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NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

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Old 01-22-2010, 06:08 AM   #481
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Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

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Originally Posted by mrnoobie
Jeez the game is playing perfect for me...again I can't stress this enough but try the game with default sliders!! The very first thing pared noticed when the game came out was that when you mess with the sliders too much it messes something else up...so with this new patch the old sliders will definately alter how the players play!!

I'm going to take pics of the final stats and show you guys that I don't have ridiculous shooting percentages...I don't play association so the 3pnt bigman is a non issue with me when I only play nba today games......
Honestly, I did that and the game still plays terrible to me. I am not totally done trying to tweak the game, but I'm getting close to being done. Are you noticing that guys like Hedo Turkoglu and Vince Carter are backing guys down in the post (basically right under the basket) and using hook shots way too much? That stuff simply wasn't happening before this patch. Things just don't seem right with this game now.

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Originally Posted by Bornindamecca
Ya'll got me terrified of this patch. I mostly play My Player. I'm not DLing it until I hear something more encouraging. It's not perfect the way it is now, but I'm having a lot of fun. These new issues seem to be a step back towards the release version, which I was not a fan of at all.
Dude, I sooo wish I could go back, you are doing the right thing by waiting!

Last edited by Illustrator76; 01-22-2010 at 06:12 AM.
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Old 01-22-2010, 06:18 AM   #482
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Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

I agree with mrnoobie. I deleted all my settings, sliders and everything in between and downloaded the patch anew. Game is playing really smooth to me and seems like 2k really cleaned the game up. I'm playing on default with no tweaks. I never like using tweaks except my own anyways. I'm not seeing the issues people are talking about.
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Old 01-22-2010, 06:30 AM   #483
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Re: NBA 2K10 Patch #2 Available, Post Impressions Here (PS3)

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Ok then, thanks for the heads-up. We'll take a look and assess.
I'm late to the game on this but I have only played on Myplayer and this has happened too. The bigs are taking fadeway 3s and catch and shoot 3s
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Old 01-22-2010, 08:33 AM   #484
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Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

OK guys, in the interest of fairness I will say that mrnoobie may be on to something. I reset all of my sliders and the game (after 1 quarter) is feeling MUCH MUCH better, I will continue to test this out throughout the day. The thing that scares me is the fact that my slider tweaks were very minimal and even that seemed to wack the game out and turn Hedo Turkoglu in to the second incarnation of Shaq as well as bring back the laser pass to the paint for cheap points issue. That may suck if subtle tweaks need to be made through sliders to really tighten things up.
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Old 01-22-2010, 09:46 AM   #485
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Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

From what it sounds like, it sounds like 2K just sent out a patch that set it back to release day default. People are praising the same things that they liked back when the game released and people are complaining about the same problems when the game was released. I don't know cuz I haven't played it with the new patch but it just sounds like from everybody's feedback and inpressions 2K didn't do anything big but reset everything and sent it back out.
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Old 01-22-2010, 10:14 AM   #486
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Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

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Originally Posted by Illustrator76
OK guys, in the interest of fairness I will say that mrnoobie may be on to something. I reset all of my sliders and the game (after 1 quarter) is feeling MUCH MUCH better, I will continue to test this out throughout the day. The thing that scares me is the fact that my slider tweaks were very minimal and even that seemed to wack the game out and turn Hedo Turkoglu in to the second incarnation of Shaq as well as bring back the laser pass to the paint for cheap points issue. That may suck if subtle tweaks need to be made through sliders to really tighten things up.
yeah thats the big negative with the 2k sliders...when Pared mentioned messing around with certain sliders it just changes some players for some whacked out reason...

before the patch the only sliders i touched were the shooting, close, medium and the layup (i hate easy and 1's) i left everything else default...er except the alley oop one which i had at 10...at the moment i have everything at default, the only sliders that needs some changing is probably the foul sliders..

from the default slider you can work from there to your liking...hopefully you find what you want

i have played 4 games where the cpu player starts out hot but later on in the game they will miss some open shots so dont get discouraged if one player drops 15 points on you in the first quarter...ive actually out rebounded the cpu for once..PiP imo is still a bit high though..

EDIT: i player 12 min games at superstar level...

Last edited by Goffs; 01-22-2010 at 10:17 AM.
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Old 01-22-2010, 10:41 AM   #487
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Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

Quote:
Originally Posted by mrnoobie
yeah thats the big negative with the 2k sliders...when Pared mentioned messing around with certain sliders it just changes some players for some whacked out reason...

before the patch the only sliders i touched were the shooting, close, medium and the layup (i hate easy and 1's) i left everything else default...er except the alley oop one which i had at 10...at the moment i have everything at default, the only sliders that needs some changing is probably the foul sliders..

from the default slider you can work from there to your liking...hopefully you find what you want

i have played 4 games where the cpu player starts out hot but later on in the game they will miss some open shots so dont get discouraged if one player drops 15 points on you in the first quarter...ive actually out rebounded the cpu for once..PiP imo is still a bit high though..

EDIT: i player 12 min games at superstar level...
Yeah, I am still having some issues, but not as bad as before....my Field Goal percentages are still kinda high and my Points-Per-Game are way too high. Even with adjusted sliders I am seeing about 20 points more a game (per team) than I was seeing before.
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Old 01-22-2010, 01:39 PM   #488
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Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

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Pick and roll defense is even more jacked up; if I go around the pick and stay with my man (to avoid the switch), my other defender covers the same guy as me, leading to the cut down low, quick points issue again
Pick and roll or pop is the cornerstone for most teams. Its effective and hard to stop but you can if you concentrate. The cpu plays much better and smarter. They take what you give them. If you give them easy shots they will take it. Like real life. You play good D and they force shots. Superstars really do take over as well when their team is struggling.

With your pick and roll issue, if you see your cpu teammate go with the handler why don't you go with the roller? Like real life. Or you can icon switch to the other player and make sure he doesn't follow the ball and stays with his man so he can't roll to the basket. Pick and roll isn't just about rolling to the basket but also to create switches for mismatches. Like do you try to go with Nash or do you switch? You often see teams irl actually switch since Nash is knockdown shooter and they end up with a point guard on Stoudamire. Pick your poison. But if you have a strong defender who can slip the screen easily then go early. If you go early and stay completely with your man I find that the cpu teammate won't double and stay with the screen.

If you can get adept at icon switching on the fly and rotate yourself (don't have to do it too often, only when you feel like you need to, like when you switch to a big man for a weak side block if you feel you will get beaten off the dribble) the game plays realistic. Just remember that the opposition cpu will take what you give. So concentrate on their big guns and give their crapper players j's. I don't mean to sound pretentious. I'm not an expert at this game by any means and I do not defend pick and rolls with amazing consistency. But I do know how to stop it and when I apply it and pull it off it works. Sometimes it doesn't because of a delayed reaction from me or because my player is flat out bad at defending.

However I've been playing on default sliders for testing and I do agree that scores tend to be a bit high. But I only get about 35-45 cpu PIP per game (I play with Magic and DH actually scares them, when he is off the floor they try to drive relentlessly but when he is on they don't. I was impressed by that). I play on 12 minute quarters so I'm thinking of lowering the shooting sliders coz cpu gets about 50% shooting and if the high scores are volume based instead of shooting percentage then maybe lower maybe game speed or 11 minute quarters instead for lower scores.

Final note. I just find it unbelievable that 2k can completely break an important part of Association. Players roles help make association real and you simply have to turn it off if you want to play association. Well and truly disappointing.

Last edited by d12orlando; 01-22-2010 at 01:54 PM.
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