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MLB '10: The Show Interview: Senior Producer, Jody Kelsey

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Old 02-16-2010, 11:36 PM   #9
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Re: MLB '10: The Show Interview: Senior Producer, Jody Kelsey

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Originally Posted by The-BigGeorge
omg I didn't noticed by his name...but wasn't Jody Kelsey in the Yankees AAA team in the default MLB 09 roster?!

I'm sorry if i'm super late on this...
I think they have a lot of guys from the game in the game.
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Old 02-16-2010, 11:37 PM   #10
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Re: MLB '10: The Show Interview: Senior Producer, Jody Kelsey

Wow, when I read that they asked Minnesota for the species of plants being planted I thought to myself....... I love these guys!!! It's all about the details
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Old 02-16-2010, 11:37 PM   #11
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Re: MLB '10: The Show Interview: Senior Producer, Jody Kelsey

Quote:
Originally Posted by The-BigGeorge
omg I didn't noticed by his name...but wasn't Jody Kelsey in the Yankees AAA team in the default MLB 09 roster?!

I'm sorry if i'm super late on this...
A lot of the developers are in the game as minor leaguers.
I've been eliminating them for YEARS!

M.K.
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Old 02-16-2010, 11:52 PM   #12
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Re: MLB '10: The Show Interview: Senior Producer, Jody Kelsey

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Originally Posted by Knight165
A lot of the developers are in the game as minor leaguers.
I've been eliminating them for YEARS!

M.K.
Knight165
But Kolbe and Ramone must be superstars! I think. I hope. Well, based on real life, probably not.
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Old 02-16-2010, 11:56 PM   #13
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Re: MLB '10: The Show Interview: Senior Producer, Jody Kelsey

: Night time player lighting has a richer, more realistic feel to it, now that we are accounting for the self shadowing effects cast by the stadium bank lights. Day games will immediately look different, and you will feel the difference between 1pm and 3pm, both in the light energy, and the stadium cast shadows. Clouds now cast faint shadows on the world, which brings yet another realistic soft touch to the feeling of the visuals. Reflection and energy maps convey current time conditions, and are localized, so you can watch the reflection change in a baserunner's helmet as he rounds the bases. Additionally, players populate dugouts and bullpens in real time and we've added stadium specific touches with scoreboards, jumbotrons, real-time clocks, splashcams, etc. We've also included crowd animation updates like stadium-specific behaviors such as animated objects, fireworks, splash counts, TB cowbell, and improved play-off atmosphere with additions such as noisemakers and rally towels.



Can I just say WOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! And WOW!!!!!!!!!!!!!!!!!! to the splashcam! Get out of here!!!!!!!!!!!!!!!!!!!!!!!!!
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Old 02-17-2010, 12:03 AM   #14
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Quote:
Originally Posted by Knight165
A lot of the developers are in the game as minor leaguers.
I've been eliminating them for YEARS!

M.K.
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LOL! Your efforts are appreciated.
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Old 02-17-2010, 12:21 AM   #15
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Re: MLB '10: The Show Interview: Senior Producer, Jody Kelsey

Verrrrry cool...

Likewise, I didn't know they worked on the lighting details for 'night games' - I knew they adjusted everything during the 'day' but it is definitely a surprise to hear that the night games got some 'LOVE" as well!!!

Presentation-wise, this game is gonna be ACES!
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Old 02-17-2010, 12:58 AM   #16
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Re: MLB '10: The Show Interview: Senior Producer, Jody Kelsey

Nice job guys getting the Cowbells in at the Trop. I will look forward to this. Hope you got them in REAL LOUD in those tense situations.
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