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Madden NFL 10 Patch #2 Available, Impressions Here (PS3)

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Old 12-04-2009, 03:50 PM   #241
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (PS3)

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Originally Posted by LionsFanNJ
Here's the Issue. someone like Johnathan Stewart AKA Panthers number 2 HB would end the season with 100 carries for 100 yards. Does that sound right? At All? In your eyes i suppose it does.
We have to choose between those two options? Either crazy high or crazy low? I think the guy was just asking for
something actually accurate and normal.
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Old 12-04-2009, 03:51 PM   #242
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (PS3)

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Originally Posted by tasice
I don't understand what everyone is whining about....you can't have it both ways....as some one who knows how to write code....there is no in between...its 0 or 1...off or on.....hot or cold. For the simmed stats people are upset about, the CPU doesn't spread the ball around, sprinkle in pass and run etc...they sim what the teams do in real games. So if the Vikings feed the ball to AP 30 times a game on average...then that's what they program for...give or take a few carries...

And to be honest, if teams didn't have to worry about progressive fatigue over a season(which isn't apart of the game), they would have plenty of 2000 yard rushers....

And furthermore...if u take a look at the stats from the 2008 season, you will see that about 20 guys finished around 1k give or take 50-100 yrds....with injuries, not running up the score, etc...so thats about right..

Everyone should stop complaining so much......just my opinion....
Understandable....but this could've been avoided if people didn't whine about the BACKUP RB's YPC.
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Old 12-04-2009, 03:55 PM   #243
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (PS3)

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Originally Posted by stux
First Year Simmed:

Defense:

17 players over 100 tackles highest was 124 - last year 08 highest was 154 and there was 30 players over 100 tackes

4 players over 20 sacks with the leader J.Allen @24 - last year there was only 1 player over 20 sacks

46 players with 10+ sacks - last year 08 there were 12 in the NFL

INTs look good

Forced Fumbles look good

OFFENSE

O-line - pancake leader was 17

O-line - most sacks allowed was 23 - two over 20

receiving catches - (4) 100 reception receivers all WR high of 114 - NFL 08 was 3 over 100 high of 115

Receiving yards - 16 receivers over 1k yards - NFL 08 had 22

Receiving TD's - high of 17 with 11 of 10+ tds - NFL 08 high was 12 with only 5 with 10+ td's

Rushing yards - (1) 2k plus yard runner - NFL 08 none

Rushing yards - (10) 1.5k plus yard runner - NFL 08 only 3

Rushing yard - (25) 1k plus yards - NFL 08 only 16

Rushing td's - (13) with 10+ high of 17 - NFL 08 8 with 10+ high of 18

Passing yards - (6) 4k+ passers - NFL 6

Passing TDs - (8) over 30 tds high of 36 - NFL 08 (3) over 30 tds with a high of 34

INJURIES

hardly any offensive skilled position - QBs, HBs, WRs, TEs
LOTS of lineman injured - 11 out for the season - TO THE POINT THERE IS NO CENTERS IN FREE AGENCY ONE RIGHT GUARD AND THREE LEFT GUARDS
Does that sound familiar?
On defense there was 15 players out for the season but few out for short periods of time.
Excellent Breakdown.
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Old 12-04-2009, 04:00 PM   #244
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (PS3)

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Originally Posted by TheBest
Understandable....but this could've been avoided if people didn't whine about the BACKUP RB's YPC.
they whined for the wrong thing....its not the YPC they should have been concerned with...its the rushing ATTEMPTS....the NFL now is more of a two back league...with the exception of a few guys...most of the rushing load is split between 2 guys...about 65/35....

Look at the stats from 2008:

Brandon Jacobs/Derrick Ward carries split: 219/182
DeAngelo Williams/Jonathan Stewart carries split: 273/184
Chris Johnson/LenDale White carries split: 251/200

and the list goes on and on....

I mean be serious....how the heck are they supposed to write code to make BACKUPS YPC better...you would have to implement an entire new hidden attribute or something...that would take forever to get implemented...

The bottom line is, I'm not saying everyone is this way, but most people have no idea....absolutely no clue how difficult it is...to get what they are asking for
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Old 12-04-2009, 04:02 PM   #245
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (PS3)

Ok i'm really either going to have to up the difficulty, or maybe its because i was running plays to test the pursuits and stuff. But i broke 4 records this last game.lol

Passing yards and TD's Receiving yards and receiving TD's in a game. Felt good because it was the stupid Bears though. If anything i think the coverage of the flats might have made passing easier somehow, again one game is not an indicator.

just going to random vs random game next.
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Old 12-04-2009, 04:04 PM   #246
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (PS3)

How's the wildcat working now? I have heard from some that the extra step that was added to the rb animation is making running the formation difficult. Can anyone confirm?

Thanks.
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Old 12-04-2009, 04:06 PM   #247
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (PS3)

I don't want to beat a dead horse, but NFL 2k5 had sim stats for a season down great. I simmed a season and had 3-4 passers over 30 TDs per season, around 3-4 guys over 1,500 yards rushing, and the TD's rushing were almost exact. The only thing wrong was punts as there was one team over 100 in real life while half the league has over 100, but i can live with that.

Anyways has anyone tried controlling all 32 teams and changing coaching sliders?
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Old 12-04-2009, 04:08 PM   #248
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (PS3)

Quote:
Originally Posted by stux
First Year Simmed:

Defense:

17 players over 100 tackles highest was 124 - last year 08 highest was 154 and there was 30 players over 100 tackes

4 players over 20 sacks with the leader J.Allen @24 - last year there was only 1 player over 20 sacks

46 players with 10+ sacks - last year 08 there were 12 in the NFL

INTs look good

Forced Fumbles look good

OFFENSE

O-line - pancake leader was 17

O-line - most sacks allowed was 23 - two over 20

receiving catches - (4) 100 reception receivers all WR high of 114 - NFL 08 was 3 over 100 high of 115

Receiving yards - 16 receivers over 1k yards - NFL 08 had 22

Receiving TD's - high of 17 with 11 of 10+ tds - NFL 08 high was 12 with only 5 with 10+ td's

Rushing yards - (1) 2k plus yard runner - NFL 08 none

Rushing yards - (10) 1.5k plus yard runner - NFL 08 only 3

Rushing yard - (25) 1k plus yards - NFL 08 only 16

Rushing td's - (13) with 10+ high of 17 - NFL 08 8 with 10+ high of 18

Passing yards - (6) 4k+ passers - NFL 6

Passing TDs - (8) over 30 tds high of 36 - NFL 08 (3) over 30 tds with a high of 34

INJURIES

hardly any offensive skilled position - QBs, HBs, WRs, TEs
LOTS of lineman injured - 11 out for the season - TO THE POINT THERE IS NO CENTERS IN FREE AGENCY ONE RIGHT GUARD AND THREE LEFT GUARDS
Does that sound familiar?
On defense there was 15 players out for the season but few out for short periods of time.
Thank you for this breakdown. Outstanding.

Honestly it seems like it needs to be give and take. I think that if people want to see less 2000 yard rushers they are going to have to tune the HB1/HB2 carry ratio. There still might be crazy YPC numbers, but the totals will still look ok I bet. Has anybody tried this? I am on 360, otherwise I would just do it myself.
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