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NBA Live 10 Patch Impressions (360, PS3)

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Old 10-28-2009, 10:58 PM   #513
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

Anyone tested to see if it still has "sim out of the box" stats?

Currently running AI vs AI 12 minute quarters Cav @ Lakers.

ATM it's 57-63 to the Lakers halfway through the third.
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Old 10-28-2009, 11:08 PM   #514
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

I have no problems with 12 qtr sim stats, but I've been playing 12 minute quarters since 2k4 so i'm used to it.

Like I said, my initial impressions were not concrete. The more I play the game post-patch, the more I really appreciate the improvements they made. The AI seems to run a more intelligent offense now. The flow at first seemed too fast, but the more I play the more it feels real. The computer will not play super fast if you get some stops and score on your end. It quiets them down as it should. The game on the whole feels much smoother. I think the layup solutions needs some tweaking to not get sucked into animations, but I don't think that's a patch issue. I dunno, I'm digging the improvements, but also have things that irk me. Still, best basketball game I've played, so I'm happy, and I appreciate the smoothness post-patch. Hope they drop a 2nd patch though and fix the sub menu and other quirks.
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Old 10-28-2009, 11:15 PM   #515
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

The context of the fouls is so whacked man....i just want to turn them off sometimes...lol. Being sucked into contact animations and fouls are my biggest pain points.....just about every thing else is a slider fix imo.....
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Old 10-28-2009, 11:31 PM   #516
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

I'm having a bit of an issue finishing around the rim with my bigs. This wasnt much of a problem pre patch
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Old 10-28-2009, 11:33 PM   #517
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

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Originally Posted by The 24th Letter
The context of the fouls is so whacked man....i just want to turn them off sometimes...lol. Being sucked into contact animations and fouls are my biggest pain points.....just about every thing else is a slider fix imo.....
Yeah, lots of good things about the patch but getting sucked into those contact animations is jarring. That's where is loses the fluidity it had pre-patch. Those, and the protect ball animations.

Still, it just needs tweaking, not a major overhaul.
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Old 10-28-2009, 11:37 PM   #518
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

It sucks b\c I had just MASTERED layup solutions pre patch.....now it seems like its not as responsive..
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Old 10-28-2009, 11:41 PM   #519
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

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Originally Posted by The 24th Letter
The context of the fouls is so whacked man....i just want to turn them off sometimes...lol. Being sucked into contact animations and fouls are my biggest pain points.....just about every thing else is a slider fix imo.....
QFT driving the lane can be a chore just because the CPU can pull you into a contact animation at any time. And if they don't some random help side defender will jump in the air and block your shot as you go into a layup anim.

I would be cool w/ it if it looked remotely realistic but sadly that's not the case. What makes thing even worse is the fact that I almost never get the foul either.

Then on the other end these same instances result in a foul on you. This game is just so backwards at times Lol.
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Old 10-28-2009, 11:43 PM   #520
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

The fouls/play in the paint/layup solutions stuff is very concerning to hear. I can already tell it will be the reason I will most likely not last more than 2-3 months with Live. Using teams like the Knicks where I bomb away from 3 all game and it matches the real-life strategy is all good, but using half court teams that thrive on getting into the lane and to the FT line, it will absolutely kill the game.

Hopefully NCAA '10 can improve on it too.
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