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NBA Live 10 Patch Impressions (360, PS3)

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Old 10-26-2009, 11:46 PM   #273
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

Save to assume that there will be a smaller patch to fix the issues that you guys missed? Failure on 3 levels... wow
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Old 10-26-2009, 11:47 PM   #274
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

Like most of the changes, but I've noticed that finishing size up moves isn't as successful as before, which is a good and bad thing. Case in point: Lately I've been using the Lakers to combat the Cavs and Magic fans, I used to be able to use KB on an iso at the top and size my defender up, drive to the lane and it felt like it was more often than not a successful shot attempt. This isn't something I attempted every possession, only when needed.

Now, it seems harder to drive by the defense after sizing up, and when done correctly, I'm noticing ALOT of collision animations, but there are no fouls being called and the shot isn't dropping like before. They said they fixed the fouls, but I haven't noticed it in the 3 games I've played online since the DL.

Also haven't noticed any change in the substitution menus, except that I now have to press the directional buttons numerous times before they highlight something else.
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Old 10-26-2009, 11:48 PM   #275
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

Quote:
Originally Posted by bigdfan76
I hope we can get OT in dynasty. Can anyone confirm this? I'll try to test it late tonight but... that seems ahrd to pull off. Still doen't do anything for matchups and mpg both being broke. Ok so I haven't tested the mpg/stats issue post patch. I'll try that too. I really hope this game end sup being good this year. The gameplay is great but some of the other issues are really testing my patience. I can deal with the matchups by subbing a player into the appropriate position ven thoug I have to stop play to do that. But I can't get around the stats slitch and if there is in fact no OT that'll be it for me EA.
It wouldn't be hard to pull off play 2 minute quarter games on rookie and only score if the CPU scores. You can score at will with players like Wade, Bryant, James, etc.
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Old 10-26-2009, 11:48 PM   #276
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

i've been trying to test it some more but as someone said, it's hard to do. is anyone else getting this strange scenario besides me and one other person?
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Old 10-27-2009, 12:00 AM   #277
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

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Originally Posted by Teddy_Long
i've been trying to test it some more but as someone said, it's hard to do. is anyone else getting this strange scenario besides me and one other person?
It seem to me this scenario tied game ending in overtime only occur in the dynasty mode cause i experience it.The online mode from what i heard works i have this has to do with post patch.
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Old 10-27-2009, 12:06 AM   #278
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

Let's hope it doesn't happen in Dynamic Season...
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Old 10-27-2009, 12:07 AM   #279
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

Quote:
Originally Posted by Teddy_Long
i've been trying to test it some more but as someone said, it's hard to do. is anyone else getting this strange scenario besides me and one other person?
Play now is no problem there is overtime but I cant say whats ups with dynasty issue, I had friends play earlier in a online game and it ended in tie, the best way to get a tie is to in 4th qrt put it on 2 player and tie the score up ( cpu cant play if no one is using the controller) do it in dynasty see what happens.
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Old 10-27-2009, 12:20 AM   #280
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

in my first game after the patch, the cpu was blocking EVERYTHING. i'm not sure if it's possibly due to due to the smoother animation transitions or what, but the suns had 9 blocks on me (celtics) in the first half on pro difficulty, and that was with my block slider all the way down. steve nash (!) ended the half with 20 points, 6 assists and 3 blocks. grant hill had 3 and amare had 3. i'm certain they would have ended the game with close to 20 blocks. before the patch, both teams would end with 2-4 blocks/game with both slliders turned down a few notches. anyone else seeing this?
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