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NBA 2K10 Q&A: Retail Copy in Hand

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Old 09-25-2009, 04:06 AM   #57
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Re: NBA 2k10 Q&A - Full Game

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Originally Posted by RayAP19
Would you mind checking if Cleveland's second team is blue?
When you go into CAP the player is wearing a default jersey so Cleveland's 2nd team color is that goldish color(while the team color is burgundy, or wine, w/e the hell it is). I'm pretty sure it will change in game if you change the uniform. I will double check though.
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Old 09-25-2009, 04:07 AM   #58
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Re: NBA 2k10 Q&A - Full Game

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Originally Posted by Pared
I need more time to give an impression for sure. All I know is I saw dudes all over the place tonight with ZERO energy wondering why they weren't able to make shots and why guys were turning the ball over.
Nice!!! Great news. Thanks, man
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Old 09-25-2009, 04:07 AM   #59
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Re: NBA 2k10 Q&A - Full Game

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Originally Posted by MomentousCeltic
When you go into CAP the player is wearing a default jersey so Cleveland's 2nd team color is that goldish color(while the team color is burgundy, or wine, w/e the hell it is). I'm pretty sure it will change in game if you change the uniform. I will double check though.
Preciate it.
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Old 09-25-2009, 04:07 AM   #60
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Re: NBA 2k10 Q&A - Full Game

Thank god about the headband color.Is the nuggets team headband color yellow?can you post a picture of carmelos face please.
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Old 09-25-2009, 04:08 AM   #61
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Re: NBA 2k10 Q&A - Full Game

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Originally Posted by Pared
Something to note, the reds all seem to be slight shades off. I know it's not my TV... they just don't have some colors the correct shade to the naked eye, specifically reds.
sticklers at one point will prosper, when all the other elements are near perfect. ive been saying, its the new age of HD tvs. ch2k7 and 2k8 were okay with their inaccuracies and 2k8 and 9 were a step up from 2k7. It's come to that turning point where colors need to be perfectly in tune with everything else. A perfect balance.

Enough ranting.

Can you compare in anyway how this feels compared to the Draft Combine? In either controls, animations, and ai.

lastly, and the biggest reason I quit playing 2k9 so early. CPU PASSES TO CUTTING PLAYERS resulting in many many many points in the paint. They had an inherent desire for those baskets. Many of them occurred with passes THROUGH my teams players hands, bodies, and heads. If They wanted to score, they would find a way. That incessant desire of the CPU AI turned me off from this game. I would play great defense and literally do all I could, but a bounce pass went through three of my players legs to a cutting player. what im asking is, have they cut down on the cpu cut passes? It may seem weird to ask, but anytime you feel like you were robbed defensively, pause the game and find out why.

btw, is staples center laker court lavendar or dark purple? the past few trailers have been giving conflicting answers
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Old 09-25-2009, 04:08 AM   #62
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Re: NBA 2k10 Q&A - Full Game

Thanks MC take your time bro no rush. Thanks again.
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Old 09-25-2009, 04:08 AM   #63
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Re: NBA 2k10 Q&A - Full Game

Besides myself (), there's no other person I would rather see give impressions than Pared (straight shooter); keep it going. As far as questions, I'm a little spent after doing so much work and staying up, so I'll keep it simple, how are the team plays meaning the movement, effectiveness etc compared to 2K9?
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Old 09-25-2009, 04:09 AM   #64
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Re: NBA 2k10 Q&A - Full Game

does it really feel that different from the draft combine?
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