedom to do what they do because of EA's huge corporate mentality. Devs, designers and game engineers want to show their stuff but they have to bow down to whatever the brass wants.

I could be wrong but that's the sense I get about EA vs 2K. I even look at game like GTA IV and the Liberty City Eps, which is under the Take Two umbrella with 2KSports, and I think," The amount of minute detail and graphic fidelity is RIDICULOUSLY INSANE!!!" Take Two has these guys putting in WORK as if to say, "Damn yo corporate strictness, EA!!" Those devs over there get to show there behinds off! Unfortunately, that same level of praise I can't give to EA games, as a whole.
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Old 04-24-2010, 06:30 PM   #20
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Re: What needs to stay in NBA Live 11

Then explain the lack of fixing fundamentals in the game for years?

Rebounding, shot blocking, movement?

Dismiss that as corporate restriction and I wont ever take another post of yours serious.
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Old 04-24-2010, 06:46 PM   #21
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Re: What needs to stay in NBA Live 11

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Originally Posted by 23
Then explain the lack of fixing fundamentals in the game for years?

Rebounding, shot blocking, movement?

Dismiss that as corporate restriction and I wont ever take another post of yours serious.
You can say the same thing About 2k, the movement is terrible, and when they shoot jumpers they shrug their shoulders, very unnatural and it has been like that for years.
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Old 04-24-2010, 08:39 PM   #22
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Re: What needs to stay in NBA Live 11

Man stop making excuses

Aint nobody even talking about 2k, I asked the man a specific question about NBA Live.
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Old 04-24-2010, 09:03 PM   #23
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Re: What needs to stay in NBA Live 11

If anything, keep the movement/player control the same. That was the best control of any basketball game created to date. The arena lighting was pretty good as well.
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Old 04-24-2010, 09:36 PM   #24
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23 - If u didn't get what I was saying, I think it's a matter of EA brass being too controlling and not just giving the devs and such more free reign. I think "Corporate EA" THINKS that sticking to whatever business model THEY feel is best instead of thinking more about what the people who actually buy their game want has been their biggest prob until recent years.
I think having Peter Moore has been ESPECIALLY helpful for them when it comes to their football and basketball titles although Fifa and NHL were already to the point to where they reclaimed the crown from Konami and 2K, in those two sports.

Based on that, this is why I believe that Live 11 won't just go in some completely different direction, which was never exactly spelled out by MW, to begin with. Maybe he meant that they were going in a different direction than what HE originally had planned and laid out to EA, not necessarily kill what is already there and do the unthinkable...like NBA Live Jam 11 or sumthin. Lol.
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