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Backbreaker Video: Developer Diary #1

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Old 02-07-2010, 10:09 AM   #97
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Re: Backbreaker Developer Diary Video #1 (Gamespot)

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Originally Posted by roadman
Well, it's good advice for my family and I because we don't have disposable money to throw around. My wife has been recently unemployed and we are starting to watch our pennies. Plus, it doesn't help that she is an unemployed Accountant. She watches every penny that is made and spent.

I'm rooting for BB to do well, though and will be cheering on the sideline at this time.
I feel your pain bro. I'm back in college after 18 years and neither me nor my wife have a full-time job, only part-time. I used to be a mechanic, but now I am a Network Administrator/Computer Programmer. I already put money away for Backbreaker by trading in some of my old games. Otherwise, I would be on the sidelines with you.
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Old 02-07-2010, 11:59 AM   #98
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Re: Backbreaker Developer Diary Video #1 (Gamespot)

Was the warping in the clip posted??? Cuz I didn't see any..?
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Old 02-07-2010, 12:32 PM   #99
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Re: Backbreaker Developer Diary Video #1 (Gamespot)

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Originally Posted by turftickler
I feel your pain bro. I'm back in college after 18 years and neither me nor my wife have a full-time job, only part-time. I used to be a mechanic, but now I am a Network Administrator/Computer Programmer. I already put money away for Backbreaker by trading in some of my old games. Otherwise, I would be on the sidelines with you.
Thanks.

I wish I could use the same philosophy you are.(trading old games in) I'm afraid if I did the QB "sneak", I would get sacked. lol.

I'm hoping my May she finds employment.

In the meantime, go BB.
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Old 02-07-2010, 01:34 PM   #100
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Re: Backbreaker Developer Diary Video #1 (Gamespot)

Quote:
Originally Posted by roadman
Well, it's good advice for my family and I because we don't have disposable money to throw around. My wife has been recently unemployed and we are starting to watch our pennies. Plus, it doesn't help that she is an unemployed Accountant. She watches every penny that is made and spent.

I'm rooting for BB to do well, though and will be cheering on the sideline at this time.
I can understand that. I'm in the ultrasound business and people are making babies more than ever, but I've been in that situation myself more than a few times. I only meant that purchasing this game could provide future benefits or opportunites that football gamers rarely see, unlike average video game purchases.

Good luck to your family. Things will improve again, they always do sooner or later.

Last edited by kjcheezhead; 02-07-2010 at 01:36 PM.
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Old 02-07-2010, 02:12 PM   #101
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Re: Backbreaker Developer Diary Video #1 (Gamespot)

It still just feels like a tech demo to me. No weather elements to speak of so far, ZERO bodies on the sidelines, and as of yet, no real presentation either.

To me, they put together this great physics engine, then built a shallow game around it to show it off, and are hoping enough people take notice for another company to buy up the rights.

Again, the physics looks great, but as a game, it looks very very incomplete.
 
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Old 02-07-2010, 03:57 PM   #102
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Re: Backbreaker Developer Diary Video #1 (Gamespot)

Dude... It's a dev diary for crying out loud. It's meant to show off what they think is great about it. It's the first one, and they have another 2.5-3 months to put finishing touches on the game.

As far as people being amazed at the right-stick running control... Does nobody here remember that you could do all that in 2K5? Rotate the stick and you spin, move it side to side and you juke.
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Old 02-07-2010, 04:08 PM   #103
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Re: Backbreaker Developer Diary Video #1 (Gamespot)

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Originally Posted by JayBee74
You got all that from this video? They show some sacks and the pass blocking is horrendous?
I not upset about the sacks. The problem is the pocket: the defensive ends instead of getting up the field just engage the offensive tackles while shuffling their feet.
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Old 02-07-2010, 05:24 PM   #104
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Re: Backbreaker Developer Diary Video #1 (Gamespot)

Quote:
Originally Posted by DickDalewood
It still just feels like a tech demo to me. No weather elements to speak of so far, ZERO bodies on the sidelines, and as of yet, no real presentation either.

To me, they put together this great physics engine, then built a shallow game around it to show it off, and are hoping enough people take notice for another company to buy up the rights.

Again, the physics looks great, but as a game, it looks very very incomplete.
I think you are just thinking too much....you shouldn't presume... there are picks that show weather (rain), and I believe the devs have confirmed weather...

as far as zero bodies on the side lines.... I think it has to do with their intention to have a true physics on the field.....so it was either having players and coaches on the sidelines that don't react realistically to sideline hits or just don't have them at all...

if they are perfectionist, like they seem, then they probably went with the latter for now.... maybe the next version will sideline stuff....again this is their first game, and they are already pushing these next gen systems pretty far with the rendering tech, not just physics.

here is a link to an interview about what they are doing with the graphics, pretty amazing..

also there are short video clips of each effect taking place.
http://xbox360.ign.com/articles/847/847497p2.html
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