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NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

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Old 02-08-2010, 10:38 PM   #633
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Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

Pared's pro sliders are,indeed, a gift.

I figured out the on ball D on my own.

Nothing that a little study of the ratings couldnt cure.
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Old 02-09-2010, 08:37 AM   #634
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Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

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Originally Posted by rspencer86


As the Beatles sang, "Let it be, let it be.."
haha i know i know. on a whole though, the D is better because of the tipped passes. it's harder to just throw the ball in the paint and across the court and that's a huge plus.
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Old 02-09-2010, 10:49 AM   #635
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Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

maybe I should have rehrased it better by my personal experience I like to use the R stick it might be my imagination running wild but I seem to fet better results maybe because my reaction time seems quicker anyways no biggie.....this game is still fun
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Old 02-09-2010, 10:51 AM   #636
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Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

Quote:
Originally Posted by sparkyiii2k
maybe I should have rehrased it better by my personal experience I like to use the R stick it might be my imagination running wild but I seem to fet better results maybe because my reaction time seems quicker anyways no biggie.....this game is still fun
Well if it ain't broke, don't fix it. If it works for you then just stick with it. I personally don't see any difference.
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Old 02-09-2010, 01:03 PM   #637
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Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

Quote:
Originally Posted by sparkyiii2k
maybe I should have rehrased it better by my personal experience I like to use the R stick it might be my imagination running wild but I seem to fet better results maybe because my reaction time seems quicker anyways no biggie.....this game is still fun
yeah definitely keep doing whatever works for you or you think is working. i wasn't knocking on you, i just remember that other thread with a whole bunch of questionable information and then the OP mysteriously disappearing lol

there could have also been some small fixes that 2k doesn't publicly release or confirm that are happening too like more effective help D logic, or stronger on ball D, etc.
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Old 02-10-2010, 08:50 AM   #638
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Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

Game is visual eye candy. The presentation is terrific. Really holds my attention.

I let all of the cut scenes play out, just because I love looking at it so much.
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Old 02-10-2010, 10:59 AM   #639
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Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

*I don't have the game yet*

How does the CPU AI handle the ball offensively? How often do they shoot, can you play 12 minutes and not get 90-105 FGA? Do they pass it around and generally make good decisions?
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Old 02-10-2010, 11:03 AM   #640
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Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

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Originally Posted by Blue_Monkey
*I don't have the game yet*

How does the CPU AI handle the ball offensively? How often do they shoot, can you play 12 minutes and not get 90-105 FGA? Do they pass it around and generally make good decisions?

On the lower levels: Pro and All Star, you can with some slider tweaks.

Anything above that, and the CPU starts becoming a circus: Gunning shots, alley oop throwing in traffic, and lots of nonsense.
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