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MLB '10: The Show - Broken Bats Gameplay

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Old 01-08-2010, 10:01 AM   #57
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Re: MLB '10: The Show - Broken Bats Gameplay

at :29 in the video, Granderson has his number on his forearm band! pretty sure thats new?
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Old 01-08-2010, 10:03 AM   #58
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Re: MLB '10: The Show - Broken Bats Gameplay

Nice footage. I could not be more excited for this game.[/quote]

Actually, I was exactly this excited last year too!
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Old 01-08-2010, 10:04 AM   #59
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Re: MLB '10: The Show - Broken Bats Gameplay

They had numbers on the bands last year, but it does look better graphically this year

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Old 01-08-2010, 10:06 AM   #60
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Re: MLB '10: The Show - Broken Bats Gameplay

Quote:
Originally Posted by AlbertPujolsFreak5
at :29 in the video, Granderson has his number on his forearm band! pretty sure thats new?
it was in last year
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Old 01-08-2010, 10:09 AM   #61
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Re: MLB 10: The Show - Broken Bats Gameplay (Cam) HD

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Originally Posted by nemesis04
What good is doing it for authenticity sake if you can't field with it? If it stays fixed, there is going to be some depth perception problems while fielding. For replays I think it is more feasible to see that type set-up.
Ah, see, I didn't say that it was impossible to do, I just said that it makes more sense to do it one way over the other. What's the harm in having it as an option? I would much prefer it myself. Plus, some people use auto-fielding or watch games CPU vs. CPU. It's like asking why there's an option to bat with the behind-the-pitcher cam or the high cam, which is pretty much impossible to determine balls from strikes in the same vein as with one of the lower cameras.

Plus, the camera is still a bit too low to have that broadcast feel. As you can see from the Citi Field clip, the backstop comes into play (no pun intended) when the ball is hit. Don't get me wrong, I already love it three hundred times more than the other camera, but just like any other feature or mode, there is room for improvement and that means that it is open to suggestion.

I'm just glad that a broadcast camera is included! I'm sure that the other game doesn't have one, and that's all that I need to know to make my decision. At least balls hit in the middle of the field will get the right treatment!
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Old 01-08-2010, 10:10 AM   #62
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Re: MLB '10: The Show - Broken Bats Gameplay

I am still giddy that you can see players moving in the bullpen, and how they react now in the dugouts. Almost looks like the manager is telling the defense to shift for the next batter after the strikeout the way he waves his arm after the clap!!!

The little things?
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Old 01-08-2010, 10:11 AM   #63
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Re: MLB 10: The Show - Broken Bats Gameplay (Cam) HD

Quote:
Originally Posted by Blzer
I'm just glad that a broadcast camera is included! I'm sure that the other game doesn't have one, and that's all that I need to know to make my decision. At least balls hit in the middle of the field will get the right treatment!
I am just excited to see how it tracks those "no doubters" now. It has got to look fantastic!!!
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Old 01-08-2010, 10:12 AM   #64
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Re: MLB 10: The Show - Broken Bats Gameplay (Cam) HD

Quote:
Originally Posted by Blzer
Ah, see, I didn't say that it was impossible to do, I just said that it makes more sense to do it one way over the other. What's the harm in having it as an option? I would much prefer it myself. Plus, some people use auto-fielding or watch games CPU vs. CPU. It's like asking why there's an option to bat with the behind-the-pitcher cam or the high cam, which is pretty much impossible to determine balls from strikes in the same vein as with one of the lower cameras.
I agree with ya there Mr. Blzer

If it were an option I would use a center-fixed broadcast cam

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