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Madden NFL 10 Patch #2 Available, Impressions Here (360)

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Old 12-10-2009, 10:04 AM   #49
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (360)

Is minus the cpu blocking, give u a better chance for the sack or raising it? Still confused about the CPU settings, is it right or left to make it easier or harder?
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Old 12-10-2009, 10:10 AM   #50
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (360)

Quote:
Originally Posted by CreatineKasey
I did some practice mode stuff and I can also confirm the flats being better. Guys really fly to their spot in the flats. The Cover 2 CB's play the flats hard, but still do fall back if no flats threat is present. I bolded this because people were complaining about the cover 2 being too far open. No... it's done right now just like I suspected. So this is to confirm for people that are worried.... it's done right now.
I noticed the bolded part as well. Played two online games this morning and both were great. Didn't seem like anything dramatic was done to the game, but I definitely noticed an improvement. The game just feels a little tighter.

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Old 12-10-2009, 10:11 AM   #51
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (360)

i'm on ps3 but i saw the cpu blitz me when a neccessary all out blitzes two i had them coming from the LB , safety and cbs alot of times two of them at the same time, but i don't think its over done
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Old 12-10-2009, 10:13 AM   #52
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (360)

The changes are subtle but you will absolutely notice the difference first game. Here is what I noticed (default All Madden):

+ Better o-line blocking: lineman seem to pick up the D players better. I saw some very nice blocking on run plays. Also saw some excellent blitz pickup from my RB.

+ Pass D is tighter: as other have mentioned.
+ CPU QB takes the sack: ex. I played Jax at Mia. I blitzed the CB and he hit Henne. Instead of Henne lame duck throwing it out of the sack animation, he took the sack and fumbled it. Looks WAY more natural.

+ Kick returns seem tighter
+ game plays generally more smooth

Nice patch IMO.
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Old 12-10-2009, 10:15 AM   #53
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (360)

Quote:
Originally Posted by buddha9009
Has the thought crossed your mind the awareness for Corners in this game's roster are too low?
Compared to recievers that is...
First of all, you could have made your point without coming across and sounding like an *******.

Second: I'm using the phins receivers, which are pretty much the worst in the game. And the Jets Corners give me a good idea of how a really great CB (Revis) and a more typical starting corner (Sheppard I think) will play those routes.


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Old 12-10-2009, 10:26 AM   #54
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (360)

How is the end of half AI? Does the CPU run out of bounds for now reason?
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Old 12-10-2009, 10:38 AM   #55
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (360)

Does the clock stop on incomplete passes that go out of bounds now?
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Old 12-10-2009, 10:45 AM   #56
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (360)

Quote:
Originally Posted by DGuinta1
How is the end of half AI? Does the CPU run out of bounds for now reason?
no they fooled me on a screen i thought they were going to run out and he continued on for 25 more yards
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