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Five Essential Fixes for Madden NFL 11

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Old 01-31-2010, 05:27 PM   #113
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Re: Five Essential Fixes for Madden NFL 11

none of those are "fixes" those are all additions. This game needs real fixes before additions are made.
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Old 02-01-2010, 01:27 AM   #114
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Re: Five Essential Fixes for Madden NFL 11

Did you write this in a fit of rage?

No offense, Chris, but this-

"For the last few years, we have heard plenty of talk about custom playbooks. But it really comes down to this: We want custom playbooks."

Could be the worst line in the history of OS:P
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Old 02-07-2010, 12:47 PM   #115
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id wish they put ergency in teh game like when your down by 3 and you need to get into field goal range and you complete a pass it takes your offense like 40 secinds just to get to the line. OR when you face the computer and they call run plays wehn there down by 7 with one minute and no timeouts just dumb plays
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Old 02-07-2010, 04:18 PM   #116
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Re: Five Essential Fixes for Madden NFL 11

Quote:
After five long years, we were finally given a next-gen Madden this year. However, there are still flaws and certain things missing that should have been implemented long ago.
And these are the five that OS thinks are of the utmost priority? smh

My opinion?

5) Replacing Tom Hammond. While I agree that the decision to use Hammond in 09 was a poor one, I dont know that it is deserving of being "top 5 priority." I would also consider this to be part of the telecast presentation that is #1 on this list.

4) Custom Playbooks. Solid choice. I would also add formation substitutions with this. Proper player personnel is vital to a playbook's success.

3) Advanced Depth Charts. Why so simple? How about, "True NFL Rosters." Starting out training camp with an 80 man roster, and cutting it down to the 53(47 active on gameday) player roster for the regular season. Also, the ability to maintain an 8 man practice squad.

2) Atmosphere. Another item that I would include in the presentation area. I dont know why we assume that these things shouldn't go hand in hand with other upgrades/improvements.

1) Telecast Integration. Ever since we saw NCAA Basketball do this, we have all decided that it is very important. While its a very nice touch, its not something that I think puts Madden on a whole new level. It's just not something I think is "essential."

Continue to improve on gameplay, A.I. tuning, play execution and responsibility, as well as the other areas that were in question for Madden 10. The eye candy needs to take a spot in the back seat for now.
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Old 02-07-2010, 07:19 PM   #117
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Re: Five Essential Fixes for Madden NFL 11

1. New Play by Play Commentary
2. Better Catching Animations: I want to be able to go up and catch the ball at its highest point.
3. Fixed Sim Stats Engine
4. Better LB Blitzing.
5. Big Hits!
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Old 07-01-2010, 09:52 AM   #118
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I was for sure the #1 fix was going to be gameplay. I don't care for all the fluff and stuff. Give me the meat and potatoes of football.
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Old 07-01-2010, 04:06 PM   #119
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Re: Five Essential Fixes for Madden NFL 11

Quote:
Originally Posted by MMChrisS
After five long years, we were finally given a next-gen Madden this year. However, there are still flaws and certain things missing that should have been implemented long ago.

So here are five things to change in Madden NFL 11.

Read More - Five Essential Fixes for Madden NFL 11
i understand were you're coming from but the game isn't even out yet not even the demo
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