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Top Twenty Ways to Improve NBA 2K on the Court (Part One)

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Old 09-24-2009, 05:03 PM   #17
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Re: Top Twenty Ways to Improve NBA 2K on the Court (Part One)

why havent we seen ''top 50 ways to improve nba live on the court''

(sarcasm)
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Old 09-24-2009, 05:16 PM   #18
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I don't know if anyone here has seen any of DaCzar's NBA Live 09 and NBA 2K9 comparisons, but he sums the control issue up very nicely.
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Old 09-24-2009, 05:42 PM   #19
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Well lv2bll, I would definitely agree that Live was literally shot in 07-09. As a matter fact, I hate when people yell Live is back when it should have been at this point a year or two ago. The last good hoops title was NBA 2K7. I don't care what anyone says, 2K9 was broken. Would you agree? I also remember DaCzar summation of control in both games. Live has better control. Players in 2K were sliding. Player movement should be the base of any sim-sports game.

I thought I would see help defense in this article. What about that?
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Old 09-24-2009, 05:53 PM   #20
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c'mon now...those are the bottom 10. HELP DEFENSE is in the Top 10! (wink)
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Old 09-24-2009, 05:55 PM   #21
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also...i think the "MEAT" of number 14 got lost in the editing. here's how it was supposed to read: Physical Defense Option - You know what we like? When post defenders body up offensive players and reroute a would-be drive to the basket, force a player to pick up their dribble or when they push post players off the block. Why isn’t this an option for us in gameplay? (playing defense in the post is SUPER difficult) we’re essentially reduced to try-and-block-the-shot defense when our options should be numerous. This tactic could be balanced by calling a foul semi-frequently so it isn’t abused and also by rewarding offensive players who make a quick move to the basket, leaving defenders who try to “body up” standing flat-footed (Amare spins off defenders effortlessly—and an Agile Shaq in his prime was the best at this) these elements would provide the proper balance to easily implement this as a useful gameplay mechanic.
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Old 09-24-2009, 05:58 PM   #22
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Re: Top Twenty Ways to Improve NBA 2K on the Court (Part One)

I don't see the point of this article...the game isn't out yet. How can anyone know what needs to be improved before we see what has been improved?

Wouldn't an analysis be better in 3 months time?
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Old 09-24-2009, 05:59 PM   #23
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Shame on me. I should have known that Help D would be a major improvement. I totally apologize, Kushmir. Great article, BTW! I hope there will be a Live improvement article as well.
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Old 09-24-2009, 06:24 PM   #24
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Re: Top Twenty Ways to Improve NBA 2K on the Court (Part One)

I don't really get this article. Not much I am in agreement with. To each their own.
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