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Major League Baseball 2K10 New Screenshots (1-25-10)

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Old 01-26-2010, 01:16 PM   #105
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Re: Major League Baseball 2K10 New Screenshots (1-25-10)

when i play this game, i hope you can disable everything when batting ( batters box before pitch, and pitch type). i want it to be realistic
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Old 01-26-2010, 01:21 PM   #106
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Re: Major League Baseball 2K10 New Screenshots (1-25-10)

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Originally Posted by KeMiKaL
when i play this game, i hope you can disable everything when batting ( batters box before pitch, and pitch type). i want it to be realistic
I think they already confirmed you can.
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Old 01-26-2010, 01:28 PM   #107
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Re: Major League Baseball 2K10 New Screenshots (1-25-10)

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Originally Posted by KeMiKaL
when i play this game, i hope you can disable everything when batting ( batters box before pitch, and pitch type). i want it to be realistic

I hear what you're sayin', but you gotta consider something else when it comes to realism. I'd like to see tailing line drives, choppers, unforced walks, and everything else that should be in a MLB video game physics engine by now but wasn't in 2K9. To me, that adds the most realism.
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Old 01-26-2010, 01:44 PM   #108
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Re: Major League Baseball 2K10 New Screenshots (1-25-10)

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Originally Posted by 500Feet
I hear what you're sayin', but you gotta consider something else when it comes to realism. I'd like to see tailing line drives, choppers, unforced walks, and everything else that should be in a MLB video game physics engine by now but wasn't in 2K9. To me, that adds the most realism.
I agree, i mean that was what i found boring besides the wonky animations and glitches that made you sat WTF?, i mean there was a good variety of hits, but i want more variety like the ones you had listed. And for the LOVE OF GOD fix Accuracy and outfield arm Strength. good god have they ever watched a baseball game.
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Old 01-26-2010, 01:49 PM   #109
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Re: Major League Baseball 2K10 New Screenshots (1-25-10)

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...That's why I made the 12 minute YouTube video, because I truly care about 2K and want to try and give them my input on how they are flawing themselves to the point of... well... failure.
I don't mean to get on your case, but you didn't even understand how contact hitting will work on the right analog stick when you made the video. My point being that you're jumping to conclusions (or at least making heavy criticisms) before you even see the gameplay.

We don't even know how the batter's eye will work at this point. Yet you're sounding like they've already failed implementing batter's eye. Wait for some gameplay - who knows?
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Old 01-26-2010, 01:53 PM   #110
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Re: Major League Baseball 2K10 New Screenshots (1-25-10)

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Originally Posted by 500Feet
I hear what you're sayin', but you gotta consider something else when it comes to realism. I'd like to see tailing line drives, choppers, unforced walks, and everything else that should be in a MLB video game physics engine by now but wasn't in 2K9. To me, that adds the most realism.
yea ur right. ive seen choppers in 2k9 ( only like 3 or 4 times though), and chase said that his first double was a line drive that had alot of speed on it. im hoping up forced walks do play a role in this game
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Old 01-26-2010, 02:01 PM   #111
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Re: Major League Baseball 2K10 New Screenshots (1-25-10)

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Originally Posted by 500Feet
I hear what you're sayin', but you gotta consider something else when it comes to realism. I'd like to see tailing line drives, choppers, unforced walks, and everything else that should be in a MLB video game physics engine by now but wasn't in 2K9. To me, that adds the most realism.
This I agree with completely. It was this that made me throw in the towel. People were talking about and even posting videos with issues that did happen, but it was very rare. However, the above would always happen. Hitting did not have depth. Pitching was a hassle (when pitching to the CPU).

That's where this game failed so badly. Now, look at the previews we have seen so far. Nobody talks about how the game represents baseball (outside of Chase's). It's all about pitching and hitting schemes, stadium makeovers. Very shallow if you ask me.

I tried pretty hard last year to overlook the CPU's tendency to swing at every single strike. Eventually you have to give in and say, "This just isn't right."
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Old 01-26-2010, 02:02 PM   #112
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Re: Major League Baseball 2K10 New Screenshots (1-25-10)

I never cease to be amazed at how much over-analyzing is done on game play features from a handful of pictures. I'll just say this, visually, the pics (as usual) were hit and miss. I agree that Yankee Stadium was mostly a miss. I did think (just looking at appearance, and putting analyzation of physics, home run tendency, and hit variety aside) that this one looks great...especially by comparison to 2K9:

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