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EA Sports Plans To Digitize Madden 11 Consumer (IGN)

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Old 03-03-2010, 02:51 AM   #113
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Re: EA Sports Plans To Digitize Madden 11 Consumer (IGN)

EA has to be careful here.

Backbreaker has a lot to prove, but if it delivers it has the ability to eventually do to Madden what Skate did to the Tony Hawk series, what Call of Duty did to Medal of Honor, etc,etc. It just has that "Wow" factor when you first see it that Madden hasn't had in years.


Nothing is certain, but these kind of statements by Moore aren't exactly tipping the odds in EA's favor.
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Old 03-03-2010, 04:40 AM   #114
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Re: EA Sports Plans To Digitize Madden 11 Consumer (IGN)

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Originally Posted by Valdarez
They should. I know that I impact a good 40 to 50 people a year when it comes to EA's image, and with regards to their buying decision of Madden. That's just family, friends, and coworkers, and not counting the web.
I agree Val.

I'm thinking more in terms of the power/influence of the internet.

To underestimate the power/influence of the internet, sure seems to me...to be a mistake. I mean...just 20 years ago, people between the ages of 12-35, we're nearly all sitting in front of their tv's. Now...countless numbers of those people are doing what we're doing at this moment...on the Web.

Of course it's just my opinion...but I've always believed internet boards like OS, and however many others like it...and the Web in general, has more influence in the gaming world, than maybe many realize. I think just the fact that EA reps were/are on internet boards, speaks volumes of how important it is. If our numbers were truly as small and insignificant as some think...those reps would never had bothered to come here...imo.
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Old 03-03-2010, 07:42 AM   #115
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Re: EA Sports Plans To Digitize Madden 11 Consumer (IGN)

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Originally Posted by Vikes1
Of course it's just my opinion...but I've always believed internet boards like OS, and however many others like it...and the Web in general, has more influence in the gaming world, than maybe many realize. I think just the fact that EA reps were/are on internet boards, speaks volumes of how important it is. If our numbers were truly as small and insignificant as some think...those reps would never had bothered to come here...imo.
As a longtime lurker, I think this board does a good job of staying objective. The mods don't put up with trolling, and the constant rage that characterizes the EA forums doesn't happen here. If people here are offended or losing faith, EA needs to work on its PR a bit.

I've bought Madden almost every year of the last decade, and I played it a lot before that in college, bumming off friends. I could accept some of the technical limitations of the N64 and the Playstation. Two generations later, we're just not seeing the same innovation that other sports franchises are.

At this point I pretty much just play a lot of WoW. It gets frequent, high-quality updates. Game mechanics (i.e. what the numbers mean) can be found all over the web. The developers are reasonable and accessible- they give trolls a smack-down and actually answer questions from the players.

If Madden adopted an MMO style payment plan (probably not for the same cost as WoW though), it could be successful *if the quality was there*. If Madden continues to rely on yearly updates and tries to make up for its faults with DLC content, I only see nostalgia as a motivation to keep buying. Gamers have a lot of sophisticated options in front of them, so delivering a game that is only a marginal upgrade isn't going to fly. A sequel can't be "just a little better" anymore.
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Old 03-03-2010, 09:15 AM   #116
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Re: EA Sports Plans To Digitize Madden 11 Consumer (IGN)

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Originally Posted by PaperWork
I never understood the argument that the Devs don't work hard on the game. That never made sense to me.

Most coders with enough responsibility to have an impact on the way a blockbuster title is coded are pretty accomplished. The mere fact that they hold those positions are a testament to their work ethic.

I don't think the Devs ever sit back and say "hey lets be lazy we have the license hahaha"

It's more technical than that.

If EA is spending $350M per year on an exclusive license, and another $150M per year on expensive prime time TV ads, it simply doesn't leave a lot of budget left for actual hands on coding/developing.

The devs aren't responsible for a middling development budget.

Anyway that was a bit off point, but as a long time lurker here, it bothers me when people think the Devs are sitting around "being lazy" because "they" have the license.
Co-Sign! I feel the same way.
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Old 03-03-2010, 09:42 AM   #117
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Re: EA Sports Plans To Digitize Madden 11 Consumer (IGN)

yep if theres one thing that will kill gaming for me its the abuse of "DLC"


Whats next ea....an extra subscription for online play......Practice Mode activation codes???????


people need to close their wallets to the fluff they put up on Milk-It-Place
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Old 03-03-2010, 10:43 AM   #118
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Madden is crap.
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Old 03-03-2010, 11:08 AM   #119
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Re: EA Sports Plans To Digitize Madden 11 Consumer (IGN)

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Originally Posted by Valdarez
Amen. It's not lack of 'digital content' that causes gamers to trade in the game. It's the quality. Quality games stay in the console, not on the shelf, or traded in 4 weeks later. End of story.

Focus on quality of YOUR product Mr. Moore, instead of trying to bleed your customer base. That's business 101.
Bingo. EA has thought for a long time that adding fluff is more important than refining core gameplay. Apparently Peter Moore is no different than those before him.
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Old 03-03-2010, 12:16 PM   #120
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Re: EA Sports Plans To Digitize Madden 11 Consumer (IGN)

If I understand this article, they are wanting to make Madden a download only option. The only thing I see that doing is taking away our trade in credit, and making everyone pay $60 for the game, as long as EA decides to charge it.

Make it a $20 download, and Im all for it. Anything over $30 for a download Madden, NO WAY!
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