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NBA 2K10 Demo Available, Post Impressions Here (360)

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Old 09-29-2009, 12:20 PM   #249
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Re: NBA 2K10 Demo Available, Post Impressions Here (360)

To those who have played 2k demos prior:

Do the demos always seem watered down than the final version? Can I expect the game to be alot better than the demo? I'm reading alot of complaints but positives at the same time. I'm getting the game regardless but just wondering if 2k has taken a step back this year or are people just nit picking?
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Old 09-29-2009, 12:20 PM   #250
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Re: NBA 2K10 Demo Available, Post Impressions Here (360)

People were right about the screens not doing this game justice. It really is a looker and some of the models I thought were a little off based on steve's screens (shard and VC) look much more lifelike in game imo. The a.i. is much, much better this year compared to 2k9. wow. It's good to see the cpu use iso-mo effectively in getting to the rim or setting up a j. Spacing is much better as well.

I dislike the lack of options in the demo though(no playcallling, no size up dribble like in DC, no subs, no difficulty, etc.). It really is a bare bones demo-just enough to show you what they improved upon.
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Old 09-29-2009, 12:21 PM   #251
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Originally Posted by Dantecamp21
I feel like I'm enjoying only half of the demo by now...although I'm still having a blast with it.

But my gripe is with Isomotion. Why do they always have to make it such a mystery? Every year it's like that...I go through hell until I finally get every move down. And just when I thought I could use what I've learned last year, the new game comes and mix it all up all over again. It was the case in 2K8, 2K9 and it's happening again.

I know some people can master it pretty quickly but I believe VC should come up with a more reliable/intuitive system. And I don't think it's a case of the old cliché "easy to learn, hard to master" either...

It really frustrates me to think that somebody might be enjoying the game more than I do because I can't get the hang of some sluggish mechanic.
I think 2K is squeezing Isomotion for every drop it can.

That engine needs to be scraped entirely and built from the ground up.

2K has hit an obvious home run with their commentary and the stadium sounds are close. But its the nagging issues that put the wet blanket on the overall experience...

If Isomotion was tighter, the defensive A.I. reacted in logical fashions, and the shot percentages were more in-line with NBA averages, this game would be a classic...

Bui it's not...so it's a mixed bag for me...
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Old 09-29-2009, 12:21 PM   #252
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Re: NBA 2K10 Demo Available, Post Impressions Here (360)

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Originally Posted by and1product
I don't want anyone to ruin my experience so I think I will retire from the forums for a while. To all the cool osers, Chase, Pared, Al, Da Czar, Switch thank you for all the pics and insights and stuff. I'll probably get back on the forums again after I have played enough b-ball games for while. You guys take care.
Good call. Hit me up on XBL if you want some good games.

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I figured that this was the case, but its good to get confirmation. I'm going to save this quote and post it when people cry about their man moving on his own.
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Originally Posted by ImReady77
I just don't understand why the player I'm controlling on defense is moving on his own. If I play tight on someone my player will literally step back on his own. WTF???!!!
Almost as if it were planned...
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Old 09-29-2009, 12:21 PM   #253
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Re: NBA 2K10 Demo Available, Post Impressions Here (360)

One thing that stands out to me the most is that the graphics seem to be a lot sharper compared to 2K9. The controls are not nearly as tight as they should be though. I'm very good with isomotion and can read the defense and respond accordingly, but hopefully the retail version will be better. Honestly, they could've kept this demo to themselves with it being so close to release, but it's ok. Looking forward to playing the full game.
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Old 09-29-2009, 12:22 PM   #254
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Re: NBA 2K10 Demo Available, Post Impressions Here (360)

So does playing on defense feel like Draft Combine's "Objective Games" or does if feel like Combine's "Scrimmage Games"? Because you know defense was harder in Objective Games.
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Old 09-29-2009, 12:22 PM   #255
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Re: NBA 2K10 Demo Available, Post Impressions Here (360)

^^^

Awesome how those were both posted at the exact same time.
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Old 09-29-2009, 12:23 PM   #256
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Re: NBA 2K10 Demo Available, Post Impressions Here (360)

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Originally Posted by blues rocker
Meh - the controls and animations are still too sluggish for me. The movements have no "explosiveness" or "urgency." It feels like all the players are playing lazy or something - like it's a scrimmage game and they don't really care.
THIS i will agree on about nba 2k10 ...EXACTLY how i feel dude..I tryed playing the demo and you seeing what im seeing..I knew i wasnt tripping
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