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NBA 2K10 Patch Details Announced PS3/360 (Updated 10/22)

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Old 10-23-2009, 03:33 AM   #265
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Re: NBA 2K10 Patch Details Announced PS3/360 (Updated 10/22)

Did they mention the pc patch?
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Old 10-23-2009, 04:06 AM   #266
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Re: NBA 2K10 Patch Details Announced

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Originally Posted by backbreaker

To answer a question that I have received many queries about, these patches do NOT require you to restart your Associations and My Player careers. Good luck with your players and teams!

SimBaller
Oh yeah! That's just made my day...I've been holding out my season for a few days purely thinking I'd have to restart. Sen-sational!
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Old 10-23-2009, 06:59 AM   #267
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Re: NBA 2K10 Patch Details Announced PS3/360 (Updated 10/22)

Wow, amazing job 2K. That patch list is massive and fixes pretty much everyone's problems. Damn, now I need to buy this and I still haven't got NHL 10 and GTA: Ballad of Gay Tony is coming out this week, lol.

This patch should be coming out around the first or second week of November right?
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Old 10-23-2009, 08:43 AM   #268
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Re: NBA 2K10 Patch Details Announced PS3/360 (Updated 10/22)

I'm confused. does this patch fix the sim stats in association? With everyone editing the rosters/tendacies should I still download a roster or will this patch fix those issues? Thanks
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Old 10-23-2009, 08:55 AM   #269
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Re: NBA 2K10 Patch Details Announced PS3/360 (Updated 10/22)

^ Fix the sim stats? There's really nothing wrong with them.
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Old 10-23-2009, 09:00 AM   #270
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Re: NBA 2K10 Patch Details Announced

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Originally Posted by backbreaker
Patch info update to reflect 360 and additions made to the PS3

MY PLAYER

- Fixed an issue that would cause a clone of the user’s player to be created when changing teams at the end of the Summer Circuit. Existing cloned players will be removed with this patch.

- Users can now change quarter length in My Player to any amount of minutes between 5 and 12.

- Tuned the substitution logic such that users should no longer be substituted out only to be substituted in at the next dead ball.

- The logic that determines whether or not you get an invite to Training Camp, make the NBA team, and get an invite from an NBA team while in the NBA D-League have all been changed to be a little more forgiving.

- Resolved an issue where the 2K Insider was not informing the user of his/her contract status at the conclusion of a 10-day contract.

- Animation packages will no longer be reset to the ‘best’ package every time a corresponding attribute is upgraded.

- The user’s ‘Drills Remaining’ value will now be properly saved as new drills are accumulated throughout the NBA/D-League season.
Thank you Thank you Thank you
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Old 10-23-2009, 09:04 AM   #271
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Re: NBA 2K10 Patch Details Announced PS3/360 (Updated 10/22)

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Originally Posted by J-Unit40
^ Fix the sim stats? There's really nothing wrong with them.
Other than the fact 5 or so players average over 30 points and Ben Wallace wins Defensive Player of the year in 2009-2010 season. and ohh im sure plenty of others (something i saw on Rashidi's site)
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Old 10-23-2009, 09:20 AM   #272
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Re: NBA 2K10 Patch Details Announced PS3/360 (Updated 10/22)

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Originally Posted by Rawdeal28
SERIOUSLY!

this is biggest patch i have ever seen for a sports game and now u got people complaining and saying "what about this?" lol
it's not a deal breaker for me but i can see how people don't like this. when's the last time you saw lebron drive the line, and pass out to someone with a laser-like precision bullet pass 9/10 times? plus, in order for the roster guys and everyone else who wants realistic tendencies, the only way to partially fix this is adjusting everyone's ratings and slider adjustments.
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