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Madden NFL 10 Patch #2 Available, Impressions Here (PS3)

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Old 12-10-2009, 09:49 AM   #585
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (PS3)

I'm telling you its almost a joy to play defense now. Being able to pressure the QB, the secondary playing tighter, the flats being taken away...good, good stuff.
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Old 12-10-2009, 10:14 AM   #586
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (PS3)

i'm going back to the lab to get used to this patch mainly re thinking running and defensive pressure
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Old 12-10-2009, 05:03 PM   #587
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (PS3)

Quote:
Originally Posted by rspencer86
Nope, CPU still snaps it before you even have a chance to do anything.
damn

Quote:
Originally Posted by brza37
Its not a 15 second runoff it runs the clock down to 15 seconds. So playing with 15 you actually have less time at the line than with 25.
If you start with a 25 second clock though, like after a change of possession, then I think all three settings run down to about the same amount of time.
Holy ****...I def didnt know that. I dont have the game, my friend does, so I dont get to play alot...but wow. thanks man

Quote:
Originally Posted by countryboy
I'm telling you its almost a joy to play defense now. Being able to pressure the QB, the secondary playing tighter, the flats being taken away...good, good stuff.
this is great to hear...i cant wait!
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Old 12-10-2009, 08:02 PM   #588
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Re: Problems w/ Patch 2 ALREADY...

EA is ********. Seriously, why would you mess with the Wildcat? If anything, limit it online not in offline play, especially franchise mode. Trading this garbage in.
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Old 12-10-2009, 09:59 PM   #589
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (PS3)

Quote:
Originally Posted by Mr. Franchise
I'm currently halfway through season 1 of my franchise pre-patch. I'll let everyone know the final stats after I play the rest post-patch.
I played half the year pre-patch, and half the year post patch and here's my results.

NFL RUSHING YARDS LEADERS:

1. Adrian Peterson- 2,097
2. Michael Turner- 2,007
3. Frank Gore- 1,676
4. DeAngelo Williams- 1,566
5. Matt Forte- 1,485

NFL RUSHING TD LEADERS:

1. Adrian Peterson- 17
2. Frank Gore- 14
3. Michael Turner- 12
4. LaDanian Tomlinson- 10
5. Knowshon Moreno- 10
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Old 12-11-2009, 12:19 AM   #590
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (PS3)

In franchise mode it looked liked CPU signing free agents during the season for very little money was fixed because they were some decent contracts given. Like Ronnie Brown getting a 3 year deal worth around 4mil per , and some 75+ rated players actually getting deals over a 1mil. But after you sim the next week, its back to same old thing,1 year deals for 330k, 460k for decent rated players. What a tease...
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Old 12-11-2009, 07:34 AM   #591
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (PS3)

Quote:
Originally Posted by brza37
Thats the only way to play now. Offline franchise has been ruined for me.

The stats are awful just like everyone has reiterated here a bunch of times before but thats not the worst part of it.

I simmed through half a season and decided to play a game against the CPU. Eagles vs. Packers. Apparently, the CPU has been on OS reading about the whole http://www.operationsports.com/forum...ter-bunny.html discussion. And the CPU Packers decided if OL ratings don't matter that they could just stick a kicker and WR on the o-line. The first play of the game the formation the packers chose had 3 WRs 1 TE and 2 RBs. I thought great a new bug that is messing up the count but then as the walked up to the line I saw the count was right. They had an extra WR playing LT and the Kicker Mason Crosby playing center. Trent Cole was pretty much stymied by the backup WR all game only getting one sack and Crosby gave up no sacks as well as doing a hell of a job in run blocking.

After the game I went to check the roster to see why this happened and realized they had no choice. Almost all of their OL were on injured reserve! Then I checked the FA market and there were no OL left I checked team after team and about half the teams didn't have 5 healthy o-linemen!! So, if you don't get frustrated by 3 guys running for 2000+ yards, 7+ yards per carry and 3 guys breaking the sack record each year from simmed games then going up against teams with kickers and WRs on the o-line should probably do it for you.

By the way, GatorBait posted way back about having a problem with the salary cap when controlling all 32 teams. I simmed 6 full seasons (3 controlling one team and 3 controlling all 32 teams). I had the same exact problem with the Saints by the end of the first season. I had to cut a veteran player and sign a rookie for 3 weeks straight starting in week 12 in order to keep them under the salary cap and have them with all the min. required players. This was due to the fact that so many linemen were injured for them and the CPU just takes the top guys (usually the most expensive veterans) at the position needed on the FA list. I also had all options for roster, salary cap etc. set to CPU.

Also, in my experience simming with all 32 teams by changing run pass ratio to 40/60 and RB1/RB2 ratio 50/50 for every team I ended up only having 2 2000+ rushers in 3 seasons but that just made the sack stats even worse. I had two seasons with a 30+ sacker. Trent Cole 30 and Jared Allen 32. In those seasons I also had at least 10 guys with more than 20 sacks too. So, I don't really see changing those sliders as the answer.

Hopefully there will be another patch to address these issues otherwise I'll have to put this game to rest.
Is no one else having this problem (above in bold)? I thought it may have been a fluke but I played another franchise game last night this time against the Lions and they also had two non-offensive linemen starting on their O-Line. Left Tackle was #45 a rookie DB & they're starting KR and the RG was #12 a rookie backup QB! But this time they actually only had two injured offensive lineman.
I'd just like to know whether anyone else has had this problem. By the way, I am continuing a franchise that I started before the patch.
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Old 12-11-2009, 09:08 AM   #592
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (PS3)

haven't seen that issue brza...
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