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NBA Live 10 Patch Impressions (360, PS3)

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Old 11-01-2009, 03:51 AM   #657
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

I don't know what to believe about what this patch is causing because I hear varying stories on the same issues. And since I'm waiting for the PS3 patch, there is mystery to that patch, anyway, because this may or may not have the same effects on the PS3 version of Live since there may be different issues with the PS3 and 360 versions of Live 10.
Maybe EA re-tested the PS3 version of the patch after hearing what happened to the 360 version of Live post-patch and yanked it back from Sony to better debug it for a future release then will release another patch for the 360 to fix post patch issues, there.

Whatever the case, I just know that no other b-ball game has ever hypnotized me like Live 10. This is crazy, for me, and I go back to video games from day 1, pretty much, and my first b-ball game was Double Dribble...which I STILL have. Woulda started with Atari's b-ball game...but Atari sucked so I got Colecovision which had NO b-ball game that I remember. Lol.

Anyway, I need this patch to come down asap!
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Old 11-01-2009, 05:07 AM   #658
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

Loving running the same play and seeing it being played uniquely everytime. Feels very organic.

e.g running a down 5 for a post player, sometimes he gets great inside position, sometimes the defender is all over him. Ran it 5 times in a row and each possession had it's own individual feel.

Love this game.






A patch to at least fix the serious glitches (OT etc) is a must. We, the consumer, are entitled to a functional product. If some further fine tuning (fouls, blocks etc) can be done as well that would be great.
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Old 11-01-2009, 11:40 AM   #659
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

Are people dismissing this game based soley on the OT issue, high point guard shooting percentages, and online fatigue working when set to OFF instead of ON (They did say repeatedly it works in reverse, no?)? Just asking.

As far as another patch? This reminds me of what's going on with Madden 10. EA Tiburon claimed to be taking Madden, and community interaction, to another level. All of a sudden, the game comes out, and they split. The devs are nowhere to be found. If Live devs are moving on, then that's a shame to leave it as is (No OT is huuuge, especially in basketball!!).

I really hope they're not abandoning it so soon. I assumed Live devs were a little more stand-up type guys, over EA Tiburon. I hope so. But, this could all be a grand scheme for EA. But, that wouldn't make much sense either, from a business stand point. Because blatant abandoning wouldn't win any points next year.
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Old 11-01-2009, 11:52 AM   #660
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

Quote:
Originally Posted by LAKE4742
Are people dismissing this game based soley on the OT issue, high point guard shooting percentages, and online fatigue working when set to OFF instead of ON (They did say repeatedly it works in reverse, no?)? Just asking.

As far as another patch? This reminds me of what's going on with Madden 10. EA Tiburon claimed to be taking Madden, and community interaction, to another level. All of a sudden, the game comes out, and they split. The devs are nowhere to be found. If Live devs are moving on, then that's a shame to leave it as is (No OT is huuuge, especially in basketball!!).

I really hope they're not abandoning it so soon. I assumed Live devs were a little more stand-up type guys, over EA Tiburon. I hope so. But, this could all be a grand scheme for EA. But, that wouldn't make much sense either, from a business stand point. Because blatant abandoning wouldn't win any points next year.
there are a couple of legit problems that the patch has caused.

The OT issue, a small number of players appearing as "blobs", goaltends not being counted as buckets for the user, and the cpu getting the ball back after blocking your shot out of bounds sometimes.

Things like high point guard shooting %'s and foul call disparity are varying from user to user. A lot of it is play style,combined with difficulty level, as well as user error/ability.

Some people are seeing PGs light them up and are having the CPU shoot twice as many FTs as they do..others are not.

I fall into the latter category, so I cannot really put my finger on what issues people have, in that regard...although the fact that I have to bust my tail to match the CPUs FT shooting, while they get Lebron bail out calls, does get me hot under the collar, from time to time

I cant fathom EA leaving the patch as it is, it would be a horrid decision.

It doesnt make the game unplayable by any stretch, but it is a basic issue of integrity as far as I'm concerned. If you release something to the consumer that doesnt work properly, fix it.

Last edited by sportyguyfl31; 11-01-2009 at 12:02 PM.
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Old 11-01-2009, 11:54 AM   #661
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

It will be unacceptable if there is no second patch. The first one has left this game broken and it needs to be fixed asap...
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Old 11-01-2009, 11:56 AM   #662
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

Quote:
Originally Posted by sportyguyfl31
there are a couple of legit problems that the patch has caused.

The OT issue, a small number of players appearing as "blobs", goaltends not being coutned as buckets for the user, and the cpu getting the ball back after a blocking your shot out of bounds sometimes.

Things like high point guard shooting %'s and foul call disparitiy are varying from user to user. A lot of it is play style,combined with difficulty level, as well as user error/ability.

Some people are seeing PGs light them up and are having a the CPU shoot twice as many FTs as they do..others are not.

I fall into the latter category, so I cannot really put my finger on what issues people have, in that regard...although the fact that I have to bust my tail to match the CPUs FT shooting, while they get Lebron bail out calls, does get me hot under the collar, from time to time

I cant fathom EA leaving the patch as it is, it would be horrid decision.

It doesnt make the game unplayable by any stretch, but it is a basic issue of integrity as far as I'm concerned. If you release something to the consumer that doesnt work properly, fix it.
could not agree more
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Old 11-01-2009, 12:07 PM   #663
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

Quote:
Originally Posted by sportyguyfl31
there are a couple of legit problems that the patch has caused.

The OT issue, a small number of players appearing as "blobs", goaltends not being coutned as buckets for the user, and the cpu getting the ball back after a blocking your shot out of bounds sometimes.

Things like high point guard shooting %'s and foul call disparitiy are varying from user to user. A lot of it is play style,combined with difficulty level, as well as user error/ability.

Some people are seeing PGs light them up and are having a the CPU shoot twice as many FTs as they do..others are not.

I fall into the latter category, so I cannot really put my finger on what issues people have, in that regard...although the fact that I have to bust my tail to match the CPUs FT shooting, while they get Lebron bail out calls, does get me hot under the collar, from time to time
Thanks for shedding some light on the situation for me! I dove into the game lastnight. I noticed contesting shots is a little weird. And I guess they made it harder to lose the ball. I hate the players constantly being out of bounds. And, again, no OT is brutal. But, even with some of this stuff, I feel that it's a very good b-ball game. But, maybe more of the complaints regard online play. Another patch is all that's needed. Just fix the stuff that patch #1 broke, at least, and then feel free to move on.

Last edited by LAKE4742; 11-01-2009 at 12:10 PM.
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Old 11-01-2009, 12:10 PM   #664
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

I have given up on allstar difficulty vs cpu. I put cpu offensive rebounds to zero and see devin harris grabbing boards over dwight howard. I put the cpu shooting to minus seven on all shooter sliders and keyon dooling knocks down shots like he's oscar robertson. The foul disparity is a disaster. It got to the point were it was not even worth driving to the basket.

The other annoying thing with this game are the terrible menu systems. Post patch the menu systems are still flawed. Just to get subs in, or change settings are a chore.

The cpu fade away 3 pointer attempts from almost near halfcourt are ridiculous. I do not remember it being this bad pre patch. Its like you play good defense but instead of the cpu passing the ball with plenty of time on the shot clock. They chuck the ball up like some glitch is causing them to shoot.
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