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Fight Night Round 4 Patch Available, Post Impressions Here

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Old 12-03-2009, 04:51 PM   #49
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Re: Fight Night Round 4 Patch Available, Post Impressions Here

Probably the best part of this patch is watching a stunned guy stand there and not move or block or anything. You know exactly what's happening. He's trying to headbutt. Someone mentioned it earlier...you know they are going to town on that controller thinking, "WTF?!?"
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Old 12-03-2009, 06:29 PM   #50
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Re: Fight Night Round 4 Patch Available, Post Impressions Here

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Originally Posted by randombrother
Very first fight after the patch. Played somebody, was working him with good strategy and patience. Then headbutt with immediate right cross, i'm on canvas, patch = fail.
As soon as I read that they were removing illegal blows from the stun state, I thought "why the hell didn't they just remove them altogether?"
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Old 12-03-2009, 06:31 PM   #51
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Re: Fight Night Round 4 Patch Available, Post Impressions Here

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Originally Posted by Po Pimp
One subtle thing they could have fixed...the same way they make stamina go down for continuing to run, or spam upper body movement...they should make health deplete at a higher rate for accumulation of punches. Like each successive punch should deplete damage at a higher rate than the previous punch. There's no reason a boxer should be able to take 5 consecutive flush punches without being hurt.
Actually, and I don't have any real proof off of a handful of games, but I think that does happen... not so much the each successive punch being more damaging, but just regular, non-counter punches in succession causing more damage than I remember.
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Old 12-03-2009, 07:31 PM   #52
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Re: Fight Night Round 4 Patch Available, Post Impressions Here

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Originally Posted by HotSauce2k3
Actually, and I don't have any real proof off of a handful of games, but I think that does happen... not so much the each successive punch being more damaging, but just regular, non-counter punches in succession causing more damage than I remember.
Nah, it doesn't. Fight against a non-controlled 2nd player. If I use George Foreman, there is no reason I shouldn't be able to knock out a Roy Jones after at least 5 left-right hooks where he's not doing any blocking whatsoever.
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Old 12-03-2009, 11:37 PM   #53
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Re: Fight Night Round 4 Patch Available, Post Impressions Here

Ok so I finally got 2 fights in post patch. AMAZING DIFFERENCE. Both fighters were obvious spammers, I knocked the first one out in the 7th round. Makes snese, he spammed and ran outta stamina LOL and I KO'ed his arse.

Next fight, disconnect round 6. He spammed haymakers and lost stamina I imagine. I palyed my typical methodical fight and he quit.

It's all good EA!!!!!

Thank you.
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Old 12-04-2009, 09:38 AM   #54
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Re: Fight Night Round 4 Patch Available, Post Impressions Here

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Originally Posted by Po Pimp
Nah, it doesn't. Fight against a non-controlled 2nd player. If I use George Foreman, there is no reason I shouldn't be able to knock out a Roy Jones after at least 5 left-right hooks where he's not doing any blocking whatsoever.
That should happen, but the game was not developed with that philosophy. They want to have big hits land frequently and with a big "wow" factor because many will put the game down if it truly reflects the sport. I'm ok with that. In fact, EA does a good job of balancing the game enough so that if both of you play in a manner that does represent boxing, you are in for a good fight. I know a lot of people will say, "But we have Facebreaker for that stuff," but let's be honest, the overwhelming majority that buy this game want the big knockdowns with funny looking knockouts.
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Old 12-04-2009, 10:09 AM   #55
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Re: Fight Night Round 4 Patch Available, Post Impressions Here

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Originally Posted by chefdad
Ok so I finally got 2 fights in post patch. AMAZING DIFFERENCE. Both fighters were obvious spammers, I knocked the first one out in the 7th round. Makes snese, he spammed and ran outta stamina LOL and I KO'ed his arse.

Next fight, disconnect round 6. He spammed haymakers and lost stamina I imagine. I palyed my typical methodical fight and he quit.

It's all good EA!!!!!

Thank you.
I noticed the same thing last night. The ability to get out of harms way and prevent the constant body shots is a blessing.
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Old 12-04-2009, 10:14 AM   #56
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Re: Fight Night Round 4 Patch Available, Post Impressions Here

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I noticed the same thing last night. The ability to get out of harms way and prevent the constant body shots is a blessing.
How exactly are you doing that? I fought a guy ranked 4th in WC last night and could not get out from his zone.
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