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Backbreaker Fact Sheet and Screenshots

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Old 12-02-2009, 11:50 AM   #41
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Re: Backbreaker Fact Sheet and Screenshots

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Originally Posted by marcus82
as far as it being foolish for Madden to change engine's - I don't think you understand the process of implementing a new piece of software. EA can do a parallel produciton and testing to ensure that they can get the new engine to work properly and only then would they switch it out. This will cost extra money that EA has decided to keep in its pockets. I'm not upset with the business decision but it means that we will always be stuck with the same old, archaic engine.

after reading the fact sheet I have a few issues with the game maybe someone can help me out.

1. No canned animations - I'm all for flailing arms and legs after a massive collision but every hit in a football game isn't a knockout blow. There is such a thing as a "sure tackle" wher eyou wrap a man up and take him to the ground. In short we need animated tackles in a football game. besides the animations in madden were never the problem, it was the fact that the animations are triggered randomly and wer void of any football physics.

2. Physics - so far i only have read talk about physics as it relates to randomized tackle animations. How does this translate into blocking, pursuit and in game action. the lack of description on these points worries me.

3. Experimental Camera Angles - Madden has its flaws but there are some things that they have nailed throug years of trial and error. I'm not sure if wacky camera angles are the best way to win over the footballing audience. There are some things that should be reapplied, in my opinion the camera angle should be straight copy of madden or APF.

4.Pass with right analog? - again, we keep going back to madden because the button configuration just works. Deviation just for the sake of deviation doesn't make a whole lot of sense to me. If they truly believe that using the right analog will vastly improve the control of the game and football experience then I say go for it (i doubt that is the case). I know you must try new things in order to progress an idea but make sure it is a progression.

I think this type of critique of the game is necessary for the game to be successful. There needs to be competition in the football game market but in order for competition to survive the product has to be on par with the industry leader.

I won't even complain about the character modelling. at the end of the day its the gameplay that i'm concerned about

it sounds like a good game, but i have those same concerns. i think on this board more than any the pursuit for perfection is on top of the list. no matter how many say they can look past it , they really can't . The player models and controls more than just the graphics and physics can really break a game
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Old 12-02-2009, 11:57 AM   #42
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Re: Backbreaker Fact Sheet and Screenshots

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Originally Posted by TheWatcher
I just think hardcores have become spoiled with franchise modes, which is kinda weird since in Football games there have always seemed to be so many complaints about their functionality.

Replay value really is an individual perception. For example, I don't like playing with fake rosters in an NFL game, so I personally see no replay value in franchise modes beyond one season. I get no satisfaction from building fake players for 20+ seasons. I want to be able to do what coincides with the real NFL, meaning having the exact rosters, etc... This would be no different for me with BackBreaker.

For me, replay value is in how well the game plays, and if it plays well enough for me to keep coming back and playing again. So I think there are at least two ways to view this.
personally i dont like playing online ranked games, i have zero fun playing cheesers all day.

so besides online which im not a fan of why should i (and lots of people like me) consider picking this game up. for season mode? or pointless , meaningless quick games?
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Old 12-02-2009, 11:58 AM   #43
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At this stage of the game, with the way that graphics are nowadays, these screenshots are pretty much worthless. The game looks good for the most part, but if we are going to get screenshots, at this point we need to see images of how the game is going to actually play, not really screens of tackling and jumping etc..., but HOW the game is going to function in terms of play-calling screens, weather, the actual uniforma and player customizing screens, etc...

If they don't have any of that to show, then it's really not worth getting too hype over. They keep show the same type of screenshots with the players flying around. We need to see a bit more to progress this thing.
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Old 12-02-2009, 12:03 PM   #44
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1) Madden 10 is the best football game ever made. Period.

2) It's funny that the Madden haters will deride the Madden engine, but will gush over the BB which has already been confirmed by the company as an ARCADE-style engine...........just because of the uniform customizations. LOL.

3) The visuals look awkward and clunky and the textures are several steps behind Madden.

4) You should have a pretty good idea of what you're getting when 90% of all press release content has to do with the tackling physics. Little to no mention of actual X's and O's gameplay.

5) Like some have said.....a fun rental for a weekend at best.
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Old 12-02-2009, 12:09 PM   #45
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Re: Backbreaker Fact Sheet and Screenshots

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Originally Posted by metallicatz
1) Madden 10 is the best football game ever made. Period.

2) It's funny that the Madden haters will deride the Madden engine, but will gush over the BB which has already been confirmed by the company as an ARCADE-style engine...........just because of the uniform customizations. LOL.

3) The visuals look awkward and clunky and the textures are several steps behind Madden.

4) You should have a pretty good idea of what you're getting when 90% of all press release content has to do with the tackling physics. Little to no mention of actual X's and O's gameplay.

5) Like some have said.....a fun rental for a weekend at best.
As far as gameplay goes, 2k8s gameplay destoys madden, dont kid yourself. madden wins in features but gameplay is 2ks.

just another fanboy , and who said it was an arcade engine. although they said the hits are exaggerated, what makes it arcade? the fact their might be user catching for someone ohter than the db , unlike madden on all pro. haha

defending that pathetic little game is cute. you know its bad, who are you trying to convince?
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Old 12-02-2009, 12:12 PM   #46
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And on another note....people say "well the gameplay needs to keep me coming back". Seriously, Madden has been out around 3 months or so. How many games do you play for 3 months solid....much less a whole year? That's right ......zero. The only real exception would a COD or Halo-type game that you play online and all that is is just a bunch of nerdlingers fragging eachother endlessly. Many people hold sports games to an unrealistic standard (and highly hypocritical) standard. Play ANY game for a few weeks solid at most and it gets old. If you take it in cycles and give it a rest here and there it stays fresh.
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Old 12-02-2009, 12:25 PM   #47
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Re: Backbreaker Fact Sheet and Screenshots

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Originally Posted by metallicatz
And on another note....people say "well the gameplay needs to keep me coming back". Seriously, Madden has been out around 3 months or so. How many games do you play for 3 months solid....much less a whole year? That's right ......zero. The only real exception would a COD or Halo-type game that you play online and all that is is just a bunch of nerdlingers fragging eachother endlessly. Many people hold sports games to an unrealistic standard (and highly hypocritical) standard. Play ANY game for a few weeks solid at most and it gets old. If you take it in cycles and give it a rest here and there it stays fresh.
i still find myself playing all pro every now and then. and its been years

as well as nba , ncaa 09 , nhl 09 etc. madden is the only game that cant last for more than few months because it gets stale , fast. with its very low number of tackle animations, boring and predictable cut scenes, basid gameplay, its just average.

dbs have a better chance of winning a jump ball than larry fitz gerald, because the dbs can actually turn around.
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Old 12-02-2009, 12:50 PM   #48
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What he said^

I dont see why people are getting so upset at no franchise mode. Like Madden's franchise mode works great. LOL
They are probably hoping for a franchise mode...because they enjoy playing franchise mode in sports games - don't see how that's hard to understand.

I know I'm hoping there's a franchise mode. It's not about whatever Madden does, it's that I like taking control of a team and carrying it through years of a league, not just restarting the same season with the same rosters over and over again.
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