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NHL 10 Title Update Details

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Old 10-22-2009, 10:54 AM   #41
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Re: NHL 10 Title Update Details

Added the ability to escape a prefight circle by pressing L2/LB.

So this means that all the hitting and grabbing after the whistle will end and you go immediately to faceoff? This is a really good thing to me. Does it apply online?

And do we still have to sit through 3 stars and highlights at the end just to exit properly? You should be able to 'X' that out if you want.
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Old 10-22-2009, 06:50 PM   #42
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Re: NHL 10 Title Update Details

FIX the goaling , is easy for scoring ( one timer )
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Old 10-23-2009, 12:47 PM   #43
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Re: NHL 10 Title Update Details

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Originally Posted by mkharsh33
wonder if they are aware of the kane / toews free agency issue (just to name a couple players)? we've got another thread on this...
Based on how badly the Blackhawks front office has screwed up that situation in real life, I don't think anything that happens in the game would surprise me as "unrealistic".

Seriously, if the Hawks were somehow relegated to the AHL for being $20 million over the cap, that'd be alright with me.
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Old 10-23-2009, 12:53 PM   #44
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Re: NHL 10 Title Update Details

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Originally Posted by PYA-MUSTANG86
"Prevent accidental saucer passes after receiving the puck while trying to poke check (because both actions are on R1/RT)." :-)

I can't tell you how many times I have done that, that makes me very pleased. Also as if the CPU G were not in-human enbough making saves they shouldn't be making most the time, they go and beef up their 5-hole. I'm all for the CPU G poking to stop CC's and D-men reaching behind them selves, but the G should not be made better then they already are. If anything fix the exploit where the guy skates accross the slot area goes to his backhand then forehand to do the curve shot, and is successful 75-80% of the time, and the other 20-25% of the time, they miss the net or hit the post.
Yeah, that was probably the only significant change there that address issues I'm commonly dealing with. Personally, I still wish there were better ways to play defense. I just picked up FIFA 10 the other day, and there are so many options there that would make sense in an NHL game, for example:

- Why can you tie up a guy on the boards, but there's no option to jostle with or other wise restrain the movement of a forward in front of the net?

- In FIFA, there isn't a "steal" or "poke check button", it's an "apply pressure" button that you hold down to engage the guy with the ball. In NHL, I feel like you're still penalized for using the poke check as opposed to trying to cream guys with checks. I'm not overly agressive with the poke check, but still take probably 4 penalties or more per game tripping guys, even from face-to-face angles. If I can't even try to knock the puck away without risking a penalty, what am I actually doing on defense?
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Old 10-23-2009, 01:15 PM   #45
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Re: NHL 10 Title Update Details

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Originally Posted by StormJH1
In FIFA, there isn't a "steal" or "poke check button", it's an "apply pressure" button that you hold down to engage the guy with the ball. In NHL, I feel like you're still penalized for using the poke check as opposed to trying to cream guys with checks. I'm not overly agressive with the poke check, but still take probably 4 penalties or more per game tripping guys, even from face-to-face angles. If I can't even try to knock the puck away without risking a penalty, what am I actually doing on defense?
This is one thing from FIFA I hope never gets into NHL. The "apply pressure" method that automatically locks the user defender onto the attacker is not a good thing IMO. It allows people to tackle without respect to proper positioning, momentum, and timing. I was happy to see them make it more of a standing tackle button this year, as now we can at least see some poorly timing standing challenges (which cause a large % of fouls in real soccer). I think FIFA needs to scrap the whole thing and rely on the user properly executing a standing tackle.

Now the apply pressure/2nd defender command I can see a better argument for, but I have my previously stated concerns about that as well -- the AI won't do anything unless you tell them to -- but it's a good concept.
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Old 10-23-2009, 01:19 PM   #46
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Re: NHL 10 Title Update Details

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Originally Posted by Qb
This is one thing from FIFA I hope never gets into NHL. The "apply pressure" method that automatically locks the user defender onto the attacker is not a good thing IMO. It allows people to tackle without respect to proper positioning, momentum, and timing. I was happy to see them make it more of a standing tackle button this year, as now we can at least see some poorly timing standing challenges (which cause a large % of fouls in real soccer). I think FIFA needs to scrap the whole thing and rely on the user properly executing a standing tackle.

Now the apply pressure/2nd defender command I can see a better argument for, but I have my previously stated concerns about that as well -- the AI won't do anything unless you tell them to -- but it's a good concept.
maybe it isn't FIFA, but maybe you're the problem.
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Old 10-23-2009, 01:56 PM   #47
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Re: NHL 10 Title Update Details

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maybe it isn't FIFA, but maybe you're the problem.
Damn Capitals fans...
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Old 10-23-2009, 03:32 PM   #48
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Re: NHL 10 Title Update Details

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Originally Posted by Qb
This is one thing from FIFA I hope never gets into NHL. The "apply pressure" method that automatically locks the user defender onto the attacker is not a good thing IMO. It allows people to tackle without respect to proper positioning, momentum, and timing. I was happy to see them make it more of a standing tackle button this year, as now we can at least see some poorly timing standing challenges (which cause a large % of fouls in real soccer). I think FIFA needs to scrap the whole thing and rely on the user properly executing a standing tackle.

Now the apply pressure/2nd defender command I can see a better argument for, but I have my previously stated concerns about that as well -- the AI won't do anything unless you tell them to -- but it's a good concept.
I agree... Yeah its really fun to hold down one button the whole game to play defense.
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