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Major League Baseball 2K10: MLB Developer Insights - Art Direction

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Old 01-15-2010, 08:50 PM   #49
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Re: Major League Baseball 2k10 First Insight

So far, I'm impressed. Like the out of town scoreboards added, and LOVE the look of the stadiums this year.
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Old 01-15-2010, 08:53 PM   #50
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Re: Major League Baseball 2k10 First Insight

These insights are nice and an interesting read
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Old 01-15-2010, 08:54 PM   #51
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Re: Major League Baseball 2k10 First Insight

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Originally Posted by ExtremeGamer
So far, I'm impressed. Like the out of town scoreboards added, and LOVE the look of the stadiums this year.
Isn't it funny how for those things go for us. Something so little, but is so huge!
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Old 01-15-2010, 08:54 PM   #52
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Re: Major League Baseball 2k10 First Insight

We'll looks like Alan left without answering my question about Image Metrics. If the animations are more natural looking than what we've seen, the graphics are gonna be the BEST this series has had since jumping Next-Gen.

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This year we added multi-character animations to improve the realism of collisions between the catcher and the base runner for plays at the plate. We also added multi-character animations for pickoff/steal plays as well as double play collisions in which the base runner attempts a takeout slide to prevent the shortstop/2nd baseman from turning a double play. All of these are to minimize the amount of player penetration during these plays to make the outcome more believable. We also updated the movement model to allow for more directional based fielding animations to allow the fielders to follow the ball during its trajectory. We also added more multi-action animations (run, catch, throw all in one file) to allow the player to queue up a throw to a particular base before gathering the ball to quicken the throw to that base and increase the reaction time of the fielder in the hopes of making a play. And we also added new Signature animations for this year’s roster and tried to improve the look of the batting and pitching introductions.


I'm loving the way they've incorporated the New Lighting into the game:

Quote:
Visually, we wanted to make sure to more accurately produce the lighting conditions of a hot noon summer game, a dreamy afternoon, or even a cool August night with our new lighting model technology. Now, the lighting is also accurate to not only the time of day games are played, but also the actual geographic location and orientation of each stadium and time of year your game is taking place. We consciously desaturated the parks slightly and brought the important time of day of “Dusk” into the product.


Target looks sick in that screen. Hopefully we get some info on GAME PLAY & what changes were made this year
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Old 01-15-2010, 08:55 PM   #53
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Re: Major League Baseball 2k10 First Insight

I do love that they put a pic of Wrigley in there. That way we can see they really did fix the stadiums.
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Old 01-15-2010, 08:57 PM   #54
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Re: Major League Baseball 2k10 First Insight

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Originally Posted by bigfnjoe96
We'll looks like Alan left without answering my question about Image Metrics. If the animations are more natural looking than what we've seen, the graphics are gonna be the BEST this series has had since jumping Next-Gen.





I'm loving the way they've incorporated the New Lighting into the game:





Target looks sick in that screen. Hopefully we get some info on GAME PLAY & what changes were made this year
If I glanced at it, I would think it was real.
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Old 01-15-2010, 09:02 PM   #55
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Re: Major League Baseball 2k10 First Insight

I wonder if the LCD scoreboards will be in the game? AT&T Park have a LCD one. That would rock if they did.
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Old 01-15-2010, 09:03 PM   #56
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Re: Major League Baseball 2k10 First Insight

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If I glanced at it, I would think it was real.
It took me 30 seconds to realize it's not a real picture. Impressed!
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