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NCAA Basketball 10 Available, Post Impressions Here

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Old 03-12-2010, 01:28 PM   #1449
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Re: NCAA Basketball 10 Available, Post Impressions Here

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Originally Posted by kgx2thez
Yeah man, that sucks. I started up a dynasty with my Hoyas and saw that I couldn't move Austin to the 2 at times, even though I changed his primary to SF and secondary position to SF.

It kind of kills "on the fly subs" to a certain degree.
Yeah, it's annoying to have to pause the game and go into the sub screen. But, I'll deal with it b/c I dig the game that much.
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Old 03-13-2010, 05:37 AM   #1450
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Re: NCAA Basketball 10 Available, Post Impressions Here

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WOW are you serious? Where is the skill in shooting then? Am i missing something?
2k's may not be perfect but if you release at the top of the jump this is where most fall
Beside the fact that is broken, yes, 2k engine have release point.
Live engine (so Ncaa) shooting system is based on statistics (momentum, meter, position, player...). Thats it, no matter if u release top, mid or down.
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Old 03-15-2010, 11:16 AM   #1451
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Re: NCAA Basketball 10 Available, Post Impressions Here

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Originally Posted by Omega Kid
Beside the fact that is broken, yes, 2k engine have release point.
Live engine (so Ncaa) shooting system is based on statistics (momentum, meter, position, player...). Thats it, no matter if u release top, mid or down.
I find them very twitchy at times so I'm happy it's not based on release. Obviously I'd rather have them tied to some more user-skill but I would need the animations to be tightened up.

Overall, I'm having fun with this game. The visuals are superb and I'm not even a graphics guy.
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Old 03-15-2010, 02:12 PM   #1452
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Re: NCAA Basketball 10 Available, Post Impressions Here

Honestly i prefer Live/Ncaa approach cuz your skill is based on everything before shoot, and on Ncaa it mean sharp motion offense and control of tempo meter. U get an overall fun experience and tight games.
Im not a big fan of 2k ball's, i found it very frustrating and nearly impossible to enjoy without serious sliders tweaking. Basically i respect their games, i have them all, but i never found really enjoyable for me. Sad but true.
Live and so Ncaa are perfectly playable games straight out of the box, and that's i want from a sim game.

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Old 03-15-2010, 02:16 PM   #1453
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Re: NCAA Basketball 10 Available, Post Impressions Here

One thing I have noticed, although it's not in the attributes anywhere that I can see, is that some players are catch-n-shoot types and some shoot way better off the dribble. My leading scorer can't hit crap in catch-n-shoot situations but is money off the dribble. Rhythm shooter I guess!
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Old 03-15-2010, 03:05 PM   #1454
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Re: NCAA Basketball 10 Available, Post Impressions Here

I seriously think the Live engine is focused on slightly scripted mechanics due by limited animations and on purpose to give tight matches. I like that, it deliver what it supposed to do, beside the fact i don't like too much the highly percentage of body contacts. But i have fun playing and thats it.
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Old 03-15-2010, 03:09 PM   #1455
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Re: NCAA Basketball 10 Available, Post Impressions Here

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beside the fact i don't like too much the highly percentage of body contacts. But i have fun playing and thats it.
Gotta play on Varsity man, the contact drops by an insane amount.
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Old 03-15-2010, 03:16 PM   #1456
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Ok, thank u
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