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NCAA Basketball 10 Demo Available Now, Post Your Impressions (PS3/360)

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Old 11-15-2009, 11:32 AM   #353
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Re: NCAA Basketball 10 Demo Available Now, Post Your Impressions (360)

cdj, or anyone that might know, but am I missing something here? In Live, at least the demo I don't own the retail version, you could press the triangle(jump) button when running towards a jump shooter and your defender you put his hand up. But in the NCAA demo I haven't seen this. Has anyone seen this?
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Old 11-15-2009, 12:14 PM   #354
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Re: NCAA Basketball 10 Demo Available Now, Post Your Impressions (360)

Quote:
Originally Posted by countryboy
cdj, or anyone that might know, but am I missing something here? In Live, at least the demo I don't own the retail version, you could press the triangle(jump) button when running towards a jump shooter and your defender you put his hand up. But in the NCAA demo I haven't seen this. Has anyone seen this?
I believe if you flick up on the R-stick, your defender will put his hands up.
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Old 11-15-2009, 12:57 PM   #355
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Re: NCAA Basketball 10 Demo Available Now, Post Your Impressions (360)

thanks DJ. I actually found what I was looking for.

Two things:

1) Does it annoy anyone else that when you get a defensive rebound that your PG takes off down the floor and the SG is the one that stays back to get the ball? I know its not a big deal, but it bugs me for some reason.

2) Is anyone else having trouble passing out of layup animations? Ex: I was driving down the lane after pressing R2 and square around the free throw line and the help rotated over perfectly and my C was open on my side for a dish and dunk, but I couldn't pass it to him because I was caught in a canned animation. Very frustrating. Hopefully I'm missing something.
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Old 11-15-2009, 01:56 PM   #356
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Re: NCAA Basketball 10 Demo Available Now, Post Your Impressions (360)

Quote:
Originally Posted by countryboy
thanks DJ. I actually found what I was looking for.

Two things:

1) Does it annoy anyone else that when you get a defensive rebound that your PG takes off down the floor and the SG is the one that stays back to get the ball? I know its not a big deal, but it bugs me for some reason.

2) Is anyone else having trouble passing out of layup animations? Ex: I was driving down the lane after pressing R2 and square around the free throw line and the help rotated over perfectly and my C was open on my side for a dish and dunk, but I couldn't pass it to him because I was caught in a canned animation. Very frustrating. Hopefully I'm missing something.
Maaaannnn!!!!! You just touched on two main points that been bothering me about the demo. Im guessing the PG taking off down the court has to do with running an uptempo offense. I had this same problem on 2k8 and fixed it by turning down the fast break slider. Ill try to run a more normal pace offense to see if that fixes that.

As for the passes in mid-air during shots, its really bothering me since thats the way i get most of my assists in real life and so used to doing that in video games. Like you, its not that big of a deal since I already preordered and will learn to love this game no matter what since I love college basketball!!!
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Old 11-15-2009, 02:12 PM   #357
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Re: NCAA Basketball 10 Demo Available Now, Post Your Impressions (360)

Good point Chris about the PG running down court being tied to the Up-Tempo style of play. It still bugs me a bit though, as with UofL I am looking to run up and down the floor as much as possible, and I want Sosa or Siva to bring the ball up-court. Again, not a big deal.

And yeah, the locked animations for layups or even dunks when your guy is making his move to the hoop is frustrating as I can't pass out of it if the help rotates properly. Hopefully, its either a demo thing or I'm missing something.

In any event, this game is golden to me. I simply cannot wait until Tuesday, and am a little disappointed that I'm going to lose 2-3 hours of game time due to the UofL season opener.
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Old 11-15-2009, 02:53 PM   #358
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Re: NCAA Basketball 10 Demo Available Now, Post Your Impressions (360)

Yeah I feel ya country, luckily I have a game Monday night so that will take some of the anxiousness of the release date. Sucks that I have to work and go to school on Tuesday, and that ESPN will have college hoops on all day making me want to skip class and crank up the game with my Heels...
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Old 11-15-2009, 03:17 PM   #359
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Re: NCAA Basketball 10 Demo Available Now, Post Your Impressions (360)

Quote:
Originally Posted by ehh
The game does quite a few things better than 2K8 however there are three huge ones hanging in the balance...

1) The CPU's ability to read your D and not be robotic all the time
2) Individualism of players to help differentiate
3) Human's D effectiveness on the CPU

2K8 has the demo beat in these three areas by a long shot. How many times in the demo will the CPU pass to the guy on the block and he'll just turn and shoot regardless? I'm playing 2K8 right now (Duke/UNC to keep the comparisons easier) and Singler caught the ball on the block, Hansbrough was D'ing him well, Singler pump-faked and then passed. In EA's basketball games they shoot it every time.

The individualism we'll have to wait for the retail to see how much we can edit. The D is also up in the air with edits.


Personally I think I'll get a good amount of enjoyment from NCAA '10 but I think you're crazy if you get rid of 2K8 or think this game will make you forget about 2K8 completely - and we're just talking game play here too. Like last year my game time will probably be a 60/40 split favoring 2K8 but we'll see how much we can edit and improve the retail of NCAA '10.
That's the problem in college there way more teams and players to edit.

I did all that stuff in March Madness 08 ended up with a sick roster file people were using but in the end EA should be doing this crap not us anymore.

I had to spend nearly two months seperating player skills and things to get them to have different skill sets offensively and defensively. I had to manually edit the ratings to seperate All-American(s) from scrubs, lock down defenders from average defenders, atheletic bigs from stiffs/high risers from avg dunkers, 3-PT bombers from avg jump shooters.

All that shiiit should be scouted by EA not us anymore and yet they still release a game that feels like every single player has the same duplicate ratings accross the country again.

That's the reason why i didn't bother with 09 and the reason why NCAA 10 will be just another game I pass on again.
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Old 11-15-2009, 03:30 PM   #360
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Re: NCAA Basketball 10 Demo Available Now, Post Your Impressions (360)

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PM, I tested that out too and was a little discouraged at what I saw. I posted a while back that it's similar to Live where the CPU seems predetermined in who will shoot the ball. I've doubled perimeter guys when playing as UNC only to see Duke neglect finding the open man and making me pay. I've even completely backed off guys and the only position I've seen take advantage of this has been the PG.

CB, you're 100% right about the foul calls. It's hard to believe that it was not addressed. The ref will blow the whistle and you don't know what the hell is happening.

Like others have said, I'm glad there is no DNA to work off of but I know that the roster editors are going to have their hands full trying to tone down bigs speed/agility and create some athletic differences between major and mid level D1 players.
Yes the game can most likley be edited to improve several aspects of game play but unlike in NBA Live where your dealing with just 30 teams in College your dealing with 100's of teams and a sick of amount of players to research and edit to get them right.

If you understand EA's basketball engine and how their ratings work for this game you could tweak it to be somewhat improved from the base version whwn it releases but i'm upset they can't figure this stuff out themselves and don't plan on doing it anymore when i can just enjoy other sports games with better game play after all the edits.
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