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NBA 2K10 Patch Available, Post Impressions Here (360)

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Old 11-07-2009, 11:34 AM   #481
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Re: NBA 2K10 Patch Available, Post Impressions Here (360)

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Originally Posted by vc15dunker15
Pared, is the Player Progression fixed on the Association mode?
Progression was addressed, not sure what you're referring to specifically though.

Someone else did mention it was "fixed." Check the first 10 pages or so of this thread... they specifically addressed it. I haven't been able to check myself.
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Old 11-07-2009, 11:56 AM   #482
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Re: NBA 2K10 Patch Available, Post Impressions Here (360)

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Originally Posted by drewbaby1414

Rookies do not progress into ever becoming elite scorers....Controlling all 30 teams is your best bet in getting the true NBA feel.
what Roster did you use ? Nogster lowered all star players shot tendency which makes stars decline earlier and makes it easier for Rookies to get a foot in the door .
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Old 11-07-2009, 12:29 PM   #483
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Re: NBA 2K10 Patch Available, Post Impressions Here (360)

What up whoman. You still doing work on rookie classes man?
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Old 11-07-2009, 12:58 PM   #484
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Re: NBA 2K10 Patch Available, Post Impressions Here (360)

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Originally Posted by drewbaby1414
My only fear is that i start up a new association with the offical roster and run into 2015 (and hours of game play later) and have my association turn into the apocolypse.
Start a new Association with the newest roster update and sim to 2015. Look at the results. That way, before starting over, you can see if it will screw up anyway and just stick with your original Association. If you don't see issues with the newest roster than for you (and most others probably) starting over will be worth it.
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Old 11-07-2009, 01:02 PM   #485
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Re: NBA 2K10 Patch Available, Post Impressions Here (360)

Tenedencies decline and increase fine...

Kobe finish at 90 before he retire, it all depends on how they are performing...

Later in the years, ALOT of STAR generate player's shot tendency increase to 100 but the only average about 20-23ppg...Thats mainly because of the low team's tempo(above 50 is the way to go) so controlling all 30 teams is a must for that...

Progression is even better post patch...

Paul Gasol finished at 70...

Shaq retire at 44(special coding?) eveyone else wont go past 38

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Old 11-07-2009, 01:13 PM   #486
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Re: NBA 2K10 Patch Available, Post Impressions Here (360)

so just glancing through this thread since I was thinking about picking this up today, but come someone clarify somethign for me? I would be playing mainly as the sixers, and ive seen some poeple say there was some kind of problem playing at the wachovia center? What was the problem and is it definitely fixed by the patch? thanks.
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Old 11-07-2009, 01:16 PM   #487
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Re: NBA 2K10 Patch Available, Post Impressions Here (360)

Yes, there are still some things that need VC needs to change in order to more accurately represent fundamentally sound defensive basketball, but after playing a couple of games post patch on default All-Star, I am very happy with the effort.

I'm going to make a few tweaks, and then be locked in for the next few months. Its funny, during all this time I was waiting for the patch, I didn't even think about who I was going to use for my Association. I'll probably pick between the Bulls, Pacers, and T-Wolves.
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Old 11-07-2009, 01:27 PM   #488
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Re: NBA 2K10 Patch Available, Post Impressions Here (360)

I downloaded the patch last night and played until 3 in the morning. My initial impression of the patch is: WOW!!! This played like a totally different game. Smoother framerate, AI acting smarter on D. Contact in the paint. This is how the game should have shipped out of the box!!!
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