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NBA 2K10 Patch Available, Post Impressions Here (PS3)

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Old 11-14-2009, 05:21 PM   #113
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Re: NBA 2K10 Patch Available, Post Impressions Here (PS3)

Yeah super stars are always looking for there shoot, trying to take you off the dribble so that help defense has to assist then the dish to the open man, fortunately open shoots are not auto like before for the cpu.
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Old 11-14-2009, 05:23 PM   #114
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Re: NBA 2K10 Patch Available, Post Impressions Here (PS3)

Played two more full games...massive improvement.

The fact the CPU doesn't revert to cheap "passing into the cutters in the paint" all day has meant they now run their offense much better. Tonnes more pick and rolls and off ball movement.

Offline v the CPU = Best NBA game ever.

The game is way, way more complete.

I am not going to rush in and change sliders much...one game the CPU shot 59% against me, the next was 37%. People need to realise this will vary game to game...team to team. As it should.

Great game. Finally we have a complete basketball game.

Two months back I had high hopes for two great games...ended up with two bugged games. Now at least there's one great game for this season
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Old 11-14-2009, 05:54 PM   #115
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Re: NBA 2K10 Patch Available, Post Impressions Here (PS3)

Quote:
Originally Posted by Pared
You want a realistic game, you can't go this high. With the setting this high you can simply throw the ball in the post, push the shot stick into the defender and get a foul call.
Really? Hmm, I must just play differently then. Because a lot of these hard contact animations aren't being called fouls anyways. What do you have yours on, and what results are you getting?
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Old 11-14-2009, 06:15 PM   #116
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Re: NBA 2K10 Patch Available, Post Impressions Here (PS3)

My only issue right now is I see a lot of turnovers, like the ball is floating to much on passes.
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Old 11-14-2009, 07:04 PM   #117
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Re: NBA 2K10 Patch Available, Post Impressions Here (PS3)

Definitely smoother, post-patch. CPU AI is kicked up a notch when I snooze on transition buckets.

Odd: the Cavs mascot wandering onto the court...then refusing to leave. I think problem stemmed from the quarter not starting properly (the ref refused to inbound the ball until I paused the game, then returned). The mascot still refused to leave until several plays/minutes later.
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Old 11-14-2009, 07:04 PM   #118
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Re: NBA 2K10 Patch Available, Post Impressions Here (PS3)

Well talk about a change from playing the Rockets, I played the Kings and could have held them to under 70 if I kept my starters in the whole game.

A few slider tweaks, a few foul tweaks and I'm going to be set for a LONG time.
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Old 11-14-2009, 07:04 PM   #119
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Re: NBA 2K10 Patch Available, Post Impressions Here (PS3)

I really don't feel like sliders need to be touched. Maybe we're gettin different results bc we play different minutes and different levels, but on Hall of Fame (12 min.) I feel like me and the CPU are on even grounds. Like someone said earlier, the game varies drastically. Cavs shot 59% one game, LA shot 38% the next. Only thing that needs to be changed are foul settings.
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Old 11-14-2009, 07:12 PM   #120
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Re: NBA 2K10 Patch Available, Post Impressions Here (PS3)

Quote:
Originally Posted by Crossover1
I really don't feel like sliders need to be touched. Maybe we're gettin different results bc we play different minutes and different levels, but on Hall of Fame (12 min.) I feel like me and the CPU are on even grounds. Like someone said earlier, the game varies drastically. Cavs shot 59% one game, LA shot 38% the next. Only thing that needs to be changed are foul settings.
This. I agree here.
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